Home › Effects › PLAYERS › EFFECT_ADJUST_PLAYER_EMBARKED_UNIT_MOVEMENT uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_PLAYER_EMBARKED_UNIT_MOVEMENT: where the game uses it

5 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Technology TECH_COMBUSTION
LOC_TECH_COMBUSTION_NAME
COMBUSTION_ADJUST_EMBARKED_MOVEMENT
MODIFIER_PLAYER_ADJUST_EMBARKED_MOVEMENT
Amount = 1 OWNER — LOC_TECH_COMBUSTION_DESCRIPTION Base
Commemoration COMMEMORATION_EXPLORATION COMMEMORATION_EXPLORATION_GA_EMBARKED_MOVEMENT
MODIFIER_PLAYER_ADJUST_EMBARKED_MOVEMENT
Amount = 2 OWNER
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE
— Expansion2
Building BUILDING_GREAT_LIGHTHOUSE
LOC_BUILDING_GREAT_LIGHTHOUSE_NAME
GREATLIGHTHOUSE_ADJUST_EMBARKED_MOVEMENT
MODIFIER_PLAYER_ADJUST_EMBARKED_MOVEMENT
Amount = 1 OWNER — LOC_BUILDING_GREAT_LIGHTHOUSE_DESCRIPTION Base
Technology TECH_SQUARE_RIGGING
LOC_TECH_SQUARE_RIGGING_NAME
SQUARE_RIGGING_ADJUST_EMBARKED_MOVEMENT
MODIFIER_PLAYER_ADJUST_EMBARKED_MOVEMENT
Amount = 1 OWNER — LOC_TECH_SQUARE_RIGGING_DESCRIPTION Base
Civic CIVIC_CELESTIAL_NAVIGATION
LOC_TECH_CELESTIAL_NAVIGATION_NAME
Technology TECH_STEAM_POWER
LOC_TECH_STEAM_POWER_NAME
STEAM_POWER_ADJUST_EMBARKED_MOVEMENT
MODIFIER_PLAYER_ADJUST_EMBARKED_MOVEMENT
Amount = 2 OWNER — LOC_CIVIC_SCENARIO_CELESTIAL_NAVIGATION_DESCRIPTION
LOC_TECH_STEAM_POWER_DESCRIPTION
Base