Home › Effects › PLAYERS › EFFECT_ADJUST_PLAYER_EXTRA_FAVOR_PER_TURN uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_PLAYER_EXTRA_FAVOR_PER_TURN: where the game uses it

5 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Policy POLICY_FUTURE_COUNTER_DIPLOMATIC
LOC_POLICY_FUTURE_COUNTER_DIPLOMATIC_NAME
FUTURE_COUNTER_DIPLOMATIC_FAVOR_PER_TURN
MODIFIER_PLAYER_ADJUST_EXTRA_FAVOR_PER_TURN
Amount = 1 OWNER — LOC_POLICY_FUTURE_COUNTER_DIPLOMATIC_DESCRIPTION Expansion2
Policy POLICY_FUTURE_VICTORY_DIPLOMATIC
LOC_POLICY_FUTURE_VICTORY_DIPLOMATIC_NAME
FUTURE_VICTORY_DIPLOMATIC_FAVOR_PER_TURN
MODIFIER_PLAYER_ADJUST_EXTRA_FAVOR_PER_TURN
Amount = 4 OWNER — LOC_POLICY_FUTURE_VICTORY_DIPLOMATIC_DESCRIPTION Expansion2
Building BUILDING_GOV_CITYSTATES
LOC_BUILDING_GOV_CITYSTATES_NAME
GOVCITYSTATES_ADJUST_FAVOR
MODIFIER_PLAYER_ADJUST_EXTRA_FAVOR_PER_TURN
Amount = 3 OWNER — LOC_BUILDING_GOV_CITYSTATES_DESCRIPTION Expansion2
Government GOVERNMENT_MONARCHY
LOC_GOVERNMENT_MONARCHY_NAME
Policy POLICY_GOV_MONARCHY
LOC_POLICY_MONARCHY_NAME
MONARCHY_STARFORT_FAVOR
MODIFIER_PLAYER_CITIES_ADJUST_EXTRA_FAVOR_PER_TURN
Amount = 2 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_STAR_FORT)
LOC_GOVT_INHERENT_BONUS_MONARCHY_XP1 Expansion2
Building BUILDING_PAGODA
LOC_BUILDING_PAGODA_NAME
PAGODA_ADJUST_FAVOR
MODIFIER_PLAYER_ADJUST_EXTRA_FAVOR_PER_TURN
Amount = 1 OWNER — — Expansion2