Home › Effects › PLAYERS › EFFECT_ADJUST_PLAYER_LOYALTY_MARTIAL_LAW_MODIFIER uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_PLAYER_LOYALTY_MARTIAL_LAW_MODIFIER: where the game uses it

3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_LEADER_MAJOR_CIV HIGH_DIFFICULTY_HUMAN_MARTIAL_LAW
MODIFIER_PLAYER_LOYALTY_ADJUST_MARTIAL_LAW_MODIFIER
Amount = -3 OWNER
applies to: 4 requirementsPLAYER_IS_HUMAN
PLAYER_HANDICAP_AT_OR_ABOVE (Handicap=DIFFICULTY_EMPEROR)
PLAYER_IS_HUMAN
PLAYER_HANDICAP_AT_OR_ABOVE (Handicap=DIFFICULTY_EMPEROR)
— Expansion2
Trait TRAIT_LEADER_MAJOR_CIV LOW_DIFFICULTY_HUMAN_MARTIAL_LAW
MODIFIER_PLAYER_LOYALTY_ADJUST_MARTIAL_LAW_MODIFIER
Amount = 7 OWNER
applies to: 2 requirementsPLAYER_IS_HUMAN
not PLAYER_HANDICAP_AT_OR_ABOVE (Handicap=DIFFICULTY_WARLORD)
— Expansion2
— TRAIT_ADDITIONAL_MARTIAL_LAW
MODIFIER_PLAYER_LOYALTY_ADJUST_MARTIAL_LAW_MODIFIER
Amount = 5 OWNER — — Macedonia_Persia