Home › Effects › PLAYERS › EFFECT_ADJUST_PLAYER_RANDOM_EVENT_AVOID uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_PLAYER_RANDOM_EVENT_AVOID: where the game uses it

4 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: RandomEventType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_CIVILIZATION_ITERU
LOC_TRAIT_CIVILIZATION_ITERU_NAME
TRAIT_AVOID_MAJOR_FLOOD
MODIFIER_PLAYER_ADJUST_AVOID_RANDOM_EVENT
RandomEventType = RANDOM_EVENT_FLOOD_MAJOR OWNER — LOC_TRAIT_CIVILIZATION_ITERU_DESCRIPTION Expansion2
Trait TRAIT_CIVILIZATION_ITERU
LOC_TRAIT_CIVILIZATION_ITERU_NAME
TRAIT_AVOID_MODERATE_FLOOD
MODIFIER_PLAYER_ADJUST_AVOID_RANDOM_EVENT
RandomEventType = RANDOM_EVENT_FLOOD_MODERATE OWNER — LOC_TRAIT_CIVILIZATION_ITERU_DESCRIPTION Expansion2
Trait TRAIT_CIVILIZATION_ITERU
LOC_TRAIT_CIVILIZATION_ITERU_NAME
TRAIT_AVOID_THOUSAND_FLOOD
MODIFIER_PLAYER_ADJUST_AVOID_RANDOM_EVENT
RandomEventType = RANDOM_EVENT_FLOOD_1000_YEAR OWNER — LOC_TRAIT_CIVILIZATION_ITERU_DESCRIPTION Expansion2
Trait TRAIT_CIVILIZATION_ITERU
LOC_TRAIT_CIVILIZATION_ITERU_NAME
TRAIT_AVOID_TRIGGERED_FLOOD
MODIFIER_PLAYER_ADJUST_AVOID_RANDOM_EVENT
RandomEventType = RANDOM_EVENT_FLOOD_TRIGGERED OWNER — LOC_TRAIT_CIVILIZATION_ITERU_DESCRIPTION GranColombia_Maya