Home › Effects › PLAYERS › EFFECT_ADJUST_PLAYER_RESOURCE_ACCUMULATION_MODIFIER uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_PLAYER_RESOURCE_ACCUMULATION_MODIFIER: where the game uses it

9 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), ResourceType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Policy POLICY_DRILL_MANUALS
LOC_POLICY_DRILL_MANUALS_NAME
DRILL_MANUALS_ADDITIONAL_COAL_EXTRACTION
MODIFIER_PLAYER_ADJUST_RESOURCE_ACCUMULATION_MODIFIER
Amount = 1
ResourceType = RESOURCE_COAL
OWNER — LOC_POLICY_DRILL_MANUALS_DESCRIPTION Expansion2
Policy POLICY_DRILL_MANUALS
LOC_POLICY_DRILL_MANUALS_NAME
DRILL_MANUALS_ADDITIONAL_NITER_EXTRACTION
MODIFIER_PLAYER_ADJUST_RESOURCE_ACCUMULATION_MODIFIER
Amount = 1
ResourceType = RESOURCE_NITER
OWNER — LOC_POLICY_DRILL_MANUALS_DESCRIPTION Expansion2
Policy POLICY_EQUESTRIAN_ORDERS
LOC_POLICY_EQUESTRIAN_ORDERS_NAME
EQUESTRIAN_ORDERS_ADDITIONAL_HORSES_EXTRACTION
MODIFIER_PLAYER_ADJUST_RESOURCE_ACCUMULATION_MODIFIER
Amount = 1
ResourceType = RESOURCE_HORSES
OWNER — LOC_POLICY_EQUESTRIAN_ORDERS_DESCRIPTION Expansion2
Policy POLICY_EQUESTRIAN_ORDERS
LOC_POLICY_EQUESTRIAN_ORDERS_NAME
EQUESTRIAN_ORDERS_ADDITIONAL_IRON_EXTRACTION
MODIFIER_PLAYER_ADJUST_RESOURCE_ACCUMULATION_MODIFIER
Amount = 1
ResourceType = RESOURCE_IRON
OWNER — LOC_POLICY_EQUESTRIAN_ORDERS_DESCRIPTION Expansion2
Policy POLICY_MILITARY_INDUSTRIAL_COMPLEX
LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_NAME
POLICY_MILITARY_INDUSTRIAL_COMPLEX_ALUMINUM
MODIFIER_PLAYER_ADJUST_RESOURCE_ACCUMULATION_MODIFIER
Amount = 2
ResourceType = RESOURCE_ALUMINUM
OWNER — LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_DESCRIPTION Byzantium_Gaul
Policy POLICY_MILITARY_INDUSTRIAL_COMPLEX
LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_NAME
POLICY_MILITARY_INDUSTRIAL_COMPLEX_OIL
MODIFIER_PLAYER_ADJUST_RESOURCE_ACCUMULATION_MODIFIER
Amount = 2
ResourceType = RESOURCE_OIL
OWNER — LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_DESCRIPTION Byzantium_Gaul
Policy POLICY_MILITARY_INDUSTRIAL_COMPLEX
LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_NAME
POLICY_MILITARY_INDUSTRIAL_COMPLEX_URANIUM
MODIFIER_PLAYER_ADJUST_RESOURCE_ACCUMULATION_MODIFIER
Amount = 2
ResourceType = RESOURCE_URANIUM
OWNER — LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_DESCRIPTION Byzantium_Gaul
Policy POLICY_RESOURCE_MANAGEMENT
LOC_POLICY_RESOURCE_MANAGEMENT_NAME
RESOURCE_MANAGEMENT_ADDITIONAL_ALUMINUM_EXTRACTION
MODIFIER_PLAYER_ADJUST_RESOURCE_ACCUMULATION_MODIFIER
Amount = 1
ResourceType = RESOURCE_ALUMINUM
OWNER — LOC_POLICY_RESOURCE_MANAGEMENT_DESCRIPTION Expansion2
Policy POLICY_RESOURCE_MANAGEMENT
LOC_POLICY_RESOURCE_MANAGEMENT_NAME
RESOURCE_MANAGEMENT_ADDITIONAL_OIL_EXTRACTION
MODIFIER_PLAYER_ADJUST_RESOURCE_ACCUMULATION_MODIFIER
Amount = 1
ResourceType = RESOURCE_OIL
OWNER — LOC_POLICY_RESOURCE_MANAGEMENT_DESCRIPTION Expansion2