Home › Effects › CITIES › EFFECT_ADJUST_POLICY_AMENITY uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_POLICY_AMENITY: where the game uses it

13 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Policy POLICY_AUTOMATED_WORKFORCE
LOC_POLICY_AUTOMATED_WORKFORCE_NAME
AUTOMATED_WORKFORCE_AMENITY_LOSS
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = -1 PLAYER_CITIES — LOC_POLICY_AUTOMATED_WORKFORCE_DESCRIPTION Expansion2
Belief BELIEF_BES (attached through another modifier)
LOC_BELIEF_BES_NAME
BES_FRIENDLY_CITY_AMENITY_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = 1 PLAYER_CITIES — LOC_BELIEF_BES_DESCRIPTION NubiaScenario
Policy POLICY_CIVIL_PRESTIGE
LOC_POLICY_CIVIL_PRESTIGE_NAME
CIVILPRESTIGE_GOVAMENITY
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = 1 PLAYER_CITIES
applies to: 2 requirementsCITY_HAS_GOVERNOR_WITH_X_TITLES (Established=true, Amount=2)
CITY_HAS_GOVERNOR_WITH_X_TITLES (Established=true, Amount=2)
LOC_POLICY_CIVIL_PRESTIGE_DESCRIPTION Expansion2
Government GOVERNMENT_CLASSICAL_REPUBLIC
LOC_GOVERNMENT_CLASSICAL_REPUBLIC_NAME
Policy POLICY_GOV_CLASSICAL_REPUBLIC
LOC_POLICY_CLASSICAL_REPUBLIC_NAME
CLASSICAL_REPUBLIC_AMENITY
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = 1 PLAYER_CITIES
applies to: 3 requirementsCITY_HAS_X_SPECIALTY_DISTRICTS (Amount=1)
CITY_HAS_X_SPECIALTY_DISTRICTS (Amount=1)
CITY_HAS_X_SPECIALTY_DISTRICTS (Amount=1)
LOC_GOVT_INHERENT_BONUS_CLASSREP_XP1 Expansion2
Government GOVERNMENT_DIGITAL_DEMOCRACY
LOC_GOVERNMENT_DIGITAL_DEMOCRACY_NAME
DIGITAL_DEMOCRACY_CITY_AMENITIES
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = 2 PLAYER_CITIES — — Expansion2
Policy POLICY_LIBERALISM
LOC_POLICY_LIBERALISM_NAME
LIBERALISM_SPECIALTYAMENITY
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = 1 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_X_SPECIALTY_DISTRICTS (Amount=2)
LOC_POLICY_LIBERALISM_DESCRIPTION Base
Policy POLICY_MUSIC_CENSORSHIP
LOC_POLICY_MUSIC_CENSORSHIP_NAME
MUSIC_CENSORSHIP_AMENITY_LOSS
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = -1 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_X_POPULATION (Amount=10)
LOC_POLICY_MUSIC_CENSORSHIP_DESCRIPTION Expansion2
Policy POLICY_NEW_DEAL
LOC_POLICY_NEW_DEAL_NAME
NEWDEAL_SPECIALTYAMENITY
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = 2 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_X_SPECIALTY_DISTRICTS (Amount=3)
LOC_POLICY_NEW_DEAL_DESCRIPTION Base
Policy POLICY_POLICE_STATE
LOC_POLICY_POLICE_STATE_NAME
POLICESTATE_LOSEAMENITY
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = -1 PLAYER_CITIES — LOC_POLICY_POLICE_STATE_DESCRIPTION Base
Policy POLICY_RETAINERS
LOC_POLICY_RETAINERS_NAME
RETAINERS_AMENITYBONUS
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = 1 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_GARRISON_UNIT
LOC_POLICY_RETAINERS_DESCRIPTION Base
Policy POLICY_ROBBER_BARONS
LOC_POLICY_ROBBER_BARONS_NAME
ROBBERBARONS_AMENITIES_LOST
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = -2 PLAYER_CITIES — LOC_POLICY_ROBBER_BARONS_DESCRIPTION Expansion2
Policy POLICY_SPORTS_MEDIA
LOC_POLICY_SPORTS_MEDIA_NAME
SPORTSMEDIA_STADIUMENTERTAINMENT
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = 1 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_BUILDING (BuildingType=BUILDING_STADIUM)
LOC_POLICY_SPORTS_MEDIA_DESCRIPTION Base
Trait TRAIT_LEADER_TOKUGAWA
LOC_TRAIT_LEADER_TOKUGAWA_NAME
TOKUGAWA_AMENITIES_NEAR_CAPITAL
MODIFIER_PLAYER_CITIES_ADJUST_POLICY_AMENITY
Amount = 4 PLAYER_CITIES
applies to: 1 requirementPLOT_NEAR_CAPITAL (MaxDistance=6, MinDistance=0)
LOC_TRAIT_LEADER_TOKUGAWA_DESCRIPTION GreatWarlords