Home › Effects › CITIES › EFFECT_ADJUST_PREVENT_STRUCTURAL_DAMAGE uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_PREVENT_STRUCTURAL_DAMAGE: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Prevent (Boolean).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
GovernorPromotion GOVERNOR_PROMOTION_REINFORCED_INFRASTRUCTURE
LOC_GOVERNOR_PROMOTION_REINFORCED_INFRASTRUCTURE_NAME |
REINFORCED_INFRASTRUCTURE_PREVENET_STRUCTURAL_DAMAGE
MODIFIER_GOVERNOR_ADJUST_PREVENET_STRUCTURAL_DAMAGE |
Prevent = true |
OWNER |
— |
LOC_GOVERNOR_PROMOTION_REINFORCED_INFRASTRUCTURE_DESCRIPTION |
Expansion2 |