Home › Effects › PLAYERS › EFFECT_ADJUST_TECHNOLOGY_BOOST uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_TECHNOLOGY_BOOST: where the game uses it

3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Commemoration COMMEMORATION_SCIENTIFIC COMMEMORATION_SCIENTIFIC_GA_BOOSTS
MODIFIER_PLAYER_ADJUST_TECHNOLOGY_BOOST
Amount = 10 OWNER
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE
— Expansion2
Trait TRAIT_CIVILIZATION_BABYLON
LOC_TRAIT_CIVILIZATION_BABYLON_NAME
TRAIT_EUREKA_INCREASE
MODIFIER_PLAYER_ADJUST_TECHNOLOGY_BOOST
Amount = 100 OWNER — LOC_TRAIT_CIVILIZATION_BABYLON_DESCRIPTION Babylon
Trait TRAIT_CIVILIZATION_DYNASTIC_CYCLE
LOC_TRAIT_CIVILIZATION_DYNASTIC_CYCLE_NAME
TRAIT_TECHNOLOGY_BOOST
MODIFIER_PLAYER_ADJUST_TECHNOLOGY_BOOST
Amount = 10 OWNER — LOC_TRAIT_CIVILIZATION_DYNASTIC_CYCLE_DESCRIPTION Base