Home › Effects › PLAYERS › EFFECT_ADJUST_TRADE_ROUTE_CAPACITY uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_TRADE_ROUTE_CAPACITY: where the game uses it

29 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
— ALLIANCE_ADJUST_PLAYER_TRADE_ROUTE_CAPACITY
MODIFIER_ALLIANCE_PLAYER_TRADE_ROUTE_CAPACITY
Amount = 1 ALLIANCE_PLAYERS — — Expansion2
Building BUILDING_GILDED_VAULT
LOC_BUILDING_GILDED_VAULT_NAME
BUILDING_GILDED_VAULT_TRADE_ROUTE_CAPACITY
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER
applies to: 1 requirementCITY_HAS_DISTRICT (DistrictType=DISTRICT_HARBOR)
LOC_BUILDING_GILDED_VAULT_DESCRIPTION Ethiopia
Civic CIVIC_FOREIGN_TRADE
LOC_CIVIC_FOREIGN_TRADE_NAME
CIVIC_GRANT_ONE_TRADE_ROUTE
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — LOC_CIVIC_FOREIGN_TRADE_DESCRIPTION Base
Building BUILDING_COLOSSUS
LOC_BUILDING_COLOSSUS_NAME
Building BUILDING_PALACE
LOC_BUILDING_PALACE_NAME
COLOSSUS_ADDTRADEROUTE
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — LOC_BUILDING_COLOSSUS_DESCRIPTION Base
District DISTRICT_COMMERCIAL_HUB
LOC_DISTRICT_COMMERCIAL_HUB_NAME
COMMERCIAL_HUB_TRADE_ROUTE_CAPACITY
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — LOC_DISTRICT_COMMERCIAL_HUB_DESCRIPTION Base
Trait TRAIT_LEADER_ELIZABETH
LOC_TRAIT_LEADER_ELIZABETH_NAME
ELIZABETH_TRADE_ROUTES_MODIFIER
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 2 OWNER
only if owner: 1 requirementPLAYER_HAS_GREAT_PERSON_CLASS (GreatPersonClass=GREAT_PERSON_CLASS_ADMIRAL)
LOC_TRAIT_LEADER_ELIZABETH_DESCRIPTION RulersOfEngland
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_ZHANG_QIAN
LOC_GREAT_PERSON_INDIVIDUAL_ZHANG_QIAN_NAME
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_MARCO_POLO
LOC_GREAT_PERSON_INDIVIDUAL_MARCO_POLO_NAME
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_IRENE_OF_ATHENS
LOC_GREAT_PERSON_INDIVIDUAL_IRENE_OF_ATHENS_NAME
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_MELITTA_BENTZ
LOC_GREAT_PERSON_INDIVIDUAL_MELITTA_BENTZ
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_SEBASTIANO_MONTELUPI
LOC_GREAT_PERSON_INDIVIDUAL_SEBASTIANO_MONTELUPI_NAME
GREATPERSON_EXTRA_TRADE_ROUTE_CAPACITY
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — LOC_GREATPERSON_EXTRA_TRADE_ROUTE_CAPACITY Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_IBN_FADLAN
LOC_GREAT_PERSON_INDIVIDUAL_IBN_FADLAN_NAME
GREATPERSON_HAVE_A_FREE_TRADE_ROUTE
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — LOC_GREATPERSON_HAVE_A_FREE_TRADE_ROUTE Babylon
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_WILLIAM
LOC_GREAT_PERSON_INDIVIDUAL_SCENARIO_WILLIAM_NAME
GREATPERSON_WILLIAM_ACTIVE_PLAYER_BONUS
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — — VikingsScenario
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_ZHENG_HE
LOC_GREAT_PERSON_INDIVIDUAL_ZHENG_HE_NAME
GREATPERSON_ZHENG_HE_ACTIVE
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — LOC_GREATPERSON_ZHENG_HE_ACTIVE
LOC_GREATPERSON_ZHENG_HE_EXPANSION2_ACTIVE
Expansion2
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_COMMANDANTE_NARINO
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_NARINO_NAME
GREAT_PERSON_INDIVIDUAL_NARINO_TRADE_ROUTE
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — LOC_GREAT_PERSON_INDIVIDUAL_NARINO_TRADE GranColombia_Maya
Building BUILDING_GREAT_ZIMBABWE
LOC_BUILDING_GREAT_ZIMBABWE_NAME
GREAT_ZIMBABWE_ADDTRADEROUTE
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — LOC_BUILDING_GREAT_ZIMBABWE_DESCRIPTION Base
Technology TECH_HACKSILVER
LOC_TECH_SCENARIO_HACKSILVER_NAME
HACKSILVER_GRANT_INCREASE_COMMERCIALHUB_TRADE
MODIFIER_PLAYER_DISTRICTS_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 PLAYER_DISTRICTS
applies to: 1 requirementPLOT_DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_COMMERCIAL_HUB)
LOC_TECH_SCENARIO_HACKSILVER_DESCRIPTION VikingsScenario
Technology TECH_HACKSILVER
LOC_TECH_SCENARIO_HACKSILVER_NAME
HACKSILVER_GRANT_INCREASE_HARBOR_TRADE
MODIFIER_PLAYER_DISTRICTS_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 PLAYER_DISTRICTS
applies to: 1 requirementPLOT_DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HARBOR)
LOC_TECH_SCENARIO_HACKSILVER_DESCRIPTION VikingsScenario
District DISTRICT_HARBOR
LOC_DISTRICT_HARBOR_NAME
HARBOR_TRADE_ROUTE_CAPACITY
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER
applies to: 1 requirementnot CITY_HAS_DISTRICT (DistrictType=DISTRICT_COMMERCIAL_HUB, MustBeFunctioning=false)
LOC_DISTRICT_HARBOR_DESCRIPTION Base
Government GOVERNMENT_KANDAKE
LOC_GOVERNMENT_KANDAKE_NAME
KANDAKE_TRADE_ROUTES
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — — NubiaScenario
Building BUILDING_LIGHTHOUSE
LOC_BUILDING_LIGHTHOUSE_NAME
LIGHTHOUSE_TRADE_ROUTE_CAPACITY
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER
applies to: 2 requirementsnot CITY_HAS_BUILDING (BuildingType=BUILDING_MARKET, MustBeFunctioning=false)
not CITY_HAS_BUILDING (BuildingType=BUILDING_MARKET, MustBeFunctioning=false)
LOC_BUILDING_LIGHTHOUSE_DESCRIPTION Expansion2
Building BUILDING_MARKET
LOC_BUILDING_MARKET_NAME
Building BUILDING_SUKIENNICE
LOC_BUILDING_SUKIENNICE_NAME
MARKET_TRADE_ROUTE_CAPACITY
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — LOC_BUILDING_SUKIENNICE_DESCRIPTION Expansion2
Government GOVERNMENT_MERCHANT_REPUBLIC
LOC_GOVERNMENT_MERCHANT_REPUBLIC_NAME
MERCHANT_REPUBLIC_TRADE_ROUTES
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 2 OWNER — — Base
Trait MINOR_CIV_CARTHAGE_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_CARTHAGE_NAME
MINOR_CIV_CARTHAGE_TRADE_ROUTE_CAPACITY_BONUS
MODIFIER_PLAYER_DISTRICTS_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 PLAYER_DISTRICTS
applies to: 1 requirementPLOT_DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENCAMPMENT)
LOC_LEADER_TRAIT_CARTHAGE_DESCRIPTION Base
District DISTRICT_ROYAL_NAVY_DOCKYARD
LOC_DISTRICT_ROYAL_NAVY_DOCKYARD_NAME
ROYAL_NAVY_DOCKYARD_TRADE_ROUTE_CAPACITY
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — LOC_DISTRICT_ROYAL_NAVY_DOCKYARD_DESCRIPTION Base
ResolutionEffects 20 (attached through another modifier) TARGET_ADD_TRADE_ROUTE
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER — — Expansion2
Trait TRAIT_LEADER_FOUNDER_CARTHAGE
LOC_TRAIT_LEADER_FOUNDER_CARTHAGE_NAME
TRADE_ROUTE_GOVERNMENT_DISTRICT
MODIFIER_PLAYER_CITIES_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_DISTRICT (DistrictType=DISTRICT_GOVERNMENT)
LOC_TRAIT_LEADER_FOUNDER_CARTHAGE_DESCRIPTION Expansion2
Trait TRAIT_LEADER_FOUNDER_CARTHAGE
LOC_TRAIT_LEADER_FOUNDER_CARTHAGE_NAME
TRADE_ROUTE_GOVERNMENT_TIER_1_BUILDING
MODIFIER_PLAYER_CITIES_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_GOVERNMENT_BUILDING_TIER (GovernmentBuildingTier=Tier1)
LOC_TRAIT_LEADER_FOUNDER_CARTHAGE_DESCRIPTION Expansion2
Trait TRAIT_LEADER_FOUNDER_CARTHAGE
LOC_TRAIT_LEADER_FOUNDER_CARTHAGE_NAME
TRADE_ROUTE_GOVERNMENT_TIER_2_BUILDING
MODIFIER_PLAYER_CITIES_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_GOVERNMENT_BUILDING_TIER (GovernmentBuildingTier=Tier2)
LOC_TRAIT_LEADER_FOUNDER_CARTHAGE_DESCRIPTION Expansion2
Trait TRAIT_LEADER_FOUNDER_CARTHAGE
LOC_TRAIT_LEADER_FOUNDER_CARTHAGE_NAME
TRADE_ROUTE_GOVERNMENT_TIER_3_BUILDING
MODIFIER_PLAYER_CITIES_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_GOVERNMENT_BUILDING_TIER (GovernmentBuildingTier=Tier3)
LOC_TRAIT_LEADER_FOUNDER_CARTHAGE_DESCRIPTION Expansion2
Trait TRAIT_SCENARIO_PIRATES_COLONY_TRADE TRAIT_COLONY_TRADE
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 150 OWNER — — PiratesScenario
Trait TRAIT_CIVILIZATION_CREE_TRADE_GAIN_TILES
LOC_TRAIT_CIVILIZATION_CREE_TRADE_GAIN_TILES_NAME
TRAIT_POTTERY_TRADE_ROUTE
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER
applies to: 4 requirementsPLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_POTTERY)
COLLECTION_COUNT_ATLEAST (CollectionType=COLLECTION_PLAYER_CAPITAL_CITY, Count=1)
PLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_POTTERY)
COLLECTION_COUNT_ATLEAST (CollectionType=COLLECTION_PLAYER_CAPITAL_CITY, Count=1)
LOC_TRAIT_CIVILIZATION_CREE_TRADE_GAIN_TILES_DESCRIPTION Expansion1
Trait TRAIT_CIVILIZATION_SATRAPIES
LOC_TRAIT_CIVILIZATION_SATRAPIES_NAME
TRAIT_SATRAPIES_POLITICAL_PHILOSOPHY_TRADE_ROUTE
MODIFIER_PLAYER_ADJUST_TRADE_ROUTE_CAPACITY
Amount = 1 OWNER
applies to: 1 requirementPLAYER_HAS_CIVIC (CivicType=CIVIC_POLITICAL_PHILOSOPHY)
LOC_TRAIT_CIVILIZATION_SATRAPIES_DESCRIPTION Macedonia_Persia