Home › Effects › ANY › EFFECT_ADJUST_TRAIT_AMENITY uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_TRAIT_AMENITY: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
GovernorPromotion GOVERNOR_PROMOTION_OWLS_OF_MINERVA_3
LOC_GOVERNOR_PROMOTION_OWLS_OF_MINERVA_3_NAME
GOVERNOR_PROMOTION_OWLS_OF_MINERVA_3_AMENITY_FROM_COUNTERSPY
MODIFIER_PLAYER_CITIES_ADJUST_TRAIT_AMENITY
Amount = 1 PLAYER_CITIES
applies to: 1 requirementCITY_HAS_COUNTERSPY
LOC_GOVERNOR_PROMOTION_OWLS_OF_MINERVA_3_DESCRIPTION Ethiopia
Trait TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD
LOC_TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD_NAME
TRAIT_CAPTURED_AMENITY
MODIFIER_PLAYER_CITIES_ADJUST_TRAIT_AMENITY
Amount = 1 PLAYER_CITIES
applies to: 1 requirementnot CITY_IS_ORIGINAL_OWNER
LOC_TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD_DESCRIPTION Expansion2