Home › Effects › ANY › EFFECT_ADJUST_TRAIT_AMENITY uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_TRAIT_AMENITY: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
GovernorPromotion GOVERNOR_PROMOTION_OWLS_OF_MINERVA_3
LOC_GOVERNOR_PROMOTION_OWLS_OF_MINERVA_3_NAME |
GOVERNOR_PROMOTION_OWLS_OF_MINERVA_3_AMENITY_FROM_COUNTERSPY
MODIFIER_PLAYER_CITIES_ADJUST_TRAIT_AMENITY |
Amount = 1 |
PLAYER_CITIES |
applies to: 1 requirementCITY_HAS_COUNTERSPY |
LOC_GOVERNOR_PROMOTION_OWLS_OF_MINERVA_3_DESCRIPTION |
Ethiopia |
Trait TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD
LOC_TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD_NAME |
TRAIT_CAPTURED_AMENITY
MODIFIER_PLAYER_CITIES_ADJUST_TRAIT_AMENITY |
Amount = 1 |
PLAYER_CITIES |
applies to: 1 requirementnot CITY_IS_ORIGINAL_OWNER |
LOC_TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD_DESCRIPTION |
Expansion2 |