Home › Effects › UNITS › EFFECT_ADJUST_UNIT_AGAINST_DISTRICT_COMBAT_BONUS uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_AGAINST_DISTRICT_COMBAT_BONUS: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
GovernorPromotion GOVERNOR_PROMOTION_SERASKER
LOC_GOVERNOR_PROMOTION_SERASKER_NAME |
SERASKER_ADJUST_GOVERNOR_COMBAT_DISTRICT
MODIFIER_GOVERNOR_ADJUST_DISTRICT_COMBAT_BONUS |
Amount = 10 |
PLAYER_UNITS |
applies to: 1 requirementPLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=10) |
LOC_GOVERNOR_PROMOTION_SERASKER_DESCRIPTION |
Expansion2 |