Home › Effects › UNITS › EFFECT_ADJUST_UNIT_BARBARIAN_COMBAT uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_BARBARIAN_COMBAT: where the game uses it
3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Policy POLICY_DISCIPLINE
LOC_POLICY_DISCIPLINE_NAME |
DISCIPLINE_BARBARIANCOMBAT
MODIFIER_PLAYER_UNITS_ADJUST_BARBARIAN_COMBAT |
Amount = 5 |
PLAYER_UNITS |
— |
LOC_POLICY_DISCIPLINE_DESCRIPTION |
Base |
Policy POLICY_RELIC_BLACK_SPOT
LOC_POLICY_RELIC_BLACK_SPOT_NAME |
SCENARIO_POLICY_RELIC_BLACK_SPOT
MODIFIER_PLAYER_UNITS_ADJUST_BARBARIAN_COMBAT |
Amount = 10 |
PLAYER_UNITS |
— |
LOC_POLICY_RELIC_BLACK_SPOT_DESCRIPTION |
PiratesScenario |
Trait TRAIT_LEADER_CAESAR
LOC_TRAIT_LEADER_CAESAR_NAME |
TRAIT_CAESAR_BARB_COMBAT
MODIFIER_PLAYER_UNITS_ADJUST_BARBARIAN_COMBAT |
Amount = 5 |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_CAESAR_DESCRIPTION |
JuliusCaesar |