Home › Effects › UNITS › EFFECT_ADJUST_UNIT_BUILD_CHARGES uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_BUILD_CHARGES: where the game uses it

15 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Belief BELIEF_ATUM (attached through another modifier)
LOC_BELIEF_ATUM_NAME
ATUM_BUILDER_CHARGE_MODIFIER
MODIFIER_SINGLE_CITY_BUILDER_CHARGES
Amount = 1 CITY_TRAINED_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_BUILDER)
LOC_BELIEF_ATUM_DESCRIPTION NubiaScenario
GovernorPromotion GOVERNOR_PROMOTION_BUILDER_GUILDMASTER (attached through another modifier)
LOC_GOVERNOR_PROMOTION_BUILDER_GUILDMASTER_NAME
GUILDMASTER_ADDITIONAL_BUILDER_CHARGES_UNIT_MODIFIER
MODIFIER_SINGLE_CITY_BUILDER_CHARGES
Amount = 1 CITY_TRAINED_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_BUILDER)
LOC_GOVERNOR_PROMOTION_BUILDER_GUILDMASTER_DESCRIPTION Expansion2
Policy POLICY_MOUNTED_STOCKMEN (attached through another modifier)
LOC_POLICY_MOUNTED_STOCKMEN_NAME
MOUNTEDSTOCKMEN_GRAZIERCHARGES_MODIFIER
MODIFIER_SINGLE_CITY_BUILDER_CHARGES
Amount = 2 CITY_TRAINED_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_GRAZIER)
LOC_POLICY_MOUNTED_STOCKMEN_DESCRIPTION AustraliaScenario
Policy POLICY_PUBLIC_WORKS
LOC_POLICY_PUBLIC_WORKS_NAME
PUBLICWORKS_BUILDERCHARGES
MODIFIER_PLAYER_TRAINED_UNITS_ADJUST_BUILDER_CHARGES
Amount = 2 PLAYER_TRAINED_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_BUILDER)
LOC_POLICY_PUBLIC_WORKS_DESCRIPTION Base
Trait TRAIT_LEADER_DARIUS_III
LOC_MOD_ALEXANDER_SCENARIO_DARIUS_III_TRAIT_NAME
Building BUILDING_PYRAMIDS
LOC_BUILDING_PYRAMIDS_NAME
PYRAMID_ADJUST_BUILDER_CHARGES
MODIFIER_PLAYER_UNITS_ADJUST_BUILDER_CHARGES
Amount = 1 PLAYER_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_BUILDER)
LOC_MOD_ALEXANDER_SCENARIO_DARIUS_III_TRAIT_DESCRIPTION
LOC_BUILDING_PYRAMIDS_DESCRIPTION
Base
— SCENARIO_WARMACHINE_LOGISTICS_ENGINEER_CHARGES
MODIFIER_PLAYER_UNITS_ADJUST_BUILDER_CHARGES
Amount = 5 PLAYER_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_MILITARY_ENGINEER)
— WarMachineScenario
Game ? (attached through another modifier) SECRET_SOCIETIES_SINGLE_CASTLE_REDUCE_BUILD_CHARGES
MODIFIER_PLAYER_UNITS_ADJUST_BUILDER_CHARGES
Amount = -1
UnitType = UNIT_VAMPIRE
PLAYER_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_VAMPIRE)
— Ethiopia
GovernorPromotion GOVERNOR_PROMOTION_SANGUINE_PACT_3
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_3_NAME
GovernorPromotion GOVERNOR_PROMOTION_SANGUINE_PACT_4
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_4_NAME
SECRET_SOCIETY_GRANT_ONE_VAMPIRE_BUILD
MODIFIER_PLAYER_UNITS_ADJUST_BUILDER_CHARGES
Amount = 1
UnitType = UNIT_VAMPIRE
PLAYER_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_VAMPIRE)
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_3_DESCRIPTION
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_4_DESCRIPTION
Ethiopia
GovernorPromotion GOVERNOR_PROMOTION_SANGUINE_PACT_2
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_2_NAME
SECRET_SOCIETY_GRANT_TWO_VAMPIRE_BUILDS
MODIFIER_PLAYER_UNITS_ADJUST_BUILDER_CHARGES
Amount = 2
UnitType = UNIT_VAMPIRE
PLAYER_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_VAMPIRE)
LOC_GOVERNOR_PROMOTION_SANGUINE_PACT_2_DESCRIPTION Ethiopia
Policy POLICY_SERFDOM
LOC_POLICY_SERFDOM_NAME
SERFDOM_BUILDERCHARGES
MODIFIER_PLAYER_TRAINED_UNITS_ADJUST_BUILDER_CHARGES
Amount = 2 PLAYER_TRAINED_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_BUILDER)
LOC_POLICY_SERFDOM_DESCRIPTION Base
Policy POLICY_TERRA_NULLIUS (attached through another modifier)
LOC_POLICY_TERRA_NULLIUS_NAME
TERRANULLIUS_FARMERCHARGES_MODIFIER
MODIFIER_SINGLE_CITY_BUILDER_CHARGES
Amount = 2 CITY_TRAINED_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_FARMER)
LOC_POLICY_TERRA_NULLIUS_DESCRIPTION AustraliaScenario
Trait FIRST_EMPEROR_TRAIT
LOC_TRAIT_LEADER_FIRST_EMPEROR_NAME
TRAIT_ADJUST_BUILDER_CHARGES
MODIFIER_PLAYER_UNITS_ADJUST_BUILDER_CHARGES
Amount = 1 PLAYER_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_BUILDER)
LOC_TRAIT_LEADER_FIRST_EMPEROR_DESCRIPTION Base
Trait TRAIT_CIVILIZATION_INDUSTRIAL_REVOLUTION
LOC_TRAIT_CIVILIZATION_INDUSTRIAL_REVOLUTION_NAME
TRAIT_ADJUST_MILITARY_ENGINEER_BUILDCHARGES
MODIFIER_PLAYER_TRAINED_UNITS_ADJUST_BUILDER_CHARGES
Amount = 2 PLAYER_TRAINED_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_MILITARY_ENGINEER)
LOC_TRAIT_CIVILIZATION_INDUSTRIAL_REVOLUTION_DESCRIPTION Expansion2
Trait TRAIT_LEADER_FREE_COLONY (attached through another modifier)
LOC_LEADER_SCENARIO_SOUTH_AUSTRALIA_ABILITY_NAME
TRAIT_LEADER_GRAZIER_EXTRA_CHARGE_MODIFIER
MODIFIER_SINGLE_CITY_BUILDER_CHARGES
Amount = 1 CITY_TRAINED_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_GRAZIER)
LOC_LEADER_SCENARIO_SOUTH_AUSTRALIA_ABILITY_DESCRIPTION AustraliaScenario
Trait TRAIT_LEADER_VICTORIAN_GOLD_RUSH (attached through another modifier)
LOC_LEADER_SCENARIO_VICTORIA_ABILITY_NAME
TRAIT_LEADER_PROSPECTOR_EXTRA_CHARGE_MODIFIER
MODIFIER_SINGLE_CITY_BUILDER_CHARGES
Amount = 1 CITY_TRAINED_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_PROSPECTOR)
LOC_LEADER_SCENARIO_VICTORIA_ABILITY_DESCRIPTION AustraliaScenario