Home › Effects › UNITS › EFFECT_ADJUST_UNIT_BYPASS_WALLS uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_BYPASS_WALLS: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Enable (Boolean).

Used by Modifier Arguments Applies to Conditions In-game text From
UnitAbility ABILITY_BYPASS_WALLS
LOC_ABILITY_BYPASS_WALLS_NAME
BYPASS_WALLS
MODIFIER_PLAYER_UNIT_ADJUST_BYPASS_WALLS
Enable = true OWNER — LOC_ABILITY_BYPASS_WALLS_DESCRIPTION
LOC_ABILITY_BYPASS_WALLS_MODIFIER_DESCRIPTION
Base