Home › Effects › UNITS › EFFECT_ADJUST_UNIT_COMBAT_STRENGTH uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_COMBAT_STRENGTH: where the game uses it

3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
UnitAbility ABILITY_NIHANG_ACADEMY_STRENGTH
LOC_ABILITY_NIHANG_ACADEMY_STRENGTH_NAME
NIHANG_ACADEMY_STRENGTH
MODIFIER_UNIT_ADJUST_BASE_COMBAT_STRENGTH
Amount = 15 OWNER — LOC_ABILITY_NIHANG_ACADEMY_STRENGTH_DESCRIPTION GranColombia_Maya
UnitAbility ABILITY_NIHANG_ARMORY_STRENGTH
LOC_ABILITY_NIHANG_ARMORY_STRENGTH_NAME
NIHANG_ARMORY_STRENGTH
MODIFIER_UNIT_ADJUST_BASE_COMBAT_STRENGTH
Amount = 15 OWNER — LOC_ABILITY_NIHANG_ARMORY_STRENGTH_DESCRIPTION GranColombia_Maya
UnitAbility ABILITY_NIHANG_BARRACKS_STRENGTH
LOC_ABILITY_NIHANG_BARRACKS_STRENGTH_NAME
NIHANG_BARRACKS_STRENGTH
MODIFIER_UNIT_ADJUST_BASE_COMBAT_STRENGTH
Amount = 15 OWNER — LOC_ABILITY_NIHANG_BARRACKS_STRENGTH_DESCRIPTION GranColombia_Maya