Home › Effects › UNITS › EFFECT_ADJUST_UNIT_DOMAIN_PRODUCTION uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_DOMAIN_PRODUCTION: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), Domain (String).

Used by Modifier Arguments Applies to Conditions In-game text From
District DISTRICT_COTHON
LOC_DISTRICT_COTHON_NAME
COTHON_NAVAL_UNIT_PRODUCTION
MODIFIER_CITY_ADJUST_UNIT_DOMAIN_PRODUCTION
Domain = DOMAIN_SEA
Amount = 50
OWNER — LOC_DISTRICT_COTHON_DESCRIPTION Expansion2
Building BUILDING_NAVIGATION_SCHOOL
LOC_BUILDING_NAVIGATION_SCHOOL_NAME
NAVIGATION_SCHOOL_NAVAL_UNIT_PRODUCTION
MODIFIER_CITY_ADJUST_UNIT_DOMAIN_PRODUCTION
Domain = DOMAIN_SEA
Amount = 25
OWNER — LOC_BUILDING_NAVIGATION_SCHOOL_DESCRIPTION Portugal