Home › Effects › UNITS › EFFECT_ADJUST_UNIT_ENABLE_WALL_ATTACK uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_ENABLE_WALL_ATTACK: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Enable (Boolean).

Used by Modifier Arguments Applies to Conditions In-game text From
UnitAbility ABILITY_CITY_SACKING CITY_SACKING
MODIFIER_PLAYER_UNIT_ADJUST_ENABLE_WALL_ATTACK
Enable = true OWNER — — PiratesScenario
UnitAbility ABILITY_ENABLE_WALL_ATTACK
LOC_ABILITY_ENABLE_WALL_ATTACK_NAME
ENABLE_WALL_ATTACK
MODIFIER_PLAYER_UNIT_ADJUST_ENABLE_WALL_ATTACK
Enable = true OWNER — LOC_ABILITY_ENABLE_WALL_ATTACK_DESCRIPTION
LOC_ABILITY_ENABLE_WALL_ATTACK_MODIFIER_DESCRIPTION
Base