Home › Effects › UNITS › EFFECT_ADJUST_UNIT_ENABLE_WALL_ATTACK uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_ENABLE_WALL_ATTACK: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Enable (Boolean).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitAbility ABILITY_CITY_SACKING |
CITY_SACKING
MODIFIER_PLAYER_UNIT_ADJUST_ENABLE_WALL_ATTACK |
Enable = true |
OWNER |
— |
— |
PiratesScenario |
UnitAbility ABILITY_ENABLE_WALL_ATTACK
LOC_ABILITY_ENABLE_WALL_ATTACK_NAME |
ENABLE_WALL_ATTACK
MODIFIER_PLAYER_UNIT_ADJUST_ENABLE_WALL_ATTACK |
Enable = true |
OWNER |
— |
LOC_ABILITY_ENABLE_WALL_ATTACK_DESCRIPTION
LOC_ABILITY_ENABLE_WALL_ATTACK_MODIFIER_DESCRIPTION |
Base |