Home › Effects › UNITS › EFFECT_ADJUST_UNIT_ENABLE_WALL_ATTACK_PROMOTION_CLASS uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_ENABLE_WALL_ATTACK_PROMOTION_CLASS: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: PromotionClass (String).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitAbility ABILITY_ENABLE_WALL_ATTACK_PROMOTION_CLASS
LOC_ABILITY_ENABLE_WALL_ATTACK_NAME |
ENABLE_WALL_ATTACK_ANTI_CAVALRY
MODIFIER_PLAYER_UNIT_ADJUST_ENABLE_WALL_ATTACK_PROMOTION_CLASS |
PromotionClass = PROMOTION_CLASS_ANTI_CAVALRY |
OWNER |
— |
LOC_ABILITY_ENABLE_WALL_PROMOTION_CLASS_ATTACK_DESCRIPTION |
Expansion2 |
UnitAbility ABILITY_ENABLE_WALL_ATTACK_PROMOTION_CLASS
LOC_ABILITY_ENABLE_WALL_ATTACK_NAME |
ENABLE_WALL_ATTACK_MELEE
MODIFIER_PLAYER_UNIT_ADJUST_ENABLE_WALL_ATTACK_PROMOTION_CLASS |
PromotionClass = PROMOTION_CLASS_MELEE |
OWNER |
— |
LOC_ABILITY_ENABLE_WALL_PROMOTION_CLASS_ATTACK_DESCRIPTION |
Expansion2 |