Home › Effects › UNITS › EFFECT_ADJUST_UNIT_ENEMY_TERRITORY_START_MOVEMENT uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_ENEMY_TERRITORY_START_MOVEMENT: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Policy POLICY_FUTURE_VICTORY_DOMINATION
LOC_POLICY_FUTURE_VICTORY_DOMINATION_NAME
FUTURE_VICTORY_DOMINATION_ENEMY_TERRITORY_MOVEMENT
MODIFIER_PLAYER_UNITS_ADJUST_ENEMY_TERRITORY_START_MOVEMENT
Amount = 1 PLAYER_UNITS — LOC_POLICY_FUTURE_VICTORY_DOMINATION_DESCRIPTION Expansion2