Home › Effects › UNITS › EFFECT_ADJUST_UNIT_ENEMY_TERRITORY_START_MOVEMENT uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_ENEMY_TERRITORY_START_MOVEMENT: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Policy POLICY_FUTURE_VICTORY_DOMINATION
LOC_POLICY_FUTURE_VICTORY_DOMINATION_NAME |
FUTURE_VICTORY_DOMINATION_ENEMY_TERRITORY_MOVEMENT
MODIFIER_PLAYER_UNITS_ADJUST_ENEMY_TERRITORY_START_MOVEMENT |
Amount = 1 |
PLAYER_UNITS |
— |
LOC_POLICY_FUTURE_VICTORY_DOMINATION_DESCRIPTION |
Expansion2 |