Home › Effects › UNITS › EFFECT_ADJUST_UNIT_EVICT_PERCENT uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_EVICT_PERCENT: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
UnitPromotion PROMOTION_PROSELYTIZER
LOC_PROMOTION_PROSELYTIZER_NAME
APOSTLE_EVICT_ALL
MODIFIER_PLAYER_UNIT_ADJUST_EVICT_PERCENT
Amount = 50 OWNER — LOC_PROMOTION_PROSELYTIZER_DESCRIPTION Base
Trait TRAIT_LEADER_EL_ESCORIAL
LOC_TRAIT_LEADER_EL_ESCORIAL_NAME
TRAIT_INQUISITORS_FULL_EVICT
MODIFIER_PLAYER_UNITS_ADJUST_EVICT_PERCENT
Amount = 25 PLAYER_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_INQUISITOR)
LOC_TRAIT_LEADER_EL_ESCORIAL_DESCRIPTION Expansion2