Home › Effects › UNITS › EFFECT_ADJUST_UNIT_EVICT_PERCENT uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_EVICT_PERCENT: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitPromotion PROMOTION_PROSELYTIZER
LOC_PROMOTION_PROSELYTIZER_NAME |
APOSTLE_EVICT_ALL
MODIFIER_PLAYER_UNIT_ADJUST_EVICT_PERCENT |
Amount = 50 |
OWNER |
— |
LOC_PROMOTION_PROSELYTIZER_DESCRIPTION |
Base |
Trait TRAIT_LEADER_EL_ESCORIAL
LOC_TRAIT_LEADER_EL_ESCORIAL_NAME |
TRAIT_INQUISITORS_FULL_EVICT
MODIFIER_PLAYER_UNITS_ADJUST_EVICT_PERCENT |
Amount = 25 |
PLAYER_UNITS |
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_INQUISITOR) |
LOC_TRAIT_LEADER_EL_ESCORIAL_DESCRIPTION |
Expansion2 |