Home › Effects › UNITS › EFFECT_ADJUST_UNIT_IGNORE_RIVERS uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_IGNORE_RIVERS: where the game uses it
3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Ignore (Boolean).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitPromotion PROMOTION_AMPHIBIOUS
LOC_PROMOTION_AMPHIBIOUS_NAME UnitPromotion PROMOTION_WALK_ON_WATER
LOC_PROMOTION_SCENARIO_WALK_ON_WATER_NAME |
AMPHIBIOUS_BONUS_IGNORE_RIVERS
MODIFIER_PLAYER_UNIT_ADJUST_IGNORE_RIVERS |
Ignore = true |
OWNER |
— |
LOC_PROMOTION_AMPHIBIOUS_DESCRIPTION
LOC_PROMOTION_SCENARIO_WALK_ON_WATER_DESCRIPTION |
Base |
UnitAbility ABILITY_IGNORE_CROSSING_RIVERS_COST
LOC_ABILITY_IGNORE_CROSSING_RIVERS_COST_NAME UnitAbility ABILITY_RELIGIOUS_IGNORE_TERRAIN_COST
LOC_ABILITY_RELIGIOUS_IGNORE_TERRAIN_COST_NAME |
MOD_IGNORE_CROSSING_RIVERS_COST
MODIFIER_PLAYER_UNIT_ADJUST_IGNORE_RIVERS |
Ignore = true |
OWNER |
— |
LOC_ABILITY_IGNORE_CROSSING_RIVERS_COST_DESCRIPTION
LOC_ABILITY_RELIGIOUS_IGNORE_TERRAIN_COST_DESCRIPTION |
Base |
Technology TECH_PORTAGE
LOC_TECH_SCENARIO_PORTAGE_NAME |
PORTAGE_RIVER_MOVEMENT
MODIFIER_PLAYER_UNITS_ADJUST_IGNORE_RIVERS |
Ignore = true |
PLAYER_UNITS |
— |
LOC_TECH_SCENARIO_PORTAGE_DESCRIPTION |
VikingsScenario |