Home › Effects › UNITS › EFFECT_ADJUST_UNIT_IGNORE_RIVERS uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_IGNORE_RIVERS: where the game uses it

3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Ignore (Boolean).

Used by Modifier Arguments Applies to Conditions In-game text From
UnitPromotion PROMOTION_AMPHIBIOUS
LOC_PROMOTION_AMPHIBIOUS_NAME
UnitPromotion PROMOTION_WALK_ON_WATER
LOC_PROMOTION_SCENARIO_WALK_ON_WATER_NAME
AMPHIBIOUS_BONUS_IGNORE_RIVERS
MODIFIER_PLAYER_UNIT_ADJUST_IGNORE_RIVERS
Ignore = true OWNER — LOC_PROMOTION_AMPHIBIOUS_DESCRIPTION
LOC_PROMOTION_SCENARIO_WALK_ON_WATER_DESCRIPTION
Base
UnitAbility ABILITY_IGNORE_CROSSING_RIVERS_COST
LOC_ABILITY_IGNORE_CROSSING_RIVERS_COST_NAME
UnitAbility ABILITY_RELIGIOUS_IGNORE_TERRAIN_COST
LOC_ABILITY_RELIGIOUS_IGNORE_TERRAIN_COST_NAME
MOD_IGNORE_CROSSING_RIVERS_COST
MODIFIER_PLAYER_UNIT_ADJUST_IGNORE_RIVERS
Ignore = true OWNER — LOC_ABILITY_IGNORE_CROSSING_RIVERS_COST_DESCRIPTION
LOC_ABILITY_RELIGIOUS_IGNORE_TERRAIN_COST_DESCRIPTION
Base
Technology TECH_PORTAGE
LOC_TECH_SCENARIO_PORTAGE_NAME
PORTAGE_RIVER_MOVEMENT
MODIFIER_PLAYER_UNITS_ADJUST_IGNORE_RIVERS
Ignore = true PLAYER_UNITS — LOC_TECH_SCENARIO_PORTAGE_DESCRIPTION VikingsScenario