Home › Effects › UNITS › EFFECT_ADJUST_UNIT_IGNORE_ZOC uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_IGNORE_ZOC: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Ignore (Boolean).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitAbility ABILITY_IGNORE_ZOC
LOC_ABILITY_IGNORE_ZOC_NAME |
IGNOREZOC_IGNORE_ZOC
MODIFIER_PLAYER_UNIT_ADJUST_IGNORE_ZOC |
Ignore = true |
OWNER |
— |
LOC_ABILITY_IGNORE_ZOC_DESCRIPTION
LOC_ABILITY_IGNORE_ZOC_MODIFIER_DESCRIPTION |
Base |