Home › Effects › UNITS › EFFECT_ADJUST_UNIT_INITIATION_YIELD uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_INITIATION_YIELD: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer), YieldType (String).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitPromotion PROMOTION_INDULGENCE_VENDOR
LOC_PROMOTION_INDULGENCE_VENDOR_NAME |
APOSTLE_INITIATION_GOLD
MODIFIER_PLAYER_UNIT_ADJUST_INITIATION_GOLD |
YieldType = YIELD_GOLD
Amount = 100 |
OWNER |
— |
LOC_PROMOTION_INDULGENCE_VENDOR_DESCRIPTION |
Base |
UnitPromotion PROMOTION_INTERPRETER
LOC_PROMOTION_SCENARIO_INTERPRETER_NAME |
INTERPRETER_INITIATION_FAITH
MODIFIER_PLAYER_UNIT_ADJUST_INITIATION_GOLD |
YieldType = YIELD_FAITH
Amount = 75 |
OWNER |
— |
LOC_PROMOTION_SCENARIO_INTERPRETER_DESCRIPTION |
Indonesia_KhmerScenario |