Home › Effects › UNITS › EFFECT_ADJUST_UNIT_MILITARY_FORMATION uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_MILITARY_FORMATION: where the game uses it

4 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: MilitaryFormationType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_EL_CID
LOC_GREAT_PERSON_INDIVIDUAL_EL_CID_NAME
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_THORFIN
LOC_GREAT_PERSON_INDIVIDUAL_SCENARIO_THORFIN_NAME
GREATPERSON_EL_CID_ACTIVE
MODIFIER_PLAYER_UNIT_ADJUST_MILITARY_FORMATION
MilitaryFormationType = CORPS_MILITARY_FORMATION OWNER — LOC_GREATPERSON_EL_CID_ACTIVE Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_GAIUS_DUILIUS
LOC_GREAT_PERSON_INDIVIDUAL_GAIUS_DUILIUS_NAME
GREATPERSON_GAIUS_DUILIUS_ACTIVE
MODIFIER_PLAYER_UNIT_ADJUST_MILITARY_FORMATION
MilitaryFormationType = CORPS_MILITARY_FORMATION OWNER — LOC_GREATPERSON_GAIUS_DUILIUS_ACTIVE Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_NAPOLEON_BONAPARTE
LOC_GREAT_PERSON_INDIVIDUAL_NAPOLEON_BONAPARTE_NAME
GREATPERSON_NAPOLEON_BONAPARTE_ACTIVE
MODIFIER_PLAYER_UNIT_ADJUST_MILITARY_FORMATION
MilitaryFormationType = ARMY_MILITARY_FORMATION OWNER — LOC_GREATPERSON_NAPOLEON_BONAPARTE_ACTIVE Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_SANTA_CRUZ
LOC_GREAT_PERSON_INDIVIDUAL_SANTA_CRUZ_NAME
GREATPERSON_SANTA_CRUZ_ACTIVE
MODIFIER_PLAYER_UNIT_ADJUST_MILITARY_FORMATION
MilitaryFormationType = ARMY_MILITARY_FORMATION OWNER — LOC_GREATPERSON_SANTA_CRUZ_ACTIVE Base