Home › Effects › UNITS › EFFECT_ADJUST_UNIT_NO_FOREIGN_SPREAD uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_NO_FOREIGN_SPREAD: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: NoSpread (Boolean).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitAbility ABILITY_NO_FOREIGN_SPREAD
LOC_ABILITY_NO_FOREIGN_SPREAD_NAME |
NO_FOREIGN_SPREAD
MODIFIER_PLAYER_UNIT_ADJUST_NO_FOREIGN_SPREAD |
NoSpread = true |
OWNER |
— |
LOC_ABILITY_NO_FOREIGN_SPREAD_DESCRIPTION |
Base |