Home › Effects › UNITS › EFFECT_ADJUST_UNIT_NO_REDUCTION_DAMAGE uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_NO_REDUCTION_DAMAGE: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: NoReduction (Boolean).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitPromotion PROMOTION_NIHANG_NO_WOUNDED_PENALTY
LOC_PROMOTION_NIHANG_NO_WOUNDED_PENALTY_NAME |
NIHANG_NO_WOUNDED_PENALTY
MODIFIER_PLAYER_UNIT_ADJUST_NO_REDUCTION_DAMAGE |
NoReduction = true |
OWNER |
— |
LOC_PROMOTION_NIHANG_NO_WOUNDED_PENALTY_DESCRIPTION |
GranColombia_Maya |
UnitAbility ABILITY_SAMURAI
LOC_ABILITY_SAMURAI_NAME |
SAMURAI_NO_REDUCTION_DAMAGE
MODIFIER_PLAYER_UNIT_ADJUST_NO_REDUCTION_DAMAGE |
NoReduction = true |
OWNER |
— |
LOC_ABILITY_SAMURAI_DESCRIPTION |
Base |