Home › Effects › UNITS › EFFECT_ADJUST_UNIT_NO_REDUCTION_DAMAGE uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_NO_REDUCTION_DAMAGE: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: NoReduction (Boolean).

Used by Modifier Arguments Applies to Conditions In-game text From
UnitPromotion PROMOTION_NIHANG_NO_WOUNDED_PENALTY
LOC_PROMOTION_NIHANG_NO_WOUNDED_PENALTY_NAME
NIHANG_NO_WOUNDED_PENALTY
MODIFIER_PLAYER_UNIT_ADJUST_NO_REDUCTION_DAMAGE
NoReduction = true OWNER — LOC_PROMOTION_NIHANG_NO_WOUNDED_PENALTY_DESCRIPTION GranColombia_Maya
UnitAbility ABILITY_SAMURAI
LOC_ABILITY_SAMURAI_NAME
SAMURAI_NO_REDUCTION_DAMAGE
MODIFIER_PLAYER_UNIT_ADJUST_NO_REDUCTION_DAMAGE
NoReduction = true OWNER — LOC_ABILITY_SAMURAI_DESCRIPTION Base