Home › Effects › UNITS › EFFECT_ADJUST_UNIT_NUM_ATTACKS uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_NUM_ATTACKS: where the game uses it

6 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
UnitAbility ABILITY_BONNY_PISTOLS_NUM_ATTACKS
LOC_BONNY_PISTOLS_NUM_ATTACKS_NAME
BONNY_PISTOLS_NUM_ATTACKS
MODIFIER_UNIT_ADJUST_NUM_ATTACKS
Amount = 1 OWNER — LOC_BONNY_PISTOLS_NUM_ATTACKS_DESCRIPTION PiratesScenario
UnitPromotion PROMOTION_BREAKTHROUGH
LOC_PROMOTION_BREAKTHROUGH_NAME
BREAKTHROUGH_ADDITIONAL_ATTACK
MODIFIER_UNIT_ADJUST_NUM_ATTACKS
Amount = 1 OWNER — LOC_PROMOTION_BREAKTHROUGH_DESCRIPTION Base
UnitPromotion PROMOTION_ELITE_GUARD
LOC_PROMOTION_ELITE_GUARD_NAME
ELITE_GUARD_ADDITIONAL_ATTACK
MODIFIER_UNIT_ADJUST_NUM_ATTACKS
Amount = 1 OWNER — LOC_PROMOTION_ELITE_GUARD_DESCRIPTION Base
UnitAbility ABILITY_EXPERT_MARKSMAN
LOC_PROMOTION_EXPERT_MARKSMAN_NAME
UnitPromotion PROMOTION_EXPERT_MARKSMAN
LOC_PROMOTION_EXPERT_MARKSMAN_NAME
EXPERT_MARKSMAN_ADDITIONAL_ATTACK
MODIFIER_UNIT_ADJUST_NUM_ATTACKS
Amount = 1 OWNER — LOC_ABILITY_EXPERT_MARKSMAN_DESCRIPTION
LOC_PROMOTION_EXPERT_MARKSMAN_DESCRIPTION
Base
UnitPromotion PROMOTION_MONK_SWEEPING_WIND
LOC_PROMOTION_MONK_SWEEPING_WIND_NAME
SWEEPING_WIND_ADDITIONAL_ATTACK
MODIFIER_UNIT_ADJUST_NUM_ATTACKS
Amount = 1 OWNER — LOC_PROMOTION_MONK_SWEEPING_WIND_DESCRIPTION Base
UnitPromotion PROMOTION_WOLFPACK
LOC_PROMOTION_WOLFPACK_NAME
UnitPromotion PROMOTION_WOLFPACK_SLOOP
LOC_PROMOTION_PIRATES_WOLFPACK_NAME
UnitPromotion PROMOTION_WOLFPACK_GALLEON
LOC_PROMOTION_PIRATES_WOLFPACK_NAME
WOLFPACK_ADDITIONAL_ATTACK
MODIFIER_UNIT_ADJUST_NUM_ATTACKS
Amount = 1 OWNER — LOC_PROMOTION_WOLFPACK_DESCRIPTION Base