Home › Effects › UNITS › EFFECT_ADJUST_UNIT_PER_LUXURY_ATTACK_MODIFIER uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_PER_LUXURY_ATTACK_MODIFIER: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitAbility ABILITY_MONTEZUMA_COMBAT_BONUS_PER_LUXURY
LOC_ABILITY_MONTEZUMA_COMBAT_BONUS_PER_LUXURY_NAME |
MONTEZUMA_COMBAT_BONUS_PER_LUXURY
MODIFIER_PLAYER_UNIT_ADJUST_PER_LUXURY_ATTACK_MODIFIER |
Amount = 1 |
OWNER |
— |
LOC_ABILITY_MONTEZUMA_COMBAT_BONUS_PER_LUXURY_DESCRIPTION
LOC_PREVIEW_MONTEZUMA_COMBAT_BONUS_PER_LUXURY_DESCRIPTION |
Base |