Home › Effects › UNITS › EFFECT_ADJUST_UNIT_POST_COMBAT_HEAL uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_POST_COMBAT_HEAL: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Building BUILDING_GOV_MILITARY
LOC_BUILDING_GOV_MILITARY_NAME |
GOV_HEAL_AFTER_DEFEATING_UNIT
MODIFIER_PLAYER_UNITS_ADJUST_HEAL_FROM_COMBAT |
Amount = 20 |
PLAYER_UNITS |
— |
LOC_BUILDING_GOV_MILITARY_DESCRIPTION |
Expansion2 |
UnitAbility ABILITY_TOMYRIS_HEAL_AFTER_DEFEATING_UNIT
LOC_ABILITY_TOMYRIS_HEAL_AFTER_DEFEATING_UNIT_NAME |
TOMYRIS_HEAL_AFTER_DEFEATING_UNIT
MODIFIER_PLAYER_UNIT_ADJUST_HEAL_FROM_COMBAT |
Amount = 30 |
OWNER |
— |
LOC_ABILITY_TOMYRIS_HEAL_AFTER_DEFEATING_UNIT_DESCRIPTION |
Base |