Home › Effects › UNITS › EFFECT_ADJUST_UNIT_PROMOTE_NO_FINISH_MOVES uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_PROMOTE_NO_FINISH_MOVES: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: NoFinishMoves (Boolean).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Trait TRAIT_CIVILIZATION_EJERCITO_PATRIOTA
LOC_TRAIT_CIVILIZATION_EJERCITO_PATRIOTA_NAME |
TRAIT_PROMOTE_NO_FINISH_MOVES
MODIFIER_PLAYER_UNITS_PROMOTE_NO_FINISH_MOVES |
NoFinishMoves = true |
PLAYER_UNITS |
— |
LOC_TRAIT_CIVILIZATION_EJERCITO_PATRIOTA_DESCRIPTION |
GranColombia_Maya |