Home › Effects › UNITS › EFFECT_ADJUST_UNIT_PROPERTY uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_PROPERTY: where the game uses it

3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: none listed.

Used by Modifier Arguments Applies to Conditions In-game text From
Game ? (attached through another modifier) SANGUINE_PACT_VAMPIRE_BARB_COMBAT_STRENGTH_ATTACHMENT
MODIFIER_UNIT_ADJUST_PROPERTY
Key = COMBAT_STRENGTH_FOR_VAMPIRISM_BARB
Amount = 1
OWNER
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_VAMPIRE)
— Ethiopia
Game ? (attached through another modifier) SANGUINE_PACT_VAMPIRE_COMBAT_STRENGTH_ATTACHMENT
MODIFIER_UNIT_ADJUST_PROPERTY
Key = COMBAT_STRENGTH_FOR_VAMPIRISM
Amount = 1
OWNER
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_VAMPIRE)
— Ethiopia
Game ? SECRET_SOCIETIES_ENABLE_VAMPIRE_PILLAGE_HEALING
MODIFIER_ALL_UNITS_ADJUST_PROPERTY
Amount = 50
Key = HEAL_ON_PILLAGE
ALL_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_VAMPIRE)
— Ethiopia