Home › Effects › CITIES › EFFECT_ADJUST_UNIT_PURCHASE_COST uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_PURCHASE_COST: where the game uses it

10 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), UnitType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Commemoration COMMEMORATION_INFRASTRUCTURE COMMEMORATION_INFRASTRUCTURE_BUILDER_DISCOUNT_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PURCHASE_COST
UnitType = UNIT_BUILDER
Amount = 30
PLAYER_CITIES
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE
— Expansion2
Commemoration COMMEMORATION_INFRASTRUCTURE COMMEMORATION_INFRASTRUCTURE_SETTLER_DISCOUNT_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PURCHASE_COST
UnitType = UNIT_SETTLER
Amount = 30
PLAYER_CITIES
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE
— Expansion2
Policy POLICY_FLOWER_POWER
LOC_POLICY_FLOWER_POWER_NAME
FLOWER_POWER_ROCKBAND_DISCOUNT
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PURCHASE_COST
UnitType = UNIT_ROCK_BAND
Amount = 100
PLAYER_CITIES — LOC_POLICY_FLOWER_POWER_DESCRIPTION Expansion2
Belief BELIEF_HOLY_ORDER (attached through another modifier)
LOC_BELIEF_HOLY_ORDER_NAME
HOLY_ORDER_APOSTLE_DISCOUNT_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PURCHASE_COST
UnitType = UNIT_APOSTLE
Amount = 30
PLAYER_CITIES — LOC_BELIEF_HOLY_ORDER_DESCRIPTION Base
Belief BELIEF_HOLY_ORDER (attached through another modifier)
LOC_BELIEF_HOLY_ORDER_NAME
HOLY_ORDER_MISSIONARY_DISCOUNT_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PURCHASE_COST
UnitType = UNIT_MISSIONARY
Amount = 30
PLAYER_CITIES — LOC_BELIEF_HOLY_ORDER_DESCRIPTION Base
Belief BELIEF_HOLY_ORDER (attached through another modifier)
LOC_BELIEF_HOLY_ORDER_NAME
HOLY_ORDER_MONK_DISCOUNT_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PURCHASE_COST
UnitType = UNIT_MONK
Amount = 30
PLAYER_CITIES — LOC_BELIEF_HOLY_ORDER_DESCRIPTION Indonesia_KhmerScenario
Building BUILDING_MEENAKSHI_TEMPLE
LOC_BUILDING_MEENAKSHI_TEMPLE_NAME
MEENAKSHITEMPLE_GURU_DISCOUNT
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PURCHASE_COST
UnitType = UNIT_GURU
Amount = 30
PLAYER_CITIES — LOC_BUILDING_MEENAKSHI_TEMPLE_DESCRIPTION Expansion2
EmergencyRewards EMERGENCY_NOBEL_PRIZE_LITERATURE
LOC_EMERGENCY_NOBEL_PRIZE_LITERATURE_NAME
NOBEL_PRIZE_LIT_FIRST_PLACE_ROCK_BAND_CHEAPER
MODIFIER_EMERGENCY_CITIES_ADJUST_UNIT_PURCHASE_COST
UnitType = UNIT_ROCK_BAND
Amount = 20
EMERGENCY_CITIES
applies to: 1 requirementPLAYER_GOT_FIRST_PLACE_IN_EMERGENCY
LOC_EMERGENCY_REWARD_NOBEL_PRIZE_LIT_FIRST_PLACE_ROCK_BAND_CHEAPER_DESCRIPTION Expansion2
Policy POLICY_MONUMENTALITY
LOC_POLICY_MONUMENTALITY_NAME
POLICY_MONUMENTALITY_GA_BUILDER_DISCOUNT_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PURCHASE_COST
UnitType = UNIT_BUILDER
Amount = 30
PLAYER_CITIES — LOC_POLICY_MONUMENTALITY_DESCRIPTION Byzantium_Gaul
Policy POLICY_PUBLIC_SERVANTS
LOC_POLICY_PUBLIC_SERVANTS_NAME
SCENARIO_POLICY_MOD_PUBLIC_SERVANTS_UNITS
MODIFIER_PLAYER_CITIES_ADJUST_UNIT_PURCHASE_COST
UnitType = UNIT_BUILDER, UNIT_TRADER, UNIT_SCHOLAR, UNIT_PLAGUE_DOCTOR, UNIT_FLAGELLANT
Amount = 50
PLAYER_CITIES — LOC_POLICY_PUBLIC_SERVANTS_DESCRIPTION BlackDeathScenario