Home › Effects › UNITS › EFFECT_ADJUST_UNIT_RAIDING uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_RAIDING: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Bonus (Integer), CanRaid (Boolean).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitPromotion PROMOTION_LOOT
LOC_PROMOTION_LOOT_NAME |
LOOT_GOLD_FROM_COASTAL_RAID
MODIFIER_UNIT_ADJUST_RAIDING |
CanRaid = true
Bonus = 50 |
OWNER |
— |
LOC_PROMOTION_LOOT_DESCRIPTION |
Base |
UnitAbility ABILITY_COASTAL_RAID
LOC_ABILITY_COASTAL_RAID_NAME UnitAbility ABILITY_MELEE_COASTAL_RAID
LOC_ABILITY_MELEE_COASTAL_RAID_NAME |
UNIT_COASTAL_RAID
MODIFIER_UNIT_ADJUST_RAIDING |
CanRaid = true |
OWNER |
— |
LOC_ABILITY_COASTAL_RAID_DESCRIPTION
LOC_ABILITY_MELEE_COASTAL_RAID_NAME_DESCRIPTION |
Base |