Home › Effects › UNITS › EFFECT_ADJUST_UNIT_RELIC_UPON_DEATH uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_RELIC_UPON_DEATH: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: RelicUponDeath (Boolean).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitAbility ABILITY_MARTYR
LOC_PROMOTION_MARTYR_NAME UnitPromotion PROMOTION_MARTYR
LOC_PROMOTION_MARTYR_NAME |
APOSTLE_MARTYR
MODIFIER_PLAYER_UNIT_ADJUST_RELIC_UPON_DEATH |
RelicSource = RELIC_SOURCE_RELIGIOUS_UNIT |
OWNER |
— |
LOC_ABILITY_MARTYR_DESCRIPTION
LOC_PROMOTION_MARTYR_DESCRIPTION |
Base |
UnitAbility ABILITY_CULTIST_RELIC_ON_DEATH
LOC_ABILITY_CULTIST_RELIC_ON_DEATH_NAME |
CULTIST_RELIC_ON_DEATH
MODIFIER_PLAYER_UNIT_ADJUST_RELIC_UPON_DEATH |
RelicSource = RELIC_SOURCE_GOVERNOR |
OWNER |
— |
LOC_ABILITY_CULTIST_RELIC_ON_DEATH_DESCRIPTION |
Ethiopia |