Home › Effects › UNITS › EFFECT_ADJUST_UNIT_RELIC_UPON_DEATH uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_RELIC_UPON_DEATH: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: RelicUponDeath (Boolean).

Used by Modifier Arguments Applies to Conditions In-game text From
UnitAbility ABILITY_MARTYR
LOC_PROMOTION_MARTYR_NAME
UnitPromotion PROMOTION_MARTYR
LOC_PROMOTION_MARTYR_NAME
APOSTLE_MARTYR
MODIFIER_PLAYER_UNIT_ADJUST_RELIC_UPON_DEATH
RelicSource = RELIC_SOURCE_RELIGIOUS_UNIT OWNER — LOC_ABILITY_MARTYR_DESCRIPTION
LOC_PROMOTION_MARTYR_DESCRIPTION
Base
UnitAbility ABILITY_CULTIST_RELIC_ON_DEATH
LOC_ABILITY_CULTIST_RELIC_ON_DEATH_NAME
CULTIST_RELIC_ON_DEATH
MODIFIER_PLAYER_UNIT_ADJUST_RELIC_UPON_DEATH
RelicSource = RELIC_SOURCE_GOVERNOR OWNER — LOC_ABILITY_CULTIST_RELIC_ON_DEATH_DESCRIPTION Ethiopia