Home › Effects › UNITS › EFFECT_ADJUST_UNIT_SEE_THROUGH_FEATURES uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_UNIT_SEE_THROUGH_FEATURES: where the game uses it
3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: CanSee (Boolean).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
UnitAbility ABILITY_NAGAO
LOC_ABILITY_NAGAO_NAME |
NAGAO_FOREST_SIGHT
MODIFIER_PLAYER_UNIT_ADJUST_SEE_THROUGH_FEATURES |
CanSee = true |
OWNER |
— |
LOC_ABILITY_NAGAO_DESCRIPTION |
Base |
UnitPromotion PROMOTION_SENTRY
LOC_PROMOTION_SENTRY_NAME |
SENTRY_SEE_THROUGH_FEATURES
MODIFIER_PLAYER_UNIT_ADJUST_SEE_THROUGH_FEATURES |
CanSee = true |
OWNER |
— |
LOC_PROMOTION_SENTRY_DESCRIPTION |
Base |
UnitAbility ABILITY_UNOBSTRUCTED_VIEW
LOC_ABILITY_UNOBSTRUCTED_VIEW_NAME |
UNOBSTRUCTED_VIEW
MODIFIER_PLAYER_UNIT_ADJUST_SEE_THROUGH_FEATURES |
CanSee = true |
OWNER |
— |
LOC_ABILITY_UNOBSTRUCTED_VIEW_DESCRIPTION
LOC_ABILITY_UNOBSTRUCTED_VIEW_MODIFIER_DESCRIPTION |
Base |