Home › Effects › UNITS › EFFECT_ADJUST_UNIT_SUPPORT_BONUS_MODIFIER uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_UNIT_SUPPORT_BONUS_MODIFIER: where the game uses it

3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Percent (Integer), DomainType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
UnitAbility ABILITY_HYPASPIST
LOC_ABILITY_HYPASPIST_NAME
HYPASPIST_SUPPORT_BONUS
MODIFIER_PLAYER_UNIT_ADJUST_SUPPORT_BONUS_MODIFIER
Percent = 50 OWNER — LOC_ABILITY_HYPASPIST_DESCRIPTION Macedonia_Persia
UnitAbility ABILITY_SALADIN_FLANKING_UNITS
LOC_TRAIT_LEADER_SALADIN_ALT_NAME
SALADIN_SUPPORT_BONUS_UNITS
MODIFIER_PLAYER_UNIT_ADJUST_SUPPORT_BONUS_MODIFIER
Percent = 100 OWNER — LOC_ABILITY_SALADIN_FLANKING_UNITS_DESCRIPTION GreatNegotiators
UnitPromotion PROMOTION_SQUARE
LOC_PROMOTION_SQUARE_NAME
SQUARE_BONUS_SUPPORT_BONUS_MODIFIER
MODIFIER_PLAYER_UNIT_ADJUST_SUPPORT_BONUS_MODIFIER
Percent = 100 OWNER — LOC_PROMOTION_SQUARE_DESCRIPTION Base