Home › Effects › CITIES › EFFECT_ADJUST_WATER_HOUSING uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_WATER_HOUSING: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Trait TRAIT_CIVILIZATION_LAND_DOWN_UNDER
LOC_TRAIT_CIVILIZATION_LAND_DOWN_UNDER_NAME |
TRAIT_COASTAL_HOUSING
MODIFIER_PLAYER_CITIES_ADJUST_WATER_HOUSING |
Amount = 3 |
PLAYER_CITIES |
applies to: 1 requirementPLOT_IS_COASTAL_LAND |
LOC_TRAIT_CIVILIZATION_LAND_DOWN_UNDER_DESCRIPTION |
Australia |