Home › Effects › CITIES › EFFECT_ADJUST_WONDER_ERA_PRODUCTION uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_WONDER_ERA_PRODUCTION: where the game uses it

7 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), EndEra (String), IsWonder (Boolean), StartEra (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Commemoration COMMEMORATION_INDUSTRIAL COMMEMORATION_INDUSTRIAL_GA_INDUSTRIALINFORMATION
MODIFIER_PLAYER_CITIES_ADJUST_WONDER_ERA_PRODUCTION
Amount = 10
IsWonder = true
StartEra = ERA_INDUSTRIAL
EndEra = ERA_INFORMATION
PLAYER_CITIES
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE
— Expansion2
Policy POLICY_CORVEE
LOC_POLICY_CORVEE_NAME
CORVEE_ANCIENTCLASSICALWONDER
MODIFIER_PLAYER_CITIES_ADJUST_WONDER_ERA_PRODUCTION
Amount = 15
IsWonder = true
StartEra = ERA_ANCIENT
EndEra = ERA_CLASSICAL
PLAYER_CITIES — LOC_POLICY_CORVEE_DESCRIPTION Base
Policy POLICY_GOTHIC_ARCHITECTURE
LOC_POLICY_GOTHIC_ARCHITECTURE_NAME
GOTHICARCHITECTURE_MEDIEVALRENAISSANCEWONDER
MODIFIER_PLAYER_CITIES_ADJUST_WONDER_ERA_PRODUCTION
Amount = 15
IsWonder = true
StartEra = ERA_ANCIENT
EndEra = ERA_RENAISSANCE
PLAYER_CITIES — LOC_POLICY_GOTHIC_ARCHITECTURE_DESCRIPTION Base
Belief BELIEF_MONUMENT_TO_THE_GODS (attached through another modifier)
LOC_BELIEF_MONUMENT_TO_THE_GODS_NAME
MONUMENT_TO_THE_GODS_ANCIENTCLASSICALWONDER_MODIFIER
MODIFIER_PLAYER_CITIES_ADJUST_WONDER_ERA_PRODUCTION
Amount = 15
IsWonder = true
StartEra = ERA_ANCIENT
EndEra = ERA_CLASSICAL
PLAYER_CITIES — LOC_BELIEF_MONUMENT_TO_THE_GODS_DESCRIPTION Base
Policy POLICY_HEARTBEAT_OF_STEAM
LOC_POLICY_HEARTBEAT_OF_STEAM_NAME
POLICY_HEARTBEAT_OF_STEAM_GA_INDUSTRIALINFORMATION
MODIFIER_PLAYER_CITIES_ADJUST_WONDER_ERA_PRODUCTION
Amount = 10
IsWonder = true
StartEra = ERA_INDUSTRIAL
EndEra = ERA_INFORMATION
PLAYER_CITIES — LOC_POLICY_HEARTBEAT_OF_STEAM_DESCRIPTION Byzantium_Gaul
Policy POLICY_SKYSCRAPERS
LOC_POLICY_SKYSCRAPERS_NAME
SKYSCRAPERS_INDUSTRIALINFORMATION
MODIFIER_PLAYER_CITIES_ADJUST_WONDER_ERA_PRODUCTION
Amount = 15
IsWonder = true
StartEra = ERA_ANCIENT
EndEra = ERA_FUTURE
PLAYER_CITIES — LOC_POLICY_SKYSCRAPERS_DESCRIPTION Base
Trait TRAIT_CIVILIZATION_WONDER_TOURISM
LOC_TRAIT_CIVILIZATION_WONDER_TOURISM_NAME
TRAIT_WONDER_MEDIAVALINDUSTRIAL_PRODUCTION
MODIFIER_PLAYER_CITIES_ADJUST_WONDER_ERA_PRODUCTION
Amount = 20
IsWonder = true
StartEra = ERA_MEDIEVAL
EndEra = ERA_INDUSTRIAL
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_WONDER_TOURISM_DESCRIPTION Base