Home › Effects › CITIES › EFFECT_ADJUST_WONDER_YIELD_CHANGE uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_WONDER_YIELD_CHANGE: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), YieldType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Belief BELIEF_DIVINE_INSPIRATION (attached through another modifier)
LOC_BELIEF_DIVINE_INSPIRATION_NAME
DIVINE_INSPIRATION_WONDER_FAITH_MODIFIER
MODIFIER_SINGLE_CITY_ADJUST_WONDER_YIELD_CHANGE
YieldType = YIELD_FAITH
Amount = 4
OWNER — LOC_BELIEF_DIVINE_INSPIRATION_DESCRIPTION Base
Policy POLICY_MANDALA_STATE
LOC_POLICY_MANDALA_STATE_NAME
POLICY_MANDALA_STATE_WONDER_CULTURE
MODIFIER_PLAYER_CITIES_ADJUST_WONDER_YIELD_CHANGE
Amount = 4
YieldType = YIELD_CULTURE
PLAYER_CITIES — LOC_POLICY_MANDALA_STATE_DESCRIPTION Byzantium_Gaul