Home › Effects › CITIES › EFFECT_ADJUST_WONDER_YIELD_CHANGE uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_WONDER_YIELD_CHANGE: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer), YieldType (String).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Belief BELIEF_DIVINE_INSPIRATION (attached through another modifier)
LOC_BELIEF_DIVINE_INSPIRATION_NAME |
DIVINE_INSPIRATION_WONDER_FAITH_MODIFIER
MODIFIER_SINGLE_CITY_ADJUST_WONDER_YIELD_CHANGE |
YieldType = YIELD_FAITH
Amount = 4 |
OWNER |
— |
LOC_BELIEF_DIVINE_INSPIRATION_DESCRIPTION |
Base |
Policy POLICY_MANDALA_STATE
LOC_POLICY_MANDALA_STATE_NAME |
POLICY_MANDALA_STATE_WONDER_CULTURE
MODIFIER_PLAYER_CITIES_ADJUST_WONDER_YIELD_CHANGE |
Amount = 4
YieldType = YIELD_CULTURE |
PLAYER_CITIES |
— |
LOC_POLICY_MANDALA_STATE_DESCRIPTION |
Byzantium_Gaul |