Home › Effects › ANY › EFFECT_ATTACH_PERMANENT_MODIFIER_TO_PLOT_UNITS uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ATTACH_PERMANENT_MODIFIER_TO_PLOT_UNITS: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: none listed.
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Game ? |
SANGUINE_PACT_VAMPIRE_COMBAT_STRENGTH_ON_DEAD_BARB_UNIT
MODIFIER_ALL_COMBAT_RESULTS_APPLY_MODIFIER_TO_UNITS_ON_TILE |
ModifierId = SANGUINE_PACT_VAMPIRE_BARB_COMBAT_STRENGTH_ATTACHMENT |
COMBAT_RESULTS |
applies to: 1 requirementCOMBAT_RESULTS_UNIT_DIED (OnlyBarbs=True) |
— |
Ethiopia |
Game ? |
SANGUINE_PACT_VAMPIRE_COMBAT_STRENGTH_ON_DEAD_UNIT
MODIFIER_ALL_COMBAT_RESULTS_APPLY_MODIFIER_TO_UNITS_ON_TILE |
ModifierId = SANGUINE_PACT_VAMPIRE_COMBAT_STRENGTH_ATTACHMENT |
COMBAT_RESULTS |
applies to: 1 requirementCOMBAT_RESULTS_UNIT_DIED (ExcludeBarbs=True) |
— |
Ethiopia |