Home › Effects › ANY › EFFECT_ATTACH_PERMANENT_MODIFIER_TO_PLOT_UNITS uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ATTACH_PERMANENT_MODIFIER_TO_PLOT_UNITS: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: none listed.

Used by Modifier Arguments Applies to Conditions In-game text From
Game ? SANGUINE_PACT_VAMPIRE_COMBAT_STRENGTH_ON_DEAD_BARB_UNIT
MODIFIER_ALL_COMBAT_RESULTS_APPLY_MODIFIER_TO_UNITS_ON_TILE
ModifierId = SANGUINE_PACT_VAMPIRE_BARB_COMBAT_STRENGTH_ATTACHMENT COMBAT_RESULTS
applies to: 1 requirementCOMBAT_RESULTS_UNIT_DIED (OnlyBarbs=True)
— Ethiopia
Game ? SANGUINE_PACT_VAMPIRE_COMBAT_STRENGTH_ON_DEAD_UNIT
MODIFIER_ALL_COMBAT_RESULTS_APPLY_MODIFIER_TO_UNITS_ON_TILE
ModifierId = SANGUINE_PACT_VAMPIRE_COMBAT_STRENGTH_ATTACHMENT COMBAT_RESULTS
applies to: 1 requirementCOMBAT_RESULTS_UNIT_DIED (ExcludeBarbs=True)
— Ethiopia