Home › Effects › UNITS › EFFECT_CHANGE_UNIT_OPERATION_AVAILABILITY uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_CHANGE_UNIT_OPERATION_AVAILABILITY: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Available (Boolean), OperationType (String).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
EmergencyBuffs EMERGENCY_SOOTHSAYER
LOC_EMERGENCY_APPEASE_NAME |
SOOTHSAYER_EMERGENCY_GRANT_OPERATION
MODIFIER_ALL_UNITS_DISABLE_OPERATION |
Available = true
OperationType = UNITOPERATION_SOOTHSAYER_SACRIFICE |
ALL_UNITS |
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_SOOTHSAYER) |
LOC_EMERGENCY_MEMBER_BUFF_DESCRIPTION_ACCESS_TO_APPEASE_UNIT_ACTION |
GranColombia_Maya |
ResolutionEffects 195 |
WC_RES_OPERATION_REMOVE
MODIFIER_ALL_UNITS_DISABLE_OPERATION |
— |
ALL_UNITS |
— |
— |
Expansion2 |