Home › Effects › ANY › EFFECT_CITY_LEVY_UNITS_IN_TERRITORY uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_CITY_LEVY_UNITS_IN_TERRITORY: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: none listed.
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
ProjectCompletion PROJECT_CONVERT_ZOMBIES_SCIENCE
LOC_PROJECT_CONVERT_ZOMBIES_SCIENCE_NAME |
PROJECT_COMPLETION_ZOMBIES_LONG
MODIFIER_CITY_LEVY_UNITS |
UnitType = UNIT_MODE_ZOMBIE
Duration = 30 |
OWNER |
— |
LOC_PROJECT_CONVERT_ZOMBIES_SCIENCE_DESCRIPTION |
Portugal |
ProjectCompletion PROJECT_CONVERT_ZOMBIES_RELIGIOUS
LOC_PROJECT_CONVERT_ZOMBIES_RELIGIOUS_NAME |
PROJECT_COMPLETION_ZOMBIES_SHORT
MODIFIER_CITY_LEVY_UNITS |
UnitType = UNIT_MODE_ZOMBIE
Duration = 15 |
OWNER |
— |
LOC_PROJECT_CONVERT_ZOMBIES_RELIGIOUS_DESCRIPTION |
Portugal |