Home › Effects › PLAYERS › EFFECT_DIPLOMACY_AGENDA_ANGEVIN_EMPIRE uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_DIPLOMACY_AGENDA_ANGEVIN_EMPIRE: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: BottomRankingDiploMod (Integer), HighPopulationThreshold (Integer), LowPopulationThreshold (Integer), StatementKey (String), TopRankingDiploMod (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_AGENDA_ANGEVIN_EMPIRE AGENDA_ANGEVIN_EMPIRE
MODIFIER_PLAYER_DIPLOMACY_AGENDA_ANGEVIN_EMPIRE
StatementKey = AGENDA_ANGEVIN_EMPIRE_WARNING
HighPopulationThreshold = 110
LowPopulationThreshold = 70
TopRankingDiploMod = 8
BottomRankingDiploMod = -8
MAJOR_PLAYERS
applies to: 2 requirementsCIVILIZATION_LEVEL (OpponentCivLevel=CIVILIZATION_LEVEL_FULL_CIV)
PLAYER_MET_X_TURNS_AGO (TurnsAgo=10)
only if owner: 1 requirementPLAYER_TURN_STARTED
LOC_TOOLTIP_SAMPLE_DIPLOMACY_ALL Expansion2