Home › Effects › PLAYERS › EFFECT_DIPLOMACY_GOVERNMENTS uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_DIPLOMACY_GOVERNMENTS: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: IncrementTurns (Integer), IncrementValue (Integer), SimpleModifierDescription (String).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Trait TRAIT_LEADER_MAJOR_CIV |
STANDARD_DIPLOMATIC_GOVERNMENT_DIFFERENT
MODIFIER_PLAYER_DIPLOMACY_GOVERNMENTS |
IncrementTurns = 1
IncrementValue = -1 |
MAJOR_PLAYERS |
applies to: 3 requirementsCIVILIZATION_LEVEL (OpponentCivLevel=CIVILIZATION_LEVEL_FULL_CIV)
PLAYER_HAS_MET not PLAYER_HAS_SAME_GOVERNMENT |
LOC_TOOLTIP_SAMPLE_DIPLOMACY_ALL
LOC_TOOLTIP_SAMPLE_DIPLOMACY_GOVERNMENT_DIFFERENT |
Base |
Trait TRAIT_LEADER_MAJOR_CIV |
STANDARD_DIPLOMATIC_GOVERNMENT_SAME
MODIFIER_PLAYER_DIPLOMACY_GOVERNMENTS |
— |
MAJOR_PLAYERS |
applies to: 3 requirementsCIVILIZATION_LEVEL (OpponentCivLevel=CIVILIZATION_LEVEL_FULL_CIV)
PLAYER_HAS_MET
PLAYER_HAS_SAME_GOVERNMENT |
LOC_TOOLTIP_SAMPLE_DIPLOMACY_ALL
LOC_TOOLTIP_SAMPLE_DIPLOMACY_GOVERNMENT_SAME |
Base |