Home › Effects › PLAYERS › EFFECT_DIPLOMACY_ONE_SIDED_TRADES uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_DIPLOMACY_ONE_SIDED_TRADES: where the game uses it
1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: IncrementValue (Integer), MaxValue (Integer), ReductionTurns (Integer), ReductionValue (Integer), TradeValuePerModifierPoint (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Trait TRAIT_LEADER_MAJOR_CIV |
STANDARD_DIPLOMATIC_ONE_SIDED_TRADES
MODIFIER_PLAYER_DIPLOMACY_ONE_SIDED_TRADES |
IncrementValue = 0
MaxValue = 20
ReductionValue = 1
ReductionTurns = 2
TradeValuePerModifierPoint = 10 |
MAJOR_PLAYERS |
applies to: 2 requirementsPLAYER_DEAL_ENACTED
CIVILIZATION_LEVEL (OpponentCivLevel=CIVILIZATION_LEVEL_FULL_CIV) |
LOC_TOOLTIP_SAMPLE_DIPLOMACY_ALL |
Base |