Home › Effects › PLAYERS › EFFECT_DIPLOMACY_RANDOM uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_DIPLOMACY_RANDOM: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: DifficultyOffset (String), ReductionTurns (Integer), ReductionValue (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_LEADER_MAJOR_CIV STANDARD_DIPLOMACY_RANDOM
MODIFIER_PLAYER_DIPLOMACY_RANDOM
DifficultyOffset = 0
ReductionTurns = 10
ReductionValue = 1
MAJOR_PLAYERS
applies to: 2 requirementsCIVILIZATION_LEVEL (OpponentCivLevel=CIVILIZATION_LEVEL_FULL_CIV)
PLAYER_HAS_MET
LOC_TOOLTIP_SAMPLE_DIPLOMACY_ALL Base