Home › Effects › UNITS › EFFECT_GRANT_ABILITY uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_GRANT_ABILITY: where the game uses it

169 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: AbilityType (String), ModifierId (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Building BUILDING_AIRPORT
LOC_BUILDING_AIRPORT_NAME
AIRPORT_TRAINED_AIRCRAFT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_AIRPORT_TRAINED_AIRCRAFT_XP CITY_TRAINED_UNITS — LOC_BUILDING_AIRPORT_DESCRIPTION Base
Building BUILDING_ARMORY
LOC_BUILDING_ARMORY_NAME
ARMORY_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_ARMORY_TRAINED_UNIT_XP CITY_TRAINED_UNITS — LOC_BUILDING_ARMORY_DESCRIPTION Base
Building BUILDING_BARRACKS
LOC_BUILDING_BARRACKS_NAME
BARRACKS_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_BARRACKS_TRAINED_UNIT_XP CITY_TRAINED_UNITS — LOC_BUILDING_BARRACKS_DESCRIPTION Base
Building BUILDING_BASILIKOI_PAIDES
LOC_BUILDING_BASILIKOI_PAIDES_NAME
BASILIKOI_PAIDES_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_BASILIKOI_TRAINED_UNIT_XP CITY_TRAINED_UNITS — LOC_BUILDING_BASILIKOI_PAIDES_DESCRIPTION Macedonia_Persia
Game ? BERMUDA_TRIANGLE_UNITS_GRANT_ABILITY
MODIFIER_ALL_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MYSTERIOUS_CURRENTS ALL_UNITS
applies to: 1 requirementPLOT_FEATURE_TYPE_MATCHES (FeatureType=FEATURE_BERMUDA_TRIANGLE)
only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_BERMUDA_TRIANGLE)
— GranColombia_Maya
UnitAbility ABILITY_BIREME_PROTECT_TRADER
LOC_ABILITY_BIREME_PROTECT_TRADER_NAME
BIREME_GRANT_TRADER_IMMUNITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_TRADER_PROTECTED_BY_BIREME PLAYER_UNITS
applies to: 1 requirementPLOT_NEARBY_UNIT_TAG_MATCHES (MinDistance=0, MaxDistance=4, Tag=CLASS_TRADER)
LOC_ABILITY_BIREME_PROTECT_TRADER_DESCRIPTION Expansion2
Trait TRAIT_LEADER_KILLER_OF_CYRUS
LOC_TRAIT_LEADER_KILLER_OF_CYRUS_NAME
BONUS_VS_WOUNDED_UNITS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_TOMYRIS_BONUS_VS_WOUNDED_UNITS PLAYER_UNITS — LOC_TRAIT_LEADER_KILLER_OF_CYRUS_DESCRIPTION Base
Commemoration COMMEMORATION_ECONOMIC COMMEMORATION_ECONOMIC_GA_PLUNDER_IMMUNITY_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_ECONOMIC_GOLDEN_AGE_PLUNDER_IMMUNITY PLAYER_UNITS
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE
— Expansion2
Government GOVERNMENT_COMMUNISM
LOC_GOVERNMENT_COMMUNISM_NAME
COMMUNISM_DEFENSE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_COMMUNISM_DEFENSE_BUFF PLAYER_UNITS — — Base
Policy POLICY_CYBER_WARFARE
LOC_POLICY_CYBER_WARFARE_NAME
CYBER_WARFARE_COMBAT_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_CYBER_WARFARE_COMBAT_BONUS PLAYER_UNITS — LOC_POLICY_CYBER_WARFARE_DESCRIPTION Expansion2
Government GOVERNMENT_DIGITAL_DEMOCRACY
LOC_GOVERNMENT_DIGITAL_DEMOCRACY_NAME
DIGITAL_DEMOCRACY_COMBAT_STRENGTH_PENALTY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_DIGITAL_DEMOCRACY_DEBUFF PLAYER_UNITS — — Expansion2
Trait TRAIT_LEADER_ELIZABETH
LOC_TRAIT_LEADER_ELIZABETH_NAME
ELIZABETH_PLUNDER_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_ELIZABETH_PLUNDER_BONUS PLAYER_UNITS — LOC_TRAIT_LEADER_ELIZABETH_DESCRIPTION RulersOfEngland
Game ? EVEREST_ADJACENT_UNITS_GRANT_ABILITY
MODIFIER_ALL_UNITS_GRANT_ABILITY
AbilityType = ABILITY_ALTITUDE_TRAINING ALL_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_FEATURE_TYPE_MATCHES (FeatureType=FEATURE_EVEREST)
only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_EVEREST)
— Base
Government GOVERNMENT_FASCISM
LOC_GOVERNMENT_FASCISM_NAME
FASCISM_ATTACK
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_FASCISM_ATTACK_BUFF PLAYER_UNITS — — Expansion2
Policy POLICY_GOV_FASCISM
LOC_POLICY_FASCISM_NAME
FASCISM_LEGACY_ATTACK
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_FASCISM_LEGACY_ATTACK_BUFF PLAYER_UNITS — LOC_GOVT_INHERENT_BONUS_FASCISM_XP1 Expansion2
Policy POLICY_FINEST_HOUR
LOC_POLICY_FINEST_HOUR_NAME
FINEST_HOUR_FRIENDLY_TERRITORY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_FINEST_HOUR_FRIENDLY_TERRITORY PLAYER_UNITS — LOC_POLICY_FINEST_HOUR_DESCRIPTION Expansion2
Game ? FOUNTAIN_OF_YOUTH_UNITS_GRANT_ABILITY
MODIFIER_ALL_UNITS_GRANT_ABILITY
AbilityType = ABILITY_WATER_OF_LIFE ALL_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_FEATURE_TYPE_MATCHES (FeatureType=FEATURE_FOUNTAIN_OF_YOUTH)
only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_FOUNTAIN_OF_YOUTH)
— GranColombia_Maya
Policy POLICY_FUTURE_COUNTER_DOMINATION
LOC_POLICY_FUTURE_COUNTER_DOMINATION_NAME
FUTURE_COUNTER_DOMINATION_FRIENDLY_TERRITORY_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GLOBAL_COALITION_FRIENDLY_TERRITORY PLAYER_UNITS — LOC_POLICY_FUTURE_COUNTER_DOMINATION_DESCRIPTION Expansion2
Game ? GIANTS_CAUSEWAY_GRANT_UNIT_ABILITY
MODIFIER_ALL_UNITS_GRANT_ABILITY
AbilityType = ABILITY_SPEAR_OF_FIONN ALL_UNITS
applies to: 2 requirementsPLOT_ADJACENT_FEATURE_TYPE_MATCHES (FeatureType=FEATURE_GIANTS_CAUSEWAY)
UNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_GIANTS_CAUSEWAY)
— VikingsLandmarks
Building BUILDING_GREAT_LIGHTHOUSE
LOC_BUILDING_GREAT_LIGHTHOUSE_NAME
GREATLIGHTHOUSE_ADD_EMBARKED_ABILITY_TEXT_ONLY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_LIGHTHOUSE_EMBARKED_MOVEMENT PLAYER_UNITS — LOC_BUILDING_GREAT_LIGHTHOUSE_DESCRIPTION Base
Building BUILDING_GREAT_LIGHTHOUSE
LOC_BUILDING_GREAT_LIGHTHOUSE_NAME
GREATLIGHTHOUSE_ADJUST_SEA_MOVEMENT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_LIGHTHOUSE_MOVEMENT PLAYER_UNITS — LOC_BUILDING_GREAT_LIGHTHOUSE_DESCRIPTION Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_CHING_SHIH
LOC_GREAT_PERSON_INDIVIDUAL_CHING_SHIH_NAME
GREATPERSON_CHING_SHIH_ACTIVE_PLUNDER_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_CHING_SHIH_PLUNDER_BONUS PLAYER_UNITS — — Base
— GREATPERSON_COMANDANTE_MOVEMENT_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_COMANDANTE_AOE_MOVEMENT PLAYER_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
— GranColombia_Maya
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_JOSE_DE_SUCRE
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_JOSE_DE_SUCRE_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_PAULA_SANTANDER
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_PAULA_SANTANDER_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_ANTONIO_PAEZ
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_ANTONIO_PAEZ_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_URDANETA
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_URDANETA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MARINO
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MARINO_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MACGREGOR
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MACGREGOR_NAME
+4 more
GREATPERSON_COMANDANTE_STRENGTH_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_COMANDANTE_AOE_STRENGTH PLAYER_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
LOC_GREATPERSON_COMANDANTE_STRENGTH_AOE_LAND GranColombia_Maya
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DWIGHT_EISENHOWER
LOC_GREAT_PERSON_INDIVIDUAL_DWIGHT_EISENHOWER_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV
LOC_GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DOUGLAS_MACARTHUR
LOC_GREAT_PERSON_INDIVIDUAL_DOUGLAS_MACARTHUR_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SUDIRMAN
LOC_GREAT_PERSON_INDIVIDUAL_SUDIRMAN_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_ATOMIC_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_ATOMIC_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_ATOMIC_LAND Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CHESTER_NIMITZ
LOC_GREAT_PERSON_INDIVIDUAL_CHESTER_NIMITZ_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GRACE_HOPPER
LOC_GREAT_PERSON_INDIVIDUAL_GRACE_HOPPER_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SERGEY_GORSHKOV
LOC_GREAT_PERSON_INDIVIDUAL_SERGEY_GORSHKOV_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_ATOMIC_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_ATOMIC_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_ATOMIC_SEA Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_BOUDICA
LOC_GREAT_PERSON_INDIVIDUAL_BOUDICA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HANNIBAL_BARCA
LOC_GREAT_PERSON_INDIVIDUAL_HANNIBAL_BARCA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SUN_TZU
LOC_GREAT_PERSON_INDIVIDUAL_SUN_TZU_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TRUNG_TRAC
LOC_GREAT_PERSON_INDIVIDUAL_TRUNG_TRAC_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_CLASSICAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_CLASSICAL_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_CLASSICAL_LAND Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ARTEMISIA
LOC_GREAT_PERSON_INDIVIDUAL_ARTEMISIA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GAIUS_DUILIUS
LOC_GREAT_PERSON_INDIVIDUAL_GAIUS_DUILIUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_THEMISTOCLES
LOC_GREAT_PERSON_INDIVIDUAL_THEMISTOCLES_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HANNO_THE_NAVIGATOR
LOC_GREAT_PERSON_INDIVIDUAL_HANNO_THE_NAVIGATOR_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_CLASSICAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_CLASSICAL_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_CLASSICAL_SEA Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_NAPOLEON_BONAPARTE
LOC_GREAT_PERSON_INDIVIDUAL_NAPOLEON_BONAPARTE_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_RANI_LAKSHMIBAI
LOC_GREAT_PERSON_INDIVIDUAL_RANI_LAKSHMIBAI_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SIMON_BOLIVAR
LOC_GREAT_PERSON_INDIVIDUAL_JOSE_DE_SAN_MARTIN_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DANDARA
LOC_GREAT_PERSON_INDIVIDUAL_DANDARA_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_INDUSTRIAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INDUSTRIAL_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_INDUSTRIAL_LAND Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CHING_SHIH
LOC_GREAT_PERSON_INDIVIDUAL_CHING_SHIH_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON
LOC_GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LASKARINA_BOUBOULINA
LOC_GREAT_PERSON_INDIVIDUAL_LASKARINA_BOUBOULINA_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_INDUSTRIAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INDUSTRIAL_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_INDUSTRIAL_SEA Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_AHMAD_SHAH_MASSOUD
LOC_GREAT_PERSON_INDIVIDUAL_AHMAD_SHAH_MASSOUD_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_VIJAYA_WIMALARATNE
LOC_GREAT_PERSON_INDIVIDUAL_VIJAYA_WIMALARATNE_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_INFORMATION_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INFORMATION_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_INFORMATION_LAND Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CLANCY_FERNANDO
LOC_GREAT_PERSON_INDIVIDUAL_CLANCY_FERNANDO_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_INFORMATION_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INFORMATION_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_INFORMATION_SEA Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_AETHELFLAED
LOC_GREAT_PERSON_INDIVIDUAL_AETHELFLAED_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_EL_CID
LOC_GREAT_PERSON_INDIVIDUAL_EL_CID_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENGHIS_KHAN
LOC_GREAT_PERSON_INDIVIDUAL_GENGHIS_KHAN_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TIMUR
LOC_GREAT_PERSON_INDIVIDUAL_TIMUR_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_KAZIMIERZ_SIEMIENOWICZ
LOC_GREAT_PERSON_INDIVIDUAL_KAZIMIERZ_SIEMIENOWICZ_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_KRZYSZTOF_GRODZICKI
LOC_GREAT_PERSON_INDIVIDUAL_KRZYSZTOF_GRODZICKI_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_MEDIEVAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MEDIEVAL_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_MEDIEVAL_LAND Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON
LOC_GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA
LOC_GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ZHENG_HE
LOC_GREAT_PERSON_INDIVIDUAL_ZHENG_HE_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HIMERIOS
LOC_GREAT_PERSON_INDIVIDUAL_HIMERIOS_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_MEDIEVAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MEDIEVAL_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_MEDIEVAL_SEA Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOHN_MONASH
LOC_GREAT_PERSON_INDIVIDUAL_JOHN_MONASH_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MARINA_RASKOVA
LOC_GREAT_PERSON_INDIVIDUAL_MARINA_RASKOVA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SAMORI_TURE
LOC_GREAT_PERSON_INDIVIDUAL_SAMORI_TURE_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU
LOC_GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_MODERN_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MODERN_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_MODERN_LAND Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FRANZ_VON_HIPPER
LOC_GREAT_PERSON_INDIVIDUAL_FRANZ_VON_HIPPER_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOAQUIM_MARQUES_LISBOA
LOC_GREAT_PERSON_INDIVIDUAL_JOAQUIM_MARQUES_LISBOA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TOGO_HEIHACHIRO
LOC_GREAT_PERSON_INDIVIDUAL_TOGO_HEIHACHIRO_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MATTHEW_PERRY
LOC_GREAT_PERSON_INDIVIDUAL_MATTHEW_PERRY_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_MODERN_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MODERN_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_MODERN_SEA Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GUSTAVUS_ADOLPHUS
LOC_GREAT_PERSON_INDIVIDUAL_GUSTAVUS_ADOLPHUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOAN_OF_ARC
LOC_GREAT_PERSON_INDIVIDUAL_JOAN_OF_ARC_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ANA_NZINGA
LOC_GREAT_PERSON_INDIVIDUAL_ANA_NZINGA_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_RENAISSANCE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_RENAISSANCE_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_RENAISSANCE_LAND Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE
LOC_GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SANTA_CRUZ
LOC_GREAT_PERSON_INDIVIDUAL_SANTA_CRUZ_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_YI_SUN_SIN
LOC_GREAT_PERSON_INDIVIDUAL_YI_SUN_SIN_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FERDINAND_MAGELLAN
LOC_GREAT_PERSON_INDIVIDUAL_FERDINAND_MAGELLAN_NAME
GREATPERSON_COMBAT_STRENGTH_AOE_RENAISSANCE_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_RENAISSANCE_REQUIREMENTS)
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_RENAISSANCE_SEA Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COENUS
LOC_GREAT_PERSON_INDIVIDUAL_COENUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SELEUCUS
LOC_GREAT_PERSON_INDIVIDUAL_SELEUCUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CRATERUS
LOC_GREAT_PERSON_INDIVIDUAL_CRATERUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MELEAGER
LOC_GREAT_PERSON_INDIVIDUAL_MELEAGER_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_POLYPERCHON
LOC_GREAT_PERSON_INDIVIDUAL_POLYPERCHON_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ANTIGENES
LOC_GREAT_PERSON_INDIVIDUAL_ANTIGENES_NAME
+8 more
GREATPERSON_DOUBLE_COMBAT_STRENGTH_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_DOUBLE_STRENGTH PLAYER_UNITS
applies to: 5 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_TRIPLE_STRENGTH)
UNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
LOC_GREATPERSON_DOUBLE_COMBAT_STRENGTH_AOE_LAND
LOC_NUBIA_SCENARIO_DOUBLE_COMBAT_STRENGTH_AOE_LAND
NubiaScenario
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HEPHAESTION
LOC_GREAT_PERSON_INDIVIDUAL_HEPHAESTION_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CLEITUS
LOC_GREAT_PERSON_INDIVIDUAL_CLEITUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_PERDICCAS
LOC_GREAT_PERSON_INDIVIDUAL_PERDICCAS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_PHILOTAS
LOC_GREAT_PERSON_INDIVIDUAL_PHILOTAS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LEONNATUS
LOC_GREAT_PERSON_INDIVIDUAL_LEONNATUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ERIGYIUS
LOC_GREAT_PERSON_INDIVIDUAL_ERIGYIUS_NAME
GREATPERSON_DOUBLE_MOVEMENT_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_DOUBLE_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_TRIPLE_MOVEMENT)
— AlexanderScenario
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE
LOC_GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE_NAME
GREATPERSON_FRANCIS_DRAKE_ACTIVE_PLUNDER_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_FRANCIS_DRAKE_PLUNDER_BONUS PLAYER_UNITS — — Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV
LOC_GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV_NAME
GREATPERSON_GEORGY_ZHUKOV_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GEORGY_ZHUKOV_FLANKING_BONUS PLAYER_UNITS — LOC_GREATPERSON_GEORGY_ZHUKOV_ACTIVE Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON
LOC_GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON_NAME
GREATPERSON_HORATIO_NELSON_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_HORATIO_NELSON_FLANKING_BONUS PLAYER_UNITS
applies to: 1 requirementUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
LOC_GREATPERSON_HORATIO_NELSON_ACTIVE
LOC_GREATPERSON_HORATIO_NELSON_EXPANSION2_ACTIVE
Expansion2
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON
LOC_GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON_NAME
GREATPERSON_LEIF_ERIKSON_SIGHT_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_ERIKSON_NAVAL_SIGHT PLAYER_UNITS — — Expansion2
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DWIGHT_EISENHOWER
LOC_GREAT_PERSON_INDIVIDUAL_DWIGHT_EISENHOWER_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV
LOC_GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DOUGLAS_MACARTHUR
LOC_GREAT_PERSON_INDIVIDUAL_DOUGLAS_MACARTHUR_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SUDIRMAN
LOC_GREAT_PERSON_INDIVIDUAL_SUDIRMAN_NAME
GREATPERSON_MOVEMENT_AOE_ATOMIC_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_ATOMIC_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CHESTER_NIMITZ
LOC_GREAT_PERSON_INDIVIDUAL_CHESTER_NIMITZ_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GRACE_HOPPER
LOC_GREAT_PERSON_INDIVIDUAL_GRACE_HOPPER_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SERGEY_GORSHKOV
LOC_GREAT_PERSON_INDIVIDUAL_SERGEY_GORSHKOV_NAME
GREATPERSON_MOVEMENT_AOE_ATOMIC_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_ATOMIC_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_BOUDICA
LOC_GREAT_PERSON_INDIVIDUAL_BOUDICA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HANNIBAL_BARCA
LOC_GREAT_PERSON_INDIVIDUAL_HANNIBAL_BARCA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SUN_TZU
LOC_GREAT_PERSON_INDIVIDUAL_SUN_TZU_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TRUNG_TRAC
LOC_GREAT_PERSON_INDIVIDUAL_TRUNG_TRAC_NAME
GREATPERSON_MOVEMENT_AOE_CLASSICAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_CLASSICAL_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ARTEMISIA
LOC_GREAT_PERSON_INDIVIDUAL_ARTEMISIA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GAIUS_DUILIUS
LOC_GREAT_PERSON_INDIVIDUAL_GAIUS_DUILIUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_THEMISTOCLES
LOC_GREAT_PERSON_INDIVIDUAL_THEMISTOCLES_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HANNO_THE_NAVIGATOR
LOC_GREAT_PERSON_INDIVIDUAL_HANNO_THE_NAVIGATOR_NAME
GREATPERSON_MOVEMENT_AOE_CLASSICAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_CLASSICAL_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_NAPOLEON_BONAPARTE
LOC_GREAT_PERSON_INDIVIDUAL_NAPOLEON_BONAPARTE_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_RANI_LAKSHMIBAI
LOC_GREAT_PERSON_INDIVIDUAL_RANI_LAKSHMIBAI_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SIMON_BOLIVAR
LOC_GREAT_PERSON_INDIVIDUAL_JOSE_DE_SAN_MARTIN_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DANDARA
LOC_GREAT_PERSON_INDIVIDUAL_DANDARA_NAME
GREATPERSON_MOVEMENT_AOE_INDUSTRIAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INDUSTRIAL_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CHING_SHIH
LOC_GREAT_PERSON_INDIVIDUAL_CHING_SHIH_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON
LOC_GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LASKARINA_BOUBOULINA
LOC_GREAT_PERSON_INDIVIDUAL_LASKARINA_BOUBOULINA_NAME
GREATPERSON_MOVEMENT_AOE_INDUSTRIAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INDUSTRIAL_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_AHMAD_SHAH_MASSOUD
LOC_GREAT_PERSON_INDIVIDUAL_AHMAD_SHAH_MASSOUD_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_VIJAYA_WIMALARATNE
LOC_GREAT_PERSON_INDIVIDUAL_VIJAYA_WIMALARATNE_NAME
GREATPERSON_MOVEMENT_AOE_INFORMATION_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INFORMATION_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CLANCY_FERNANDO
LOC_GREAT_PERSON_INDIVIDUAL_CLANCY_FERNANDO_NAME
GREATPERSON_MOVEMENT_AOE_INFORMATION_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
ModifierId = ABILITY_GREAT_ADMIRAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INFORMATION_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_AETHELFLAED
LOC_GREAT_PERSON_INDIVIDUAL_AETHELFLAED_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_EL_CID
LOC_GREAT_PERSON_INDIVIDUAL_EL_CID_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENGHIS_KHAN
LOC_GREAT_PERSON_INDIVIDUAL_GENGHIS_KHAN_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TIMUR
LOC_GREAT_PERSON_INDIVIDUAL_TIMUR_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_KAZIMIERZ_SIEMIENOWICZ
LOC_GREAT_PERSON_INDIVIDUAL_KAZIMIERZ_SIEMIENOWICZ_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_KRZYSZTOF_GRODZICKI
LOC_GREAT_PERSON_INDIVIDUAL_KRZYSZTOF_GRODZICKI_NAME
GREATPERSON_MOVEMENT_AOE_MEDIEVAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MEDIEVAL_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON
LOC_GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA
LOC_GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ZHENG_HE
LOC_GREAT_PERSON_INDIVIDUAL_ZHENG_HE_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HIMERIOS
LOC_GREAT_PERSON_INDIVIDUAL_HIMERIOS_NAME
GREATPERSON_MOVEMENT_AOE_MEDIEVAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MEDIEVAL_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOHN_MONASH
LOC_GREAT_PERSON_INDIVIDUAL_JOHN_MONASH_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MARINA_RASKOVA
LOC_GREAT_PERSON_INDIVIDUAL_MARINA_RASKOVA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SAMORI_TURE
LOC_GREAT_PERSON_INDIVIDUAL_SAMORI_TURE_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU
LOC_GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU_NAME
GREATPERSON_MOVEMENT_AOE_MODERN_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MODERN_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FRANZ_VON_HIPPER
LOC_GREAT_PERSON_INDIVIDUAL_FRANZ_VON_HIPPER_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOAQUIM_MARQUES_LISBOA
LOC_GREAT_PERSON_INDIVIDUAL_JOAQUIM_MARQUES_LISBOA_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TOGO_HEIHACHIRO
LOC_GREAT_PERSON_INDIVIDUAL_TOGO_HEIHACHIRO_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MATTHEW_PERRY
LOC_GREAT_PERSON_INDIVIDUAL_MATTHEW_PERRY_NAME
GREATPERSON_MOVEMENT_AOE_MODERN_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MODERN_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GUSTAVUS_ADOLPHUS
LOC_GREAT_PERSON_INDIVIDUAL_GUSTAVUS_ADOLPHUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOAN_OF_ARC
LOC_GREAT_PERSON_INDIVIDUAL_JOAN_OF_ARC_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ANA_NZINGA
LOC_GREAT_PERSON_INDIVIDUAL_ANA_NZINGA_NAME
GREATPERSON_MOVEMENT_AOE_RENAISSANCE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_RENAISSANCE_REQUIREMENTS)
— Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE
LOC_GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SANTA_CRUZ
LOC_GREAT_PERSON_INDIVIDUAL_SANTA_CRUZ_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_YI_SUN_SIN
LOC_GREAT_PERSON_INDIVIDUAL_YI_SUN_SIN_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FERDINAND_MAGELLAN
LOC_GREAT_PERSON_INDIVIDUAL_FERDINAND_MAGELLAN_NAME
GREATPERSON_MOVEMENT_AOE_RENAISSANCE_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT PLAYER_UNITS
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_RENAISSANCE_REQUIREMENTS)
— Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA
LOC_GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA_NAME
GREATPERSON_RAJENDRA_CHOLA_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
Amount = 50
YieldType = YIELD_GOLD
AbilityType = ABILITY_CHOLA_NAVAL_COMBAT
PLAYER_UNITS — LOC_GREATPERSON_RAJENDRA_CHOLA_ACTIVE
LOC_GREATPERSON_RAJENDRA_CHOLA_EXPANSION2_ACTIVE
Expansion2
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA
LOC_GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA_NAME
GREATPERSON_RAJENDRA_CHOLA_ACTIVE_PLUNDER_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_RAJENDRA_CHOLA_PLUNDER_BONUS PLAYER_UNITS — — Base
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HEPHAESTION
LOC_GREAT_PERSON_INDIVIDUAL_HEPHAESTION_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CLEITUS
LOC_GREAT_PERSON_INDIVIDUAL_CLEITUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_PERDICCAS
LOC_GREAT_PERSON_INDIVIDUAL_PERDICCAS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_PHILOTAS
LOC_GREAT_PERSON_INDIVIDUAL_PHILOTAS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LEONNATUS
LOC_GREAT_PERSON_INDIVIDUAL_LEONNATUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ERIGYIUS
LOC_GREAT_PERSON_INDIVIDUAL_ERIGYIUS_NAME
GREATPERSON_SINGLE_COMBAT_STRENGTH_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_SINGLE_STRENGTH PLAYER_UNITS
applies to: 4 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_DOUBLE_STRENGTH)
not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_TRIPLE_STRENGTH)
LOC_GREATPERSON_SINGLE_COMBAT_STRENGTH_AOE_LAND AlexanderScenario
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COENUS
LOC_GREAT_PERSON_INDIVIDUAL_COENUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SELEUCUS
LOC_GREAT_PERSON_INDIVIDUAL_SELEUCUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CRATERUS
LOC_GREAT_PERSON_INDIVIDUAL_CRATERUS_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MELEAGER
LOC_GREAT_PERSON_INDIVIDUAL_MELEAGER_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_POLYPERCHON
LOC_GREAT_PERSON_INDIVIDUAL_POLYPERCHON_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ANTIGENES
LOC_GREAT_PERSON_INDIVIDUAL_ANTIGENES_NAME
GREATPERSON_SINGLE_MOVEMENT_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_SINGLE_MOVEMENT PLAYER_UNITS
applies to: 4 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_DOUBLE_MOVEMENT)
not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_TRIPLE_MOVEMENT)
— AlexanderScenario
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ALEXANDER
LOC_GREAT_PERSON_INDIVIDUAL_SCENARIO_ALEXANDER_NAME
GREATPERSON_TRIPLE_COMBAT_STRENGTH_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_TRIPLE_STRENGTH PLAYER_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
LOC_GREATPERSON_TRIPLE_COMBAT_STRENGTH_AOE_LAND AlexanderScenario
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ALEXANDER
LOC_GREAT_PERSON_INDIVIDUAL_SCENARIO_ALEXANDER_NAME
GREATPERSON_TRIPLE_MOVEMENT_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_TRIPLE_MOVEMENT PLAYER_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
— AlexanderScenario
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_COMMANDANTE_ANTONIO_PAEZ
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_ANTONIO_PAEZ_NAME
GREAT_PERSON_INDIVIDUAL_COMMANDANTE_CAVALRY_BUFF
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_COMMANDANTE_CAVALRY_BUFF PLAYER_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
LOC_GREAT_PERSON_COMMANDANTE_CAVALRY_BUFF GranColombia_Maya
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MARINO
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MARINO_NAME
GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MELEE_ANTICAV_BUFF
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_COMMANDANTE_MELEE_ANTICAV_BUFF PLAYER_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MELEE_ANTICAV_BUFF GranColombia_Maya
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MONTILLA
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MONTILLA_NAME
GREAT_PERSON_INDIVIDUAL_MONTILLA_UNIT_STR_VS_DISTRICTS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_COMMANDANTE_UNIT_STR_VS_DISTRICTS PLAYER_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
LOC_GREAT_PERSON_MONTILLA_UNIT_STR_VS_DISTRICTS GranColombia_Maya
UnitAbility ABILITY_GUIDE_MOVEMENT_AOE_RELIGIOUS
LOC_ABILITY_GUIDE_MOVEMENT_AOE_RELIGIOUS_NAME
GUIDE_MOVEMENT_AOE_RELIGIOUS_XP2
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GURU_MOVEMENT PLAYER_UNITS
applies to: 1 requirementPLOT_ADJACENT_FRIENDLY_UNIT_TAG_MATCHES (Tag=CLASS_RELIGIOUS_ALL)
LOC_ABILITY_GUIDE_MOVEMENT_AOE_RELIGIOUS_DESCRIPTION Expansion2
Building BUILDING_HANGAR
LOC_BUILDING_HANGAR_NAME
HANGAR_TRAINED_AIRCRAFT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_HANGAR_TRAINED_AIRCRAFT_XP CITY_TRAINED_UNITS — LOC_BUILDING_HANGAR_DESCRIPTION Base
Trait TRAIT_LEADER_HARALD_ALT
LOC_TRAIT_LEADER_HARALD_ALT_NAME
HARALD_LEVY_UNITS_GRANT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_LEVIED_HARALD PLAYER_UNITS
applies to: 2 requirementsUNIT_IS_LEVIED
UNIT_IS_LEVIED
LOC_TRAIT_LEADER_HARALD_ALT_DESCRIPTION RulersOfEngland
Trait TRAIT_LEADER_KILLER_OF_CYRUS
LOC_TRAIT_LEADER_KILLER_OF_CYRUS_NAME
UnitAbility ABILITY_HEAL_ON_VICTORY
HEAL_AFTER_DEFEATING_UNIT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_TOMYRIS_HEAL_AFTER_DEFEATING_UNIT PLAYER_UNITS — LOC_TRAIT_LEADER_KILLER_OF_CYRUS_DESCRIPTION Base
Policy POLICY_INQUISITION
LOC_POLICY_INQUISITION_NAME
INQUISITION_FRIENDLY_TERRITORY_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_INQUISITION_FRIENDLY_TERRITORY_BONUS PLAYER_UNITS — LOC_POLICY_INQUISITION_DESCRIPTION Expansion2
Building BUILDING_MILITARY_ACADEMY
LOC_BUILDING_MILITARY_ACADEMY_NAME
LAHORE_NIHANG_ACADEMY_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_NIHANG_ACADEMY_STRENGTH PLAYER_UNITS — LOC_BUILDING_MILITARY_ACADEMY_DESCRIPTION GranColombia_Maya
Building BUILDING_ARMORY
LOC_BUILDING_ARMORY_NAME
LAHORE_NIHANG_ARMORY_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_NIHANG_ARMORY_STRENGTH PLAYER_UNITS — LOC_BUILDING_ARMORY_DESCRIPTION GranColombia_Maya
Building BUILDING_BARRACKS
LOC_BUILDING_BARRACKS_NAME
Building BUILDING_BASILIKOI_PAIDES
LOC_BUILDING_BASILIKOI_PAIDES_NAME
LAHORE_NIHANG_BARRACKS_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_NIHANG_BARRACKS_STRENGTH PLAYER_UNITS — LOC_BUILDING_BARRACKS_DESCRIPTION
LOC_BUILDING_BASILIKOI_PAIDES_DESCRIPTION
GranColombia_Maya
Trait TRAIT_LEADER_RAVEN_KING
LOC_TRAIT_LEADER_RAVEN_KING_NAME
LEVY_UNITS_GRANT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_THE_RAVEN_KING PLAYER_UNITS
applies to: 1 requirementUNIT_IS_LEVIED
LOC_TRAIT_LEADER_RAVEN_KING_DESCRIPTION Expansion2
Building BUILDING_LIGHTHOUSE
LOC_BUILDING_LIGHTHOUSE_NAME
LIGHTHOUSE_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_LIGHTHOUSE_TRAINED_UNIT_XP CITY_TRAINED_UNITS — LOC_BUILDING_LIGHTHOUSE_DESCRIPTION Base
UnitAbility ABILITY_MANDEKALU
LOC_ABILITY_MANDEKALU_NAME
MANDEKALU_GRANT_TRADER_IMMUNITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_TRADER_PROTECTED_BY_MANDEKALU PLAYER_UNITS
applies to: 1 requirementPLOT_NEARBY_UNIT_TAG_MATCHES (MinDistance=0, MaxDistance=4, Tag=CLASS_TRADER)
LOC_ABILITY_MANDEKALU_DESCRIPTION Expansion2
Game ? MATTERHORN_ADJACENT_UNITS_GRANT_ABILITY
MODIFIER_ALL_UNITS_GRANT_ABILITY
AbilityType = ABILITY_ALPINE_TRAINING ALL_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_FEATURE_TYPE_MATCHES (FeatureType=FEATURE_MATTERHORN)
only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_MATTERHORN)
— Expansion1
Building BUILDING_MEENAKSHI_TEMPLE
LOC_BUILDING_MEENAKSHI_TEMPLE_NAME
MEENAKSHITEMPLE_RELIGIOUS_UNITS_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_SAGE_COMBAT_AOE_RELIGIOUS PLAYER_UNITS — LOC_BUILDING_MEENAKSHI_TEMPLE_DESCRIPTION Expansion2
Building BUILDING_MEENAKSHI_TEMPLE
LOC_BUILDING_MEENAKSHI_TEMPLE_NAME
MEENAKSHITEMPLE_RELIGIOUS_UNITS_MOVEMENT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GUIDE_MOVEMENT_AOE_RELIGIOUS PLAYER_UNITS — LOC_BUILDING_MEENAKSHI_TEMPLE_DESCRIPTION Expansion2
Policy POLICY_MILITARY_ORGANIZATION
LOC_POLICY_MILITARY_ORGANIZATION_NAME
MILITARYORGANIZATION_GREATGENERAL_MOVEMENT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MILITARYORGANIZATION_MOVEMENT PLAYER_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_GREAT_GENERAL)
LOC_POLICY_MILITARY_ORGANIZATION_DESCRIPTION Expansion2
Building BUILDING_MILITARY_ACADEMY
LOC_BUILDING_MILITARY_ACADEMY_NAME
MILITARY_ACADEMY_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_MILITARY_ACADEMY_TRAINED_UNIT_XP CITY_TRAINED_UNITS — LOC_BUILDING_MILITARY_ACADEMY_DESCRIPTION Base
Trait MINOR_CIV_LISBON_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_LISBON_NAME
MINOR_CIV_LISBON_SEA_TRADE_ROUTE_PLUNDER_IMMUNITY_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_TRADE_ROUTE_PLUNDER_IMMUNITY_SEA PLAYER_UNITS
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_TRADER)
LOC_LEADER_TRAIT_LISBON_DESCRIPTION Base
Trait MINOR_CIV_PRESLAV_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_PRESLAV_NAME
MINOR_CIV_PRESLAV_ABILITY_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_BALKAN_CAVALRY PLAYER_UNITS — LOC_LEADER_TRAIT_PRESLAV_DESCRIPTION Base
Trait MINOR_CIV_WOLIN_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_WOLIN_NAME
MINOR_CIV_WOLIN_GREAT_ADMIRAL_INFLUENCE_BONUS_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_WOLIN_NAVAL_UNITS PLAYER_UNITS — LOC_LEADER_TRAIT_WOLIN_DESCRIPTION Babylon
Trait MINOR_CIV_WOLIN_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_WOLIN_NAME
MINOR_CIV_WOLIN_GREAT_GENERAL_INFLUENCE_BONUS_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_WOLIN_LAND_UNITS PLAYER_UNITS — LOC_LEADER_TRAIT_WOLIN_DESCRIPTION Babylon
Belief BELIEF_MISSIONARY_ZEAL (attached through another modifier)
LOC_BELIEF_MISSIONARY_ZEAL_NAME
MISSIONARY_ZEAL_IGNORE_TERRAIN_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_RELIGIOUS_IGNORE_TERRAIN_COST PLAYER_UNITS — LOC_BELIEF_MISSIONARY_ZEAL_DESCRIPTION Base
Trait TRAIT_SCENARIO_DREAD_PIRATE_ACTIVE
LOC_DREAD_PIRATE_ACTIVE_ABILITY_NAME
MODIFIER_TRAIT_DREAD_PIRATE_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_DREAD_PIRATE_UNIT_CAPABLE PLAYER_UNITS — LOC_DREAD_PIRATE_ACTIVE_ABILITY_DESCRIPTION PiratesScenario
Trait TRAIT_SCENARIO_DREAD_PIRATE_PASSIVE
LOC_DREAD_PIRATE_PASSIVE_ABILITY_NAME
MODIFIER_TRAIT_DREAD_PIRATE_PASSIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_DREAD_PIRATE_PASSIVE PLAYER_UNITS — LOC_DREAD_PIRATE_PASSIVE_ABILITY_DESCRIPTION PiratesScenario
Trait TRAIT_SCENARIO_HOARDER_ACTIVE
LOC_HOARDER_ACTIVE_ABILITY_NAME
MODIFIER_TRAIT_HOARDER_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_HOARDER_UNIT_CAPABLE PLAYER_UNITS — LOC_HOARDER_ACTIVE_ABILITY_DESCRIPTION PiratesScenario
Trait TRAIT_SCENARIO_PRIVATEER_ACTIVE
LOC_PRIVATEER_ACTIVE_ABILITY_NAME
MODIFIER_TRAIT_PRIVATEER_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_PRIVATEER_UNIT_CAPABLE PLAYER_UNITS — LOC_PRIVATEER_ACTIVE_ABILITY_DESCRIPTION PiratesScenario
Trait TRAIT_SCENARIO_SWASHBUCKLER_ACTIVE
LOC_SWASHBUCKLER_ACTIVE_ABILITY_NAME
MODIFIER_TRAIT_SWASHBUCKLER_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_SWASHBUCKLER_UNIT_CAPABLE PLAYER_UNITS — LOC_SWASHBUCKLER_ACTIVE_ABILITY_DESCRIPTION PiratesScenario
Trait TRAIT_LEADER_NADER_SHAH
LOC_TRAIT_LEADER_NADER_SHAH_NAME
NADER_SHAH_COMBAT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_NADER_SHAH_COMBAT PLAYER_UNITS — LOC_TRAIT_LEADER_NADER_SHAH_DESCRIPTION GreatWarlords
Policy POLICY_GOV_OLIGARCHY
LOC_POLICY_OLIGARCHY_NAME
OLIGARCHY_LEGACY_MELEE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_OLIGARCHY_LEGACY_MELEE_BUFF PLAYER_UNITS — LOC_GOVT_INHERENT_BONUS_OLIGARCHY_XP1 Expansion2
Government GOVERNMENT_OLIGARCHY
LOC_GOVERNMENT_OLIGARCHY_NAME
OLIGARCHY_MELEE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_OLIGARCHY_MELEE_BUFF PLAYER_UNITS — LOC_GOVT_OLIGARCHY_COMBAT_BONUS_DESCRIPTION Expansion2
Building BUILDING_ORDU
LOC_BUILDING_ORDU_NAME
ORDU_INCREASED_MOVEMENT_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_ORDU_INCREASED_MOVEMENT CITY_TRAINED_UNITS — LOC_BUILDING_ORDU_DESCRIPTION Expansion1
Building BUILDING_ORDU
LOC_BUILDING_ORDU_NAME
ORDU_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_ORDU_TRAINED_UNIT_XP CITY_TRAINED_UNITS — LOC_BUILDING_ORDU_DESCRIPTION Expansion1
Policy POLICY_MILITARY_INDUSTRIAL_COMPLEX
LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_NAME
POLICY_MILITARY_INDUSTRIAL_COMPLEX_COMBAT_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MILITARY_INDUSTRIAL_COMPLEX_COMBAT_STRENGTH PLAYER_UNITS — LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_DESCRIPTION Byzantium_Gaul
Policy POLICY_MILITARY_INDUSTRIAL_COMPLEX
LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_NAME
POLICY_MILITARY_INDUSTRIAL_COMPLEX_RANGE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MILITARY_INDUSTRIAL_COMPLEX_RANGE PLAYER_UNITS — LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_DESCRIPTION Byzantium_Gaul
Policy POLICY_REFORM_THE_COINAGE
LOC_POLICY_REFORM_THE_COINAGE_NAME
POLICY_REFORM_THE_COINAGE_GA_PLUNDER_IMMUNITY_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_ECONOMIC_GOLDEN_AGE_PLUNDER_IMMUNITY PLAYER_UNITS — LOC_POLICY_REFORM_THE_COINAGE_DESCRIPTION Byzantium_Gaul
Building BUILDING_PRASAT
LOC_BUILDING_PRASAT_NAME
PRASAT_GRANT_MARTYR
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_MARTYR CITY_TRAINED_UNITS — LOC_BUILDING_PRASAT_DESCRIPTION Indonesia_Khmer
Trait TRAIT_LEADER_QIN
LOC_TRAIT_LEADER_QIN_ALT_NAME
QIN_MELEE_UNIT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_QIN_MELEE_UNITS PLAYER_UNITS — LOC_TRAIT_LEADER_QIN_ALT_DESCRIPTION RulersOfChina
Policy POLICY_RELIGIOUS_ORDERS
LOC_POLICY_RELIGIOUS_ORDERS_NAME
RELIGIOUSORDERS_COMBAT_BUFF
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_RELIGIOUS_ORDERS_BUFF PLAYER_UNITS — LOC_POLICY_RELIGIOUS_ORDERS_DESCRIPTION Base
District DISTRICT_ROYAL_NAVY_DOCKYARD
LOC_DISTRICT_ROYAL_NAVY_DOCKYARD_NAME
ROYAL_NAVY_DOCKYARD_GRANT_MOVEMENT_BONUS
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_ROYAL_NAVY_DOCKYARD_MOVEMENT_BONUS CITY_TRAINED_UNITS — LOC_DISTRICT_ROYAL_NAVY_DOCKYARD_DESCRIPTION Base
UnitAbility ABILITY_SAGE_COMBAT_AOE_RELIGIOUS
LOC_ABILITY_SAGE_COMBAT_AOE_RELIGIOUS_NAME
SAGE_COMBAT_AOE_RELIGIOUS_XP2
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GURU_STRENGTH PLAYER_UNITS
applies to: 1 requirementPLOT_ADJACENT_FRIENDLY_UNIT_TAG_MATCHES (Tag=CLASS_RELIGIOUS_ALL)
LOC_ABILITY_SAGE_COMBAT_AOE_RELIGIOUS_DESCRIPTION Expansion2
Trait TRAIT_LEADER_SALADIN_ALT
LOC_TRAIT_LEADER_SALADIN_ALT_NAME
SALADIN_ALT_FLANKING_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_SALADIN_FLANKING_UNITS PLAYER_UNITS — LOC_TRAIT_LEADER_SALADIN_ALT_DESCRIPTION GreatNegotiators
Policy POLICY_RELIC_BLACKBEARD_FUSE
LOC_POLICY_RELIC_BLACKBEARD_FUSE_NAME
SCENARIO_POLICY_RELIC_BLACKBEARD_FUSE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_BLACKBEARD_FUSE PLAYER_UNITS — LOC_POLICY_RELIC_BLACKBEARD_FUSE_DESCRIPTION PiratesScenario
Policy POLICY_RELIC_BONNY_PISTOLS
LOC_POLICY_RELIC_BONNY_PISTOLS_NAME
SCENARIO_POLICY_RELIC_BONNY_PISTOLS_NUM_ATTACKS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_BONNY_PISTOLS_NUM_ATTACKS PLAYER_UNITS — LOC_POLICY_RELIC_BONNY_PISTOLS_DESCRIPTION PiratesScenario
Policy POLICY_RELIC_FISHING_FLOATS
LOC_POLICY_RELIC_FISHING_FLOATS_NAME
SCENARIO_POLICY_RELIC_FISHING_FLOATS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_FISHING_FLOATS PLAYER_UNITS — LOC_POLICY_RELIC_FISHING_FLOATS_DESCRIPTION PiratesScenario
Policy POLICY_RELIC_JOLLY_ROGERS
LOC_POLICY_RELIC_JOLLY_ROGERS_NAME
SCENARIO_POLICY_RELIC_JOLLY_ROGERS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_JOLLY_ROGERS_DUMMY PLAYER_UNITS — LOC_POLICY_RELIC_JOLLY_ROGERS_DESCRIPTION PiratesScenario
Policy POLICY_RELIC_KRAKANNONS
LOC_POLICY_RELIC_KRAKANNONS_NAME
SCENARIO_POLICY_RELIC_KRAKANNONS_COMBAT_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_KRAKANNONS_COMBAT_BONUS PLAYER_UNITS — LOC_POLICY_RELIC_KRAKANNONS_DESCRIPTION PiratesScenario
Policy POLICY_RELIC_KRAKANNONS
LOC_POLICY_RELIC_KRAKANNONS_NAME
SCENARIO_POLICY_RELIC_KRAKANNONS_RANGE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_KRAKANNONS_RANGE_BONUS PLAYER_UNITS — LOC_POLICY_RELIC_KRAKANNONS_DESCRIPTION PiratesScenario
Policy POLICY_RELIC_SKULL_FIRESHOT
LOC_POLICY_RELIC_SKULL_FIRESHOT_NAME
SCENARIO_POLICY_RELIC_SKULL_FIRESHOT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_SKULL_FIRESHOT PLAYER_UNITS — LOC_POLICY_RELIC_SKULL_FIRESHOT_DESCRIPTION PiratesScenario
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENERAL_1
LOC_GREAT_PERSON_INDIVIDUAL_GENERAL_DEFAULT_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENERAL_2
LOC_GREAT_PERSON_INDIVIDUAL_GENERAL_DEFAULT_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENERAL_3
LOC_GREAT_PERSON_INDIVIDUAL_GENERAL_DEFAULT_NAME
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENERAL_4
LOC_GREAT_PERSON_INDIVIDUAL_GENERAL_DEFAULT_NAME
SCENARIO_WARMACHINE_GREAT_GENERAL_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH PLAYER_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
LOC_SCENARIO_WARMACHINE_GREAT_GENERAL_STRENGTH WarMachineScenario
Building BUILDING_SEAPORT
LOC_BUILDING_SEAPORT_NAME
SEAPORT_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_SEAPORT_TRAINED_UNIT_XP CITY_TRAINED_UNITS — LOC_BUILDING_SEAPORT_DESCRIPTION Base
Building BUILDING_SHIPYARD
LOC_BUILDING_SHIPYARD_NAME
SHIPYARD_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_SHIPYARD_TRAINED_UNIT_XP CITY_TRAINED_UNITS — LOC_BUILDING_SHIPYARD_DESCRIPTION Base
Policy POLICY_SOFT_TARGETS
LOC_POLICY_SOFT_TARGETS_NAME
SOFT_TARGETS_ATTACKING_DISTRICTS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_SOFT_TARGETS_ATTACKING_DISTRICTS PLAYER_UNITS — LOC_POLICY_SOFT_TARGETS_DESCRIPTION Byzantium_Gaul
Policy POLICY_SOFT_TARGETS
LOC_POLICY_SOFT_TARGETS_NAME
SOFT_TARGETS_ATTACKING_UNITS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_SOFT_TARGETS_ATTACKING_UNITS PLAYER_UNITS — LOC_POLICY_SOFT_TARGETS_DESCRIPTION Byzantium_Gaul
Policy POLICY_SOFT_TARGETS
LOC_POLICY_SOFT_TARGETS_NAME
SOFT_TARGETS_DEFENDING_CITY_RANGE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_SOFT_TARGETS_DEFENDING_CITY_RANGE PLAYER_UNITS — LOC_POLICY_SOFT_TARGETS_DESCRIPTION Byzantium_Gaul
UnitPromotion PROMOTION_SOOTHSAYER_INCANTATION
LOC_PROMOTION_SOOTHSAYER_INCANTATION_NAME
SOOTHSAYER_ADJACENT_UNIT_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_SOOTHSAYER_AOE_COMBAT_STRENGTH PLAYER_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=1)
LOC_PROMOTION_SOOTHSAYER_INCANTATION_DESCRIPTION GranColombia_Maya
— SPYING_EMERGENCY_MEMBER_GRANT_ABILITY_BUFF
MODIFIER_EMERGENCY_UNITS_GRANT_ABILITY
— EMERGENCY_UNITS
applies to: 4 requirementsnot PLAYER_IS_EMERGENCY_TARGET
UNIT_TYPE_MATCHES (UnitType=UNIT_SPY)
not PLAYER_IS_EMERGENCY_TARGET
UNIT_TYPE_MATCHES (UnitType=UNIT_SPY)
— Expansion2
Building BUILDING_STABLE
LOC_BUILDING_STABLE_NAME
STABLE_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_STABLE_TRAINED_UNIT_XP CITY_TRAINED_UNITS — LOC_BUILDING_STABLE_DESCRIPTION Base
Trait TRAIT_LEADER_SULEIMAN_ALT
LOC_TRAIT_LEADER_SULEIMAN_ALT_NAME
SULEIMAN_ALT_COMBAT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_SULEIMAN_COMBAT PLAYER_UNITS
applies to: 1 requirementnot PLAYER_HAS_GOLDEN_AGE
LOC_TRAIT_LEADER_SULEIMAN_ALT_DESCRIPTION GreatWarlords
UnitAbility ABILITY_TAGMA
LOC_ABILITY_TAGMA_NAME
TAGMA_GRANT_NONRELIGIOUS_AOE_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_TAGMA_NONRELIGIOUS_COMBAT PLAYER_UNITS
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
LOC_ABILITY_TAGMA_DESCRIPTION Byzantium_Gaul
UnitAbility ABILITY_TAGMA
LOC_ABILITY_TAGMA_NAME
TAGMA_GRANT_RELIGIOUS_AOE_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_TAGMA_RELIGIOUS_COMBAT PLAYER_UNITS
applies to: 1 requirementPLOT_ADJACENT_FRIENDLY_UNIT_TAG_MATCHES (Tag=CLASS_RELIGIOUS_ALL)
LOC_ABILITY_TAGMA_DESCRIPTION Byzantium_Gaul
Building BUILDING_TERRACOTTA_ARMY
LOC_BUILDING_TERRACOTTA_ARMY_NAME
TERRACOTTA_ARMY_ARCHAEOLOGIST_OPEN_BORDERS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_ARCHAEOLOGIST_ENTER_FOREIGN_LANDS PLAYER_UNITS — LOC_BUILDING_TERRACOTTA_ARMY_DESCRIPTION Base
Policy POLICY_GOV_THEOCRACY
LOC_POLICY_THEOCRACY_NAME
THEOCRACY_LEGACY_RELIGIOUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_THEOCRACY_LEGACY_RELIGIOUS_BUFF PLAYER_UNITS — LOC_GOVT_INHERENT_BONUS_THEOCRACY_XP1 Expansion2
Government GOVERNMENT_THEOCRACY
LOC_GOVERNMENT_THEOCRACY_NAME
THEOCRACY_MARTYR
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MARTYR PLAYER_UNITS — — Indonesia_KhmerScenario
Government GOVERNMENT_THEOCRACY
LOC_GOVERNMENT_THEOCRACY_NAME
THEOCRACY_RELIGIOUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_THEOCRACY_RELIGIOUS_BUFF PLAYER_UNITS — — Expansion2
Trait TRAIT_CIVILIZATION_MAPUCHE_TOQUI (attached through another modifier)
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_NAME
TOQUI_UNIT_XP_FROM_GOVERNOR_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_TOQUI_XP_FROM_GOVERNOR CITY_TRAINED_UNITS
only if owner: 4 requirementsCITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_DESCRIPTION Expansion1
Trait TRAIT_CIVILIZATION_MAPUCHE_TOQUI (attached through another modifier)
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_NAME
TOQUI_UNIT_XP_FROM_GOVERNOR_MODIFIER_NOT_FOUNDED
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS
AbilityType = ABILITY_TOQUI_XP_FROM_GOVERNOR_NOT_FOUNDED CITY_TRAINED_UNITS
only if owner: 4 requirementsnot CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
not CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_DESCRIPTION Expansion1
Trait TRAIT_SCENARIO_ALIENS_XENO_REGENERATION TRAIT_ALIENS_MOVE_HEAL
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_ALIENS_MOVE_HEAL PLAYER_UNITS — — CivRoyaleScenario
Trait TRAIT_LEADER_HOLY_ROMAN_EMPEROR
LOC_TRAIT_LEADER_HOLY_ROMAN_EMPEROR_NAME
TRAIT_COMBAT_BONUS_CITY_STATES
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_BARBAROSSA_COMBAT_BONUS_VS_CITY_STATES PLAYER_UNITS — LOC_TRAIT_LEADER_HOLY_ROMAN_EMPEROR_DESCRIPTION Base
Trait TRAIT_LEADER_GENGHIS_KHAN_ABILITY
LOC_TRAIT_LEADER_GENGHIS_KHAN_ABILITY_NAME
TRAIT_COMBAT_BONUS_FOR_CAVALRY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GENGHIS_KHAN_CAVALRY_BONUS PLAYER_UNITS
applies to: 6 requirementsUNIT_PROMOTION_CLASS_MATCHES (UnitPromotionClass=PROMOTION_CLASS_LIGHT_CAVALRY)
UNIT_PROMOTION_CLASS_MATCHES (UnitPromotionClass=PROMOTION_CLASS_HEAVY_CAVALRY)
UNIT_TAG_MATCHES (Tag=CLASS_MONGOLIAN_KESHIG)
UNIT_PROMOTION_CLASS_MATCHES (UnitPromotionClass=PROMOTION_CLASS_LIGHT_CAVALRY)
UNIT_PROMOTION_CLASS_MATCHES (UnitPromotionClass=PROMOTION_CLASS_HEAVY_CAVALRY)
UNIT_TAG_MATCHES (Tag=CLASS_MONGOLIAN_KESHIG)
LOC_TRAIT_LEADER_GENGHIS_KHAN_ABILITY_DESCRIPTION
LOC_LEADER_CAVALRY_COMBAT_BONUS_PREVIEW_TEXT
Expansion2
Trait TRAIT_LEADER_ROOSEVELT_COROLLARY
LOC_TRAIT_LEADER_ROOSEVELT_COROLLARY_NAME
TRAIT_COMBAT_BONUS_HOME_CONTINENT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_ROOSEVELT_COMBAT_BONUS_HOME_CONTINENT PLAYER_UNITS — LOC_TRAIT_LEADER_ROOSEVELT_COROLLARY_DESCRIPTION Base
Trait TRAIT_LEADER_DIVINE_WIND
LOC_TRAIT_LEADER_DIVINE_WIND_NAME
TRAIT_COMBAT_BONUS_LAND_ON_COAST
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_HOJO_TOKIMUNE_COASTAL_COMBAT_BONUS PLAYER_UNITS — LOC_TRAIT_LEADER_DIVINE_WIND_DESCRIPTION Base
Trait TRAIT_LEADER_DIVINE_WIND
LOC_TRAIT_LEADER_DIVINE_WIND_NAME
TRAIT_COMBAT_BONUS_NAVAL_SHALLOW_WATER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_HOJO_TOKIMUNE_SHALLOW_WATER_COMBAT_BONUS PLAYER_UNITS — LOC_TRAIT_LEADER_DIVINE_WIND_DESCRIPTION Base
Trait TRAIT_LEADER_EL_ESCORIAL
LOC_TRAIT_LEADER_EL_ESCORIAL_NAME
TRAIT_COMBAT_BONUS_OTHER_RELIGION
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_PHILIP_II_COMBAT_BONUS_OTHER_RELIGION PLAYER_UNITS — LOC_TRAIT_LEADER_EL_ESCORIAL_DESCRIPTION Base
Trait TRAIT_LEADER_GIFTS_FOR_TLATOANI
LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_NAME
TRAIT_COMBAT_BONUS_PER_LUXURY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MONTEZUMA_COMBAT_BONUS_PER_LUXURY PLAYER_UNITS — LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_DESCRIPTION Base
Trait TRAIT_SCENARIO_CULTISTS_SIGHT TRAIT_CULTIST_UNIT_SIGHT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_CULTISTS_SIGHT PLAYER_UNITS — — CivRoyaleScenario
Trait TRAIT_SCENARIO_EDGELORDS_EDGENESS TRAIT_EDGELORDS_EDGENESS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_BORDERLORD_EDGENESS_COMBAT_BONUS PLAYER_UNITS
applies to: 1 requirementPLOT_PROPERTY_MATCHES (PropertyName=EdgeLordZone, PropertyMinimum=1)
— CivRoyaleScenario
Trait TRAIT_CIVILIZATION_EJERCITO_PATRIOTA
LOC_TRAIT_CIVILIZATION_EJERCITO_PATRIOTA_NAME
TRAIT_EJERCITO_PATRIOTA_EXTRA_MOVEMENT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY_GRANCOLOMBIA_MAYA
AbilityType = ABILITY_EJERCITO_PATRIOTA_EXTRA_MOVEMENT PLAYER_UNITS — LOC_TRAIT_CIVILIZATION_EJERCITO_PATRIOTA_DESCRIPTION GranColombia_Maya
Trait TRAIT_LEADER_BASIL
LOC_TRAIT_LEADER_BASIL_NAME
TRAIT_ENABLE_WALL_ATTACK_SAME_RELIGION
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_ENABLE_WALL_ATTACK_SAME_RELIGION PLAYER_UNITS — LOC_TRAIT_LEADER_BASIL_DESCRIPTION Byzantium_Gaul
Trait TRAIT_LEADER_MELEE_COASTAL_RAIDS
LOC_TRAIT_LEADER_THUNDERBOLT_NAME
TRAIT_GRANT_COASTAL_RAID_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MELEE_COASTAL_RAID PLAYER_UNITS — LOC_TRAIT_LEADER_THUNDERBOLT_DESCRIPTION Base
Trait TRAIT_LEADER_MENELIK
LOC_TRAIT_LEADER_MENELIK_NAME
TRAIT_HILLS_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MENELIK_HILLS_COMBAT PLAYER_UNITS — LOC_TRAIT_LEADER_MENELIK_DESCRIPTION Ethiopia
Trait TRAIT_CIVILIZATION_BYZANTIUM
LOC_TRAIT_CIVILIZATION_BYZANTIUM_NAME
TRAIT_HOLY_CITIES_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_BYZANTIUM_COMBAT_UNITS PLAYER_UNITS — LOC_TRAIT_CIVILIZATION_BYZANTIUM_DESCRIPTION Byzantium_Gaul
Trait TRAIT_CIVILIZATION_BYZANTIUM
LOC_TRAIT_CIVILIZATION_BYZANTIUM_NAME
TRAIT_HOLY_CITIES_RELIGIOUS_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_BYZANTIUM_RELIGIOUS_UNITS PLAYER_UNITS — LOC_TRAIT_CIVILIZATION_BYZANTIUM_DESCRIPTION Byzantium_Gaul
Trait TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION
LOC_TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION_NAME
Trait TRAIT_VIKING
LOC_TRAIT_SCENARIO_VIKING_NAME
TRAIT_IGNORE_EMBARK_DISEMBARK_COST
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_KNARR_IGNORE_EMBARK_DISEMBARK_COST PLAYER_UNITS — LOC_TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION_DESCRIPTION
LOC_TRAIT_SCENARIO_VIKING_DESCRIPTION
Base
Trait TRAIT_LEADER_EXALTED_GODDESS
LOC_TRAIT_LEADER_EXALTED_GODDESS_NAME
TRAIT_IGNORE_EMBARK_DISEMBARK_COST_RELIGIOUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GITARJA_RELIGIOUS_NO_EMBARK_DISEMBARK_COST PLAYER_UNITS — LOC_TRAIT_LEADER_EXALTED_GODDESS_DESCRIPTION Indonesia_Khmer
Trait TRAIT_LEADER_JOAO_III
LOC_TRAIT_LEADER_JOAO_III_NAME
TRAIT_JOAO_EXTRA_SIGHT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_PORTA_DO_CERCO_EXTRA_SIGHT PLAYER_UNITS — LOC_TRAIT_LEADER_JOAO_III_DESCRIPTION Portugal
Trait TRAIT_SCENARIO_JOCKS_COMBAT_BONUS TRAIT_JOCKS_COMBAT_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_JOCKS_COMBAT_BONUS PLAYER_UNITS — — CivRoyaleScenario
Trait TRAIT_LEADER_MUTAL
LOC_TRAIT_LEADER_MUTAL_NAME
TRAIT_LEADER_NEARBY_CITIES_GAIN_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY_GRANCOLOMBIA_MAYA
AbilityType = ABILITY_MUTAL_COMBAT_STRENGTH_NEAR_CAPITAL PLAYER_UNITS
applies to: 1 requirementPLOT_NEAR_CAPITAL (MaxDistance=6)
LOC_TRAIT_LEADER_MUTAL_DESCRIPTION GranColombia_Maya
Trait TRAIT_CIVILIZATION_MAORI_MANA
LOC_TRAIT_CIVILIZATION_MAORI_MANA_NAME
TRAIT_MAORI_EMBARKED_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MANA PLAYER_UNITS — LOC_TRAIT_CIVILIZATION_MAORI_MANA_DESCRIPTION Expansion2
Trait TRAIT_CIVILIZATION_MEDITERRANEAN_COLONIES
LOC_TRAIT_CIVILIZATION_MEDITERRANEAN_COLONIES_NAME
TRAIT_MEDITERRANEAN_COLONIES_GRANT_SETTLERS_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MEDITERRANEAN_COLONIES PLAYER_UNITS — LOC_TRAIT_CIVILIZATION_MEDITERRANEAN_COLONIES_DESCRIPTION Expansion2
Trait TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION
LOC_TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION_NAME
Trait TRAIT_VIKING
LOC_TRAIT_SCENARIO_VIKING_NAME
TRAIT_MELEE_NAVAL_HEAL_NEUTRAL
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_HEAL_NEUTRAL_TERRITORY PLAYER_UNITS — LOC_TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION_DESCRIPTION
LOC_TRAIT_SCENARIO_VIKING_DESCRIPTION
Base
Trait TRAIT_SCENARIO_MUTANTS_FALLOUT_MOVE TRAIT_MUTANTS_FALLOUT_MOVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MUTANTS_FALLOUT_SPEED PLAYER_UNITS — — CivRoyaleScenario
Trait TRAIT_SCENARIO_MUTANTS_SPREAD_WMD_IMMUNE TRAIT_MUTANTS_SPREAD_WMD_IMMUNE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MUTANTS_SPREAD_FALLOUT_IMMUNE PLAYER_UNITS — — CivRoyaleScenario
Trait TRAIT_SCENARIO_MUTANTS_WMD_RESIST TRAIT_MUTANTS_WMD_RESIST
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MUTANTS_FALLOUT_RESISTANCE PLAYER_UNITS — — CivRoyaleScenario
Trait TRAIT_LEADER_AMBIORIX
LOC_TRAIT_LEADER_AMBIORIX_NAME
TRAIT_NEIGHBOR_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_AMBIORIX_NEIGHBOR_COMBAT_BONUS PLAYER_UNITS — LOC_TRAIT_LEADER_AMBIORIX_DESCRIPTION Byzantium_Gaul
Trait TRAIT_SCENARIO_PIRATES_WATER_LOGGED TRAIT_PIRATES_FREE_EMBARK
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_PIRATES_IGNORE_EMBARK_DISEMBARK_COST PLAYER_UNITS — — CivRoyaleScenario
Trait TRAIT_SCENARIO_PIRATES_WATER_LOGGED TRAIT_PIRATES_WATER_LOGGED
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_PIRATES_WATER_RESIST PLAYER_UNITS — — CivRoyaleScenario
Trait TRAIT_SCENARIO_PREPPERS_EXPERIENCE TRAIT_PREPPER_UNIT_EXPERIENCE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_PREPPERS_UNIT_EXPERIENCE PLAYER_UNITS — — CivRoyaleScenario
Trait TRAIT_CIVILIZATION_TA_SETI
LOC_TRAIT_CIVILIZATION_TA_SETI_NAME
TRAIT_RANGED_EXPERIENCE_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_NUBIA_RANGED_EXPERIENCE_MODIFIER PLAYER_UNITS — LOC_TRAIT_CIVILIZATION_TA_SETI_DESCRIPTION Nubia_Amanitore
Trait TRAIT_SCENARIO_SCIENTISTS_HEAL_FASTER TRAIT_SCIENTIST_UNIT_HEAL_FASTER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_MAD_SCIENTISTS_HEAL_FASTER PLAYER_UNITS — — CivRoyaleScenario
Trait TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD
LOC_TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD_NAME
TRAIT_SIEGE_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GREAT_TURKISH_BOMBARD PLAYER_UNITS — LOC_TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD_DESCRIPTION Expansion2
Trait TRAIT_LEADER_TRIEU
LOC_TRAIT_LEADER_TRIEU_NAME
TRAIT_TRIEU_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_TRIEU_FEATURES PLAYER_UNITS — LOC_TRAIT_LEADER_TRIEU_DESCRIPTION KublaiKhan_Vietnam
Policy POLICY_TWILIGHT_VALOR
LOC_POLICY_TWILIGHT_VALOR_NAME
TWILIGHTVALOR_MELEE_ATTACK_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_TWILIGHT_VALOR_ATTACK_BONUS PLAYER_UNITS — LOC_POLICY_TWILIGHT_VALOR_DESCRIPTION Expansion2
Trait CULTURE_KILLS_TRAIT
LOC_TRAIT_LEADER_THERMOPYLAE_NAME
UNIQUE_LEADER_CULTURE_KILLS_GRANT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY
AbilityType = ABILITY_GORGO_POLICY_SLOT_COMBAT_BONUS PLAYER_UNITS — LOC_TRAIT_LEADER_THERMOPYLAE_DESCRIPTION Base