Building BUILDING_AIRPORT
LOC_BUILDING_AIRPORT_NAME |
AIRPORT_TRAINED_AIRCRAFT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_AIRPORT_TRAINED_AIRCRAFT_XP |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_AIRPORT_DESCRIPTION |
Base |
Building BUILDING_ARMORY
LOC_BUILDING_ARMORY_NAME |
ARMORY_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_ARMORY_TRAINED_UNIT_XP |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_ARMORY_DESCRIPTION |
Base |
Building BUILDING_BARRACKS
LOC_BUILDING_BARRACKS_NAME |
BARRACKS_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_BARRACKS_TRAINED_UNIT_XP |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_BARRACKS_DESCRIPTION |
Base |
Building BUILDING_BASILIKOI_PAIDES
LOC_BUILDING_BASILIKOI_PAIDES_NAME |
BASILIKOI_PAIDES_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_BASILIKOI_TRAINED_UNIT_XP |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_BASILIKOI_PAIDES_DESCRIPTION |
Macedonia_Persia |
Game ? |
BERMUDA_TRIANGLE_UNITS_GRANT_ABILITY
MODIFIER_ALL_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MYSTERIOUS_CURRENTS |
ALL_UNITS |
applies to: 1 requirementPLOT_FEATURE_TYPE_MATCHES (FeatureType=FEATURE_BERMUDA_TRIANGLE)only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_BERMUDA_TRIANGLE) |
— |
GranColombia_Maya |
UnitAbility ABILITY_BIREME_PROTECT_TRADER
LOC_ABILITY_BIREME_PROTECT_TRADER_NAME |
BIREME_GRANT_TRADER_IMMUNITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_TRADER_PROTECTED_BY_BIREME |
PLAYER_UNITS |
applies to: 1 requirementPLOT_NEARBY_UNIT_TAG_MATCHES (MinDistance=0, MaxDistance=4, Tag=CLASS_TRADER) |
LOC_ABILITY_BIREME_PROTECT_TRADER_DESCRIPTION |
Expansion2 |
Trait TRAIT_LEADER_KILLER_OF_CYRUS
LOC_TRAIT_LEADER_KILLER_OF_CYRUS_NAME |
BONUS_VS_WOUNDED_UNITS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_TOMYRIS_BONUS_VS_WOUNDED_UNITS |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_KILLER_OF_CYRUS_DESCRIPTION |
Base |
Commemoration COMMEMORATION_ECONOMIC |
COMMEMORATION_ECONOMIC_GA_PLUNDER_IMMUNITY_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_ECONOMIC_GOLDEN_AGE_PLUNDER_IMMUNITY |
PLAYER_UNITS |
only if owner: 2 requirementsPLAYER_HAS_GOLDEN_AGE
PLAYER_HAS_GOLDEN_AGE |
— |
Expansion2 |
Government GOVERNMENT_COMMUNISM
LOC_GOVERNMENT_COMMUNISM_NAME |
COMMUNISM_DEFENSE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_COMMUNISM_DEFENSE_BUFF |
PLAYER_UNITS |
— |
— |
Base |
Policy POLICY_CYBER_WARFARE
LOC_POLICY_CYBER_WARFARE_NAME |
CYBER_WARFARE_COMBAT_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_CYBER_WARFARE_COMBAT_BONUS |
PLAYER_UNITS |
— |
LOC_POLICY_CYBER_WARFARE_DESCRIPTION |
Expansion2 |
Government GOVERNMENT_DIGITAL_DEMOCRACY
LOC_GOVERNMENT_DIGITAL_DEMOCRACY_NAME |
DIGITAL_DEMOCRACY_COMBAT_STRENGTH_PENALTY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_DIGITAL_DEMOCRACY_DEBUFF |
PLAYER_UNITS |
— |
— |
Expansion2 |
Trait TRAIT_LEADER_ELIZABETH
LOC_TRAIT_LEADER_ELIZABETH_NAME |
ELIZABETH_PLUNDER_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_ELIZABETH_PLUNDER_BONUS |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_ELIZABETH_DESCRIPTION |
RulersOfEngland |
Game ? |
EVEREST_ADJACENT_UNITS_GRANT_ABILITY
MODIFIER_ALL_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_ALTITUDE_TRAINING |
ALL_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_FEATURE_TYPE_MATCHES (FeatureType=FEATURE_EVEREST)only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_EVEREST) |
— |
Base |
Government GOVERNMENT_FASCISM
LOC_GOVERNMENT_FASCISM_NAME |
FASCISM_ATTACK
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_FASCISM_ATTACK_BUFF |
PLAYER_UNITS |
— |
— |
Expansion2 |
Policy POLICY_GOV_FASCISM
LOC_POLICY_FASCISM_NAME |
FASCISM_LEGACY_ATTACK
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_FASCISM_LEGACY_ATTACK_BUFF |
PLAYER_UNITS |
— |
LOC_GOVT_INHERENT_BONUS_FASCISM_XP1 |
Expansion2 |
Policy POLICY_FINEST_HOUR
LOC_POLICY_FINEST_HOUR_NAME |
FINEST_HOUR_FRIENDLY_TERRITORY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_FINEST_HOUR_FRIENDLY_TERRITORY |
PLAYER_UNITS |
— |
LOC_POLICY_FINEST_HOUR_DESCRIPTION |
Expansion2 |
Game ? |
FOUNTAIN_OF_YOUTH_UNITS_GRANT_ABILITY
MODIFIER_ALL_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_WATER_OF_LIFE |
ALL_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_FEATURE_TYPE_MATCHES (FeatureType=FEATURE_FOUNTAIN_OF_YOUTH)only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_FOUNTAIN_OF_YOUTH) |
— |
GranColombia_Maya |
Policy POLICY_FUTURE_COUNTER_DOMINATION
LOC_POLICY_FUTURE_COUNTER_DOMINATION_NAME |
FUTURE_COUNTER_DOMINATION_FRIENDLY_TERRITORY_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GLOBAL_COALITION_FRIENDLY_TERRITORY |
PLAYER_UNITS |
— |
LOC_POLICY_FUTURE_COUNTER_DOMINATION_DESCRIPTION |
Expansion2 |
Game ? |
GIANTS_CAUSEWAY_GRANT_UNIT_ABILITY
MODIFIER_ALL_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_SPEAR_OF_FIONN |
ALL_UNITS |
applies to: 2 requirementsPLOT_ADJACENT_FEATURE_TYPE_MATCHES (FeatureType=FEATURE_GIANTS_CAUSEWAY)
UNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_GIANTS_CAUSEWAY) |
— |
VikingsLandmarks |
Building BUILDING_GREAT_LIGHTHOUSE
LOC_BUILDING_GREAT_LIGHTHOUSE_NAME |
GREATLIGHTHOUSE_ADD_EMBARKED_ABILITY_TEXT_ONLY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_LIGHTHOUSE_EMBARKED_MOVEMENT |
PLAYER_UNITS |
— |
LOC_BUILDING_GREAT_LIGHTHOUSE_DESCRIPTION |
Base |
Building BUILDING_GREAT_LIGHTHOUSE
LOC_BUILDING_GREAT_LIGHTHOUSE_NAME |
GREATLIGHTHOUSE_ADJUST_SEA_MOVEMENT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_LIGHTHOUSE_MOVEMENT |
PLAYER_UNITS |
— |
LOC_BUILDING_GREAT_LIGHTHOUSE_DESCRIPTION |
Base |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_CHING_SHIH
LOC_GREAT_PERSON_INDIVIDUAL_CHING_SHIH_NAME |
GREATPERSON_CHING_SHIH_ACTIVE_PLUNDER_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_CHING_SHIH_PLUNDER_BONUS |
PLAYER_UNITS |
— |
— |
Base |
| — |
GREATPERSON_COMANDANTE_MOVEMENT_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_COMANDANTE_AOE_MOVEMENT |
PLAYER_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) |
— |
GranColombia_Maya |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_JOSE_DE_SUCRE
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_JOSE_DE_SUCRE_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_PAULA_SANTANDER
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_PAULA_SANTANDER_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_ANTONIO_PAEZ
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_ANTONIO_PAEZ_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_URDANETA
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_URDANETA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MARINO
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MARINO_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MACGREGOR
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MACGREGOR_NAME +4 more |
GREATPERSON_COMANDANTE_STRENGTH_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_COMANDANTE_AOE_STRENGTH |
PLAYER_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) |
LOC_GREATPERSON_COMANDANTE_STRENGTH_AOE_LAND |
GranColombia_Maya |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DWIGHT_EISENHOWER
LOC_GREAT_PERSON_INDIVIDUAL_DWIGHT_EISENHOWER_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV
LOC_GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DOUGLAS_MACARTHUR
LOC_GREAT_PERSON_INDIVIDUAL_DOUGLAS_MACARTHUR_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SUDIRMAN
LOC_GREAT_PERSON_INDIVIDUAL_SUDIRMAN_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_ATOMIC_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_ATOMIC_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_ATOMIC_LAND |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CHESTER_NIMITZ
LOC_GREAT_PERSON_INDIVIDUAL_CHESTER_NIMITZ_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GRACE_HOPPER
LOC_GREAT_PERSON_INDIVIDUAL_GRACE_HOPPER_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SERGEY_GORSHKOV
LOC_GREAT_PERSON_INDIVIDUAL_SERGEY_GORSHKOV_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_ATOMIC_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_ATOMIC_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_ATOMIC_SEA |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_BOUDICA
LOC_GREAT_PERSON_INDIVIDUAL_BOUDICA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HANNIBAL_BARCA
LOC_GREAT_PERSON_INDIVIDUAL_HANNIBAL_BARCA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SUN_TZU
LOC_GREAT_PERSON_INDIVIDUAL_SUN_TZU_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TRUNG_TRAC
LOC_GREAT_PERSON_INDIVIDUAL_TRUNG_TRAC_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_CLASSICAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_CLASSICAL_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_CLASSICAL_LAND |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ARTEMISIA
LOC_GREAT_PERSON_INDIVIDUAL_ARTEMISIA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GAIUS_DUILIUS
LOC_GREAT_PERSON_INDIVIDUAL_GAIUS_DUILIUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_THEMISTOCLES
LOC_GREAT_PERSON_INDIVIDUAL_THEMISTOCLES_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HANNO_THE_NAVIGATOR
LOC_GREAT_PERSON_INDIVIDUAL_HANNO_THE_NAVIGATOR_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_CLASSICAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_CLASSICAL_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_CLASSICAL_SEA |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_NAPOLEON_BONAPARTE
LOC_GREAT_PERSON_INDIVIDUAL_NAPOLEON_BONAPARTE_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_RANI_LAKSHMIBAI
LOC_GREAT_PERSON_INDIVIDUAL_RANI_LAKSHMIBAI_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SIMON_BOLIVAR
LOC_GREAT_PERSON_INDIVIDUAL_JOSE_DE_SAN_MARTIN_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DANDARA
LOC_GREAT_PERSON_INDIVIDUAL_DANDARA_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_INDUSTRIAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INDUSTRIAL_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_INDUSTRIAL_LAND |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CHING_SHIH
LOC_GREAT_PERSON_INDIVIDUAL_CHING_SHIH_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON
LOC_GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LASKARINA_BOUBOULINA
LOC_GREAT_PERSON_INDIVIDUAL_LASKARINA_BOUBOULINA_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_INDUSTRIAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INDUSTRIAL_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_INDUSTRIAL_SEA |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_AHMAD_SHAH_MASSOUD
LOC_GREAT_PERSON_INDIVIDUAL_AHMAD_SHAH_MASSOUD_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_VIJAYA_WIMALARATNE
LOC_GREAT_PERSON_INDIVIDUAL_VIJAYA_WIMALARATNE_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_INFORMATION_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INFORMATION_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_INFORMATION_LAND |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CLANCY_FERNANDO
LOC_GREAT_PERSON_INDIVIDUAL_CLANCY_FERNANDO_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_INFORMATION_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INFORMATION_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_INFORMATION_SEA |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_AETHELFLAED
LOC_GREAT_PERSON_INDIVIDUAL_AETHELFLAED_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_EL_CID
LOC_GREAT_PERSON_INDIVIDUAL_EL_CID_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENGHIS_KHAN
LOC_GREAT_PERSON_INDIVIDUAL_GENGHIS_KHAN_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TIMUR
LOC_GREAT_PERSON_INDIVIDUAL_TIMUR_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_KAZIMIERZ_SIEMIENOWICZ
LOC_GREAT_PERSON_INDIVIDUAL_KAZIMIERZ_SIEMIENOWICZ_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_KRZYSZTOF_GRODZICKI
LOC_GREAT_PERSON_INDIVIDUAL_KRZYSZTOF_GRODZICKI_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_MEDIEVAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MEDIEVAL_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_MEDIEVAL_LAND |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON
LOC_GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA
LOC_GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ZHENG_HE
LOC_GREAT_PERSON_INDIVIDUAL_ZHENG_HE_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HIMERIOS
LOC_GREAT_PERSON_INDIVIDUAL_HIMERIOS_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_MEDIEVAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MEDIEVAL_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_MEDIEVAL_SEA |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOHN_MONASH
LOC_GREAT_PERSON_INDIVIDUAL_JOHN_MONASH_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MARINA_RASKOVA
LOC_GREAT_PERSON_INDIVIDUAL_MARINA_RASKOVA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SAMORI_TURE
LOC_GREAT_PERSON_INDIVIDUAL_SAMORI_TURE_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU
LOC_GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_MODERN_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MODERN_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_MODERN_LAND |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FRANZ_VON_HIPPER
LOC_GREAT_PERSON_INDIVIDUAL_FRANZ_VON_HIPPER_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOAQUIM_MARQUES_LISBOA
LOC_GREAT_PERSON_INDIVIDUAL_JOAQUIM_MARQUES_LISBOA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TOGO_HEIHACHIRO
LOC_GREAT_PERSON_INDIVIDUAL_TOGO_HEIHACHIRO_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MATTHEW_PERRY
LOC_GREAT_PERSON_INDIVIDUAL_MATTHEW_PERRY_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_MODERN_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MODERN_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_MODERN_SEA |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GUSTAVUS_ADOLPHUS
LOC_GREAT_PERSON_INDIVIDUAL_GUSTAVUS_ADOLPHUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOAN_OF_ARC
LOC_GREAT_PERSON_INDIVIDUAL_JOAN_OF_ARC_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ANA_NZINGA
LOC_GREAT_PERSON_INDIVIDUAL_ANA_NZINGA_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_RENAISSANCE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_RENAISSANCE_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_RENAISSANCE_LAND |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE
LOC_GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SANTA_CRUZ
LOC_GREAT_PERSON_INDIVIDUAL_SANTA_CRUZ_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_YI_SUN_SIN
LOC_GREAT_PERSON_INDIVIDUAL_YI_SUN_SIN_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FERDINAND_MAGELLAN
LOC_GREAT_PERSON_INDIVIDUAL_FERDINAND_MAGELLAN_NAME |
GREATPERSON_COMBAT_STRENGTH_AOE_RENAISSANCE_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_STRENGTH |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_RENAISSANCE_REQUIREMENTS) |
LOC_GREATPERSON_COMBAT_STRENGTH_AOE_RENAISSANCE_SEA |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COENUS
LOC_GREAT_PERSON_INDIVIDUAL_COENUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SELEUCUS
LOC_GREAT_PERSON_INDIVIDUAL_SELEUCUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CRATERUS
LOC_GREAT_PERSON_INDIVIDUAL_CRATERUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MELEAGER
LOC_GREAT_PERSON_INDIVIDUAL_MELEAGER_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_POLYPERCHON
LOC_GREAT_PERSON_INDIVIDUAL_POLYPERCHON_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ANTIGENES
LOC_GREAT_PERSON_INDIVIDUAL_ANTIGENES_NAME +8 more |
GREATPERSON_DOUBLE_COMBAT_STRENGTH_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_DOUBLE_STRENGTH |
PLAYER_UNITS |
applies to: 5 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_TRIPLE_STRENGTH)
UNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) |
LOC_GREATPERSON_DOUBLE_COMBAT_STRENGTH_AOE_LAND
LOC_NUBIA_SCENARIO_DOUBLE_COMBAT_STRENGTH_AOE_LAND |
NubiaScenario |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HEPHAESTION
LOC_GREAT_PERSON_INDIVIDUAL_HEPHAESTION_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CLEITUS
LOC_GREAT_PERSON_INDIVIDUAL_CLEITUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_PERDICCAS
LOC_GREAT_PERSON_INDIVIDUAL_PERDICCAS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_PHILOTAS
LOC_GREAT_PERSON_INDIVIDUAL_PHILOTAS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LEONNATUS
LOC_GREAT_PERSON_INDIVIDUAL_LEONNATUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ERIGYIUS
LOC_GREAT_PERSON_INDIVIDUAL_ERIGYIUS_NAME |
GREATPERSON_DOUBLE_MOVEMENT_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_DOUBLE_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_TRIPLE_MOVEMENT) |
— |
AlexanderScenario |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE
LOC_GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE_NAME |
GREATPERSON_FRANCIS_DRAKE_ACTIVE_PLUNDER_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_FRANCIS_DRAKE_PLUNDER_BONUS |
PLAYER_UNITS |
— |
— |
Base |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV
LOC_GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV_NAME |
GREATPERSON_GEORGY_ZHUKOV_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GEORGY_ZHUKOV_FLANKING_BONUS |
PLAYER_UNITS |
— |
LOC_GREATPERSON_GEORGY_ZHUKOV_ACTIVE |
Base |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON
LOC_GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON_NAME |
GREATPERSON_HORATIO_NELSON_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_HORATIO_NELSON_FLANKING_BONUS |
PLAYER_UNITS |
applies to: 1 requirementUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA) |
LOC_GREATPERSON_HORATIO_NELSON_ACTIVE
LOC_GREATPERSON_HORATIO_NELSON_EXPANSION2_ACTIVE |
Expansion2 |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON
LOC_GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON_NAME |
GREATPERSON_LEIF_ERIKSON_SIGHT_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_ERIKSON_NAVAL_SIGHT |
PLAYER_UNITS |
— |
— |
Expansion2 |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DWIGHT_EISENHOWER
LOC_GREAT_PERSON_INDIVIDUAL_DWIGHT_EISENHOWER_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV
LOC_GREAT_PERSON_INDIVIDUAL_GEORGY_ZHUKOV_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DOUGLAS_MACARTHUR
LOC_GREAT_PERSON_INDIVIDUAL_DOUGLAS_MACARTHUR_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SUDIRMAN
LOC_GREAT_PERSON_INDIVIDUAL_SUDIRMAN_NAME |
GREATPERSON_MOVEMENT_AOE_ATOMIC_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_ATOMIC_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CHESTER_NIMITZ
LOC_GREAT_PERSON_INDIVIDUAL_CHESTER_NIMITZ_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GRACE_HOPPER
LOC_GREAT_PERSON_INDIVIDUAL_GRACE_HOPPER_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SERGEY_GORSHKOV
LOC_GREAT_PERSON_INDIVIDUAL_SERGEY_GORSHKOV_NAME |
GREATPERSON_MOVEMENT_AOE_ATOMIC_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_ATOMIC_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_BOUDICA
LOC_GREAT_PERSON_INDIVIDUAL_BOUDICA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HANNIBAL_BARCA
LOC_GREAT_PERSON_INDIVIDUAL_HANNIBAL_BARCA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SUN_TZU
LOC_GREAT_PERSON_INDIVIDUAL_SUN_TZU_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TRUNG_TRAC
LOC_GREAT_PERSON_INDIVIDUAL_TRUNG_TRAC_NAME |
GREATPERSON_MOVEMENT_AOE_CLASSICAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_CLASSICAL_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ARTEMISIA
LOC_GREAT_PERSON_INDIVIDUAL_ARTEMISIA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GAIUS_DUILIUS
LOC_GREAT_PERSON_INDIVIDUAL_GAIUS_DUILIUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_THEMISTOCLES
LOC_GREAT_PERSON_INDIVIDUAL_THEMISTOCLES_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HANNO_THE_NAVIGATOR
LOC_GREAT_PERSON_INDIVIDUAL_HANNO_THE_NAVIGATOR_NAME |
GREATPERSON_MOVEMENT_AOE_CLASSICAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_CLASSICAL_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_NAPOLEON_BONAPARTE
LOC_GREAT_PERSON_INDIVIDUAL_NAPOLEON_BONAPARTE_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_RANI_LAKSHMIBAI
LOC_GREAT_PERSON_INDIVIDUAL_RANI_LAKSHMIBAI_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SIMON_BOLIVAR
LOC_GREAT_PERSON_INDIVIDUAL_JOSE_DE_SAN_MARTIN_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_DANDARA
LOC_GREAT_PERSON_INDIVIDUAL_DANDARA_NAME |
GREATPERSON_MOVEMENT_AOE_INDUSTRIAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INDUSTRIAL_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CHING_SHIH
LOC_GREAT_PERSON_INDIVIDUAL_CHING_SHIH_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON
LOC_GREAT_PERSON_INDIVIDUAL_HORATIO_NELSON_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LASKARINA_BOUBOULINA
LOC_GREAT_PERSON_INDIVIDUAL_LASKARINA_BOUBOULINA_NAME |
GREATPERSON_MOVEMENT_AOE_INDUSTRIAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INDUSTRIAL_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_AHMAD_SHAH_MASSOUD
LOC_GREAT_PERSON_INDIVIDUAL_AHMAD_SHAH_MASSOUD_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_VIJAYA_WIMALARATNE
LOC_GREAT_PERSON_INDIVIDUAL_VIJAYA_WIMALARATNE_NAME |
GREATPERSON_MOVEMENT_AOE_INFORMATION_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INFORMATION_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CLANCY_FERNANDO
LOC_GREAT_PERSON_INDIVIDUAL_CLANCY_FERNANDO_NAME |
GREATPERSON_MOVEMENT_AOE_INFORMATION_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
ModifierId = ABILITY_GREAT_ADMIRAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_INFORMATION_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_AETHELFLAED
LOC_GREAT_PERSON_INDIVIDUAL_AETHELFLAED_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_EL_CID
LOC_GREAT_PERSON_INDIVIDUAL_EL_CID_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENGHIS_KHAN
LOC_GREAT_PERSON_INDIVIDUAL_GENGHIS_KHAN_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TIMUR
LOC_GREAT_PERSON_INDIVIDUAL_TIMUR_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_KAZIMIERZ_SIEMIENOWICZ
LOC_GREAT_PERSON_INDIVIDUAL_KAZIMIERZ_SIEMIENOWICZ_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_KRZYSZTOF_GRODZICKI
LOC_GREAT_PERSON_INDIVIDUAL_KRZYSZTOF_GRODZICKI_NAME |
GREATPERSON_MOVEMENT_AOE_MEDIEVAL_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MEDIEVAL_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON
LOC_GREAT_PERSON_INDIVIDUAL_LEIF_ERIKSON_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA
LOC_GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ZHENG_HE
LOC_GREAT_PERSON_INDIVIDUAL_ZHENG_HE_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HIMERIOS
LOC_GREAT_PERSON_INDIVIDUAL_HIMERIOS_NAME |
GREATPERSON_MOVEMENT_AOE_MEDIEVAL_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MEDIEVAL_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOHN_MONASH
LOC_GREAT_PERSON_INDIVIDUAL_JOHN_MONASH_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MARINA_RASKOVA
LOC_GREAT_PERSON_INDIVIDUAL_MARINA_RASKOVA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SAMORI_TURE
LOC_GREAT_PERSON_INDIVIDUAL_SAMORI_TURE_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU
LOC_GREAT_PERSON_INDIVIDUAL_TUPAC_AMARU_NAME |
GREATPERSON_MOVEMENT_AOE_MODERN_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MODERN_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FRANZ_VON_HIPPER
LOC_GREAT_PERSON_INDIVIDUAL_FRANZ_VON_HIPPER_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOAQUIM_MARQUES_LISBOA
LOC_GREAT_PERSON_INDIVIDUAL_JOAQUIM_MARQUES_LISBOA_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_TOGO_HEIHACHIRO
LOC_GREAT_PERSON_INDIVIDUAL_TOGO_HEIHACHIRO_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MATTHEW_PERRY
LOC_GREAT_PERSON_INDIVIDUAL_MATTHEW_PERRY_NAME |
GREATPERSON_MOVEMENT_AOE_MODERN_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_MODERN_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GUSTAVUS_ADOLPHUS
LOC_GREAT_PERSON_INDIVIDUAL_GUSTAVUS_ADOLPHUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_JOAN_OF_ARC
LOC_GREAT_PERSON_INDIVIDUAL_JOAN_OF_ARC_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ANA_NZINGA
LOC_GREAT_PERSON_INDIVIDUAL_ANA_NZINGA_NAME |
GREATPERSON_MOVEMENT_AOE_RENAISSANCE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_RENAISSANCE_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE
LOC_GREAT_PERSON_INDIVIDUAL_FRANCIS_DRAKE_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SANTA_CRUZ
LOC_GREAT_PERSON_INDIVIDUAL_SANTA_CRUZ_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_YI_SUN_SIN
LOC_GREAT_PERSON_INDIVIDUAL_YI_SUN_SIN_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_FERDINAND_MAGELLAN
LOC_GREAT_PERSON_INDIVIDUAL_FERDINAND_MAGELLAN_NAME |
GREATPERSON_MOVEMENT_AOE_RENAISSANCE_SEA
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_ADMIRAL_MOVEMENT |
PLAYER_UNITS |
applies to: 3 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_SEA)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2)
REQUIREMENTSET_IS_MET (RequirementSetId=AOE_RENAISSANCE_REQUIREMENTS) |
— |
Base |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA
LOC_GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA_NAME |
GREATPERSON_RAJENDRA_CHOLA_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
Amount = 50
YieldType = YIELD_GOLD
AbilityType = ABILITY_CHOLA_NAVAL_COMBAT |
PLAYER_UNITS |
— |
LOC_GREATPERSON_RAJENDRA_CHOLA_ACTIVE
LOC_GREATPERSON_RAJENDRA_CHOLA_EXPANSION2_ACTIVE |
Expansion2 |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA
LOC_GREAT_PERSON_INDIVIDUAL_RAJENDRA_CHOLA_NAME |
GREATPERSON_RAJENDRA_CHOLA_ACTIVE_PLUNDER_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_RAJENDRA_CHOLA_PLUNDER_BONUS |
PLAYER_UNITS |
— |
— |
Base |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_HEPHAESTION
LOC_GREAT_PERSON_INDIVIDUAL_HEPHAESTION_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CLEITUS
LOC_GREAT_PERSON_INDIVIDUAL_CLEITUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_PERDICCAS
LOC_GREAT_PERSON_INDIVIDUAL_PERDICCAS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_PHILOTAS
LOC_GREAT_PERSON_INDIVIDUAL_PHILOTAS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_LEONNATUS
LOC_GREAT_PERSON_INDIVIDUAL_LEONNATUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ERIGYIUS
LOC_GREAT_PERSON_INDIVIDUAL_ERIGYIUS_NAME |
GREATPERSON_SINGLE_COMBAT_STRENGTH_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_SINGLE_STRENGTH |
PLAYER_UNITS |
applies to: 4 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_DOUBLE_STRENGTH) not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_TRIPLE_STRENGTH) |
LOC_GREATPERSON_SINGLE_COMBAT_STRENGTH_AOE_LAND |
AlexanderScenario |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_COENUS
LOC_GREAT_PERSON_INDIVIDUAL_COENUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_SELEUCUS
LOC_GREAT_PERSON_INDIVIDUAL_SELEUCUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_CRATERUS
LOC_GREAT_PERSON_INDIVIDUAL_CRATERUS_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_MELEAGER
LOC_GREAT_PERSON_INDIVIDUAL_MELEAGER_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_POLYPERCHON
LOC_GREAT_PERSON_INDIVIDUAL_POLYPERCHON_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ANTIGENES
LOC_GREAT_PERSON_INDIVIDUAL_ANTIGENES_NAME |
GREATPERSON_SINGLE_MOVEMENT_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_SINGLE_MOVEMENT |
PLAYER_UNITS |
applies to: 4 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_DOUBLE_MOVEMENT) not UNIT_HAS_ABILITY (UnitAbilityType=ABILITY_GREAT_GENERAL_TRIPLE_MOVEMENT) |
— |
AlexanderScenario |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ALEXANDER
LOC_GREAT_PERSON_INDIVIDUAL_SCENARIO_ALEXANDER_NAME |
GREATPERSON_TRIPLE_COMBAT_STRENGTH_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_TRIPLE_STRENGTH |
PLAYER_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) |
LOC_GREATPERSON_TRIPLE_COMBAT_STRENGTH_AOE_LAND |
AlexanderScenario |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_ALEXANDER
LOC_GREAT_PERSON_INDIVIDUAL_SCENARIO_ALEXANDER_NAME |
GREATPERSON_TRIPLE_MOVEMENT_AOE_LAND
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_TRIPLE_MOVEMENT |
PLAYER_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) |
— |
AlexanderScenario |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_COMMANDANTE_ANTONIO_PAEZ
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_ANTONIO_PAEZ_NAME |
GREAT_PERSON_INDIVIDUAL_COMMANDANTE_CAVALRY_BUFF
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_COMMANDANTE_CAVALRY_BUFF |
PLAYER_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) |
LOC_GREAT_PERSON_COMMANDANTE_CAVALRY_BUFF |
GranColombia_Maya |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MARINO
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MARINO_NAME |
GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MELEE_ANTICAV_BUFF
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_COMMANDANTE_MELEE_ANTICAV_BUFF |
PLAYER_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) |
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MELEE_ANTICAV_BUFF |
GranColombia_Maya |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MONTILLA
LOC_GREAT_PERSON_INDIVIDUAL_COMMANDANTE_MONTILLA_NAME |
GREAT_PERSON_INDIVIDUAL_MONTILLA_UNIT_STR_VS_DISTRICTS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_COMMANDANTE_UNIT_STR_VS_DISTRICTS |
PLAYER_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) |
LOC_GREAT_PERSON_MONTILLA_UNIT_STR_VS_DISTRICTS |
GranColombia_Maya |
UnitAbility ABILITY_GUIDE_MOVEMENT_AOE_RELIGIOUS
LOC_ABILITY_GUIDE_MOVEMENT_AOE_RELIGIOUS_NAME |
GUIDE_MOVEMENT_AOE_RELIGIOUS_XP2
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GURU_MOVEMENT |
PLAYER_UNITS |
applies to: 1 requirementPLOT_ADJACENT_FRIENDLY_UNIT_TAG_MATCHES (Tag=CLASS_RELIGIOUS_ALL) |
LOC_ABILITY_GUIDE_MOVEMENT_AOE_RELIGIOUS_DESCRIPTION |
Expansion2 |
Building BUILDING_HANGAR
LOC_BUILDING_HANGAR_NAME |
HANGAR_TRAINED_AIRCRAFT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_HANGAR_TRAINED_AIRCRAFT_XP |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_HANGAR_DESCRIPTION |
Base |
Trait TRAIT_LEADER_HARALD_ALT
LOC_TRAIT_LEADER_HARALD_ALT_NAME |
HARALD_LEVY_UNITS_GRANT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_LEVIED_HARALD |
PLAYER_UNITS |
applies to: 2 requirementsUNIT_IS_LEVIED
UNIT_IS_LEVIED |
LOC_TRAIT_LEADER_HARALD_ALT_DESCRIPTION |
RulersOfEngland |
Trait TRAIT_LEADER_KILLER_OF_CYRUS
LOC_TRAIT_LEADER_KILLER_OF_CYRUS_NAME UnitAbility ABILITY_HEAL_ON_VICTORY |
HEAL_AFTER_DEFEATING_UNIT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_TOMYRIS_HEAL_AFTER_DEFEATING_UNIT |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_KILLER_OF_CYRUS_DESCRIPTION |
Base |
Policy POLICY_INQUISITION
LOC_POLICY_INQUISITION_NAME |
INQUISITION_FRIENDLY_TERRITORY_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_INQUISITION_FRIENDLY_TERRITORY_BONUS |
PLAYER_UNITS |
— |
LOC_POLICY_INQUISITION_DESCRIPTION |
Expansion2 |
Building BUILDING_MILITARY_ACADEMY
LOC_BUILDING_MILITARY_ACADEMY_NAME |
LAHORE_NIHANG_ACADEMY_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_NIHANG_ACADEMY_STRENGTH |
PLAYER_UNITS |
— |
LOC_BUILDING_MILITARY_ACADEMY_DESCRIPTION |
GranColombia_Maya |
Building BUILDING_ARMORY
LOC_BUILDING_ARMORY_NAME |
LAHORE_NIHANG_ARMORY_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_NIHANG_ARMORY_STRENGTH |
PLAYER_UNITS |
— |
LOC_BUILDING_ARMORY_DESCRIPTION |
GranColombia_Maya |
Building BUILDING_BARRACKS
LOC_BUILDING_BARRACKS_NAME Building BUILDING_BASILIKOI_PAIDES
LOC_BUILDING_BASILIKOI_PAIDES_NAME |
LAHORE_NIHANG_BARRACKS_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_NIHANG_BARRACKS_STRENGTH |
PLAYER_UNITS |
— |
LOC_BUILDING_BARRACKS_DESCRIPTION
LOC_BUILDING_BASILIKOI_PAIDES_DESCRIPTION |
GranColombia_Maya |
Trait TRAIT_LEADER_RAVEN_KING
LOC_TRAIT_LEADER_RAVEN_KING_NAME |
LEVY_UNITS_GRANT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_THE_RAVEN_KING |
PLAYER_UNITS |
applies to: 1 requirementUNIT_IS_LEVIED |
LOC_TRAIT_LEADER_RAVEN_KING_DESCRIPTION |
Expansion2 |
Building BUILDING_LIGHTHOUSE
LOC_BUILDING_LIGHTHOUSE_NAME |
LIGHTHOUSE_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_LIGHTHOUSE_TRAINED_UNIT_XP |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_LIGHTHOUSE_DESCRIPTION |
Base |
UnitAbility ABILITY_MANDEKALU
LOC_ABILITY_MANDEKALU_NAME |
MANDEKALU_GRANT_TRADER_IMMUNITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_TRADER_PROTECTED_BY_MANDEKALU |
PLAYER_UNITS |
applies to: 1 requirementPLOT_NEARBY_UNIT_TAG_MATCHES (MinDistance=0, MaxDistance=4, Tag=CLASS_TRADER) |
LOC_ABILITY_MANDEKALU_DESCRIPTION |
Expansion2 |
Game ? |
MATTERHORN_ADJACENT_UNITS_GRANT_ABILITY
MODIFIER_ALL_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_ALPINE_TRAINING |
ALL_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_FEATURE_TYPE_MATCHES (FeatureType=FEATURE_MATTERHORN)only if owner: 1 requirementMAP_HAS_FEATURE (FeatureType=FEATURE_MATTERHORN) |
— |
Expansion1 |
Building BUILDING_MEENAKSHI_TEMPLE
LOC_BUILDING_MEENAKSHI_TEMPLE_NAME |
MEENAKSHITEMPLE_RELIGIOUS_UNITS_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_SAGE_COMBAT_AOE_RELIGIOUS |
PLAYER_UNITS |
— |
LOC_BUILDING_MEENAKSHI_TEMPLE_DESCRIPTION |
Expansion2 |
Building BUILDING_MEENAKSHI_TEMPLE
LOC_BUILDING_MEENAKSHI_TEMPLE_NAME |
MEENAKSHITEMPLE_RELIGIOUS_UNITS_MOVEMENT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GUIDE_MOVEMENT_AOE_RELIGIOUS |
PLAYER_UNITS |
— |
LOC_BUILDING_MEENAKSHI_TEMPLE_DESCRIPTION |
Expansion2 |
Policy POLICY_MILITARY_ORGANIZATION
LOC_POLICY_MILITARY_ORGANIZATION_NAME |
MILITARYORGANIZATION_GREATGENERAL_MOVEMENT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MILITARYORGANIZATION_MOVEMENT |
PLAYER_UNITS |
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_GREAT_GENERAL) |
LOC_POLICY_MILITARY_ORGANIZATION_DESCRIPTION |
Expansion2 |
Building BUILDING_MILITARY_ACADEMY
LOC_BUILDING_MILITARY_ACADEMY_NAME |
MILITARY_ACADEMY_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_MILITARY_ACADEMY_TRAINED_UNIT_XP |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_MILITARY_ACADEMY_DESCRIPTION |
Base |
Trait MINOR_CIV_LISBON_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_LISBON_NAME |
MINOR_CIV_LISBON_SEA_TRADE_ROUTE_PLUNDER_IMMUNITY_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_TRADE_ROUTE_PLUNDER_IMMUNITY_SEA |
PLAYER_UNITS |
applies to: 1 requirementUNIT_TYPE_MATCHES (UnitType=UNIT_TRADER) |
LOC_LEADER_TRAIT_LISBON_DESCRIPTION |
Base |
Trait MINOR_CIV_PRESLAV_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_PRESLAV_NAME |
MINOR_CIV_PRESLAV_ABILITY_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_BALKAN_CAVALRY |
PLAYER_UNITS |
— |
LOC_LEADER_TRAIT_PRESLAV_DESCRIPTION |
Base |
Trait MINOR_CIV_WOLIN_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_WOLIN_NAME |
MINOR_CIV_WOLIN_GREAT_ADMIRAL_INFLUENCE_BONUS_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_WOLIN_NAVAL_UNITS |
PLAYER_UNITS |
— |
LOC_LEADER_TRAIT_WOLIN_DESCRIPTION |
Babylon |
Trait MINOR_CIV_WOLIN_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_WOLIN_NAME |
MINOR_CIV_WOLIN_GREAT_GENERAL_INFLUENCE_BONUS_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_WOLIN_LAND_UNITS |
PLAYER_UNITS |
— |
LOC_LEADER_TRAIT_WOLIN_DESCRIPTION |
Babylon |
Belief BELIEF_MISSIONARY_ZEAL (attached through another modifier)
LOC_BELIEF_MISSIONARY_ZEAL_NAME |
MISSIONARY_ZEAL_IGNORE_TERRAIN_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_RELIGIOUS_IGNORE_TERRAIN_COST |
PLAYER_UNITS |
— |
LOC_BELIEF_MISSIONARY_ZEAL_DESCRIPTION |
Base |
Trait TRAIT_SCENARIO_DREAD_PIRATE_ACTIVE
LOC_DREAD_PIRATE_ACTIVE_ABILITY_NAME |
MODIFIER_TRAIT_DREAD_PIRATE_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_DREAD_PIRATE_UNIT_CAPABLE |
PLAYER_UNITS |
— |
LOC_DREAD_PIRATE_ACTIVE_ABILITY_DESCRIPTION |
PiratesScenario |
Trait TRAIT_SCENARIO_DREAD_PIRATE_PASSIVE
LOC_DREAD_PIRATE_PASSIVE_ABILITY_NAME |
MODIFIER_TRAIT_DREAD_PIRATE_PASSIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_DREAD_PIRATE_PASSIVE |
PLAYER_UNITS |
— |
LOC_DREAD_PIRATE_PASSIVE_ABILITY_DESCRIPTION |
PiratesScenario |
Trait TRAIT_SCENARIO_HOARDER_ACTIVE
LOC_HOARDER_ACTIVE_ABILITY_NAME |
MODIFIER_TRAIT_HOARDER_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_HOARDER_UNIT_CAPABLE |
PLAYER_UNITS |
— |
LOC_HOARDER_ACTIVE_ABILITY_DESCRIPTION |
PiratesScenario |
Trait TRAIT_SCENARIO_PRIVATEER_ACTIVE
LOC_PRIVATEER_ACTIVE_ABILITY_NAME |
MODIFIER_TRAIT_PRIVATEER_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_PRIVATEER_UNIT_CAPABLE |
PLAYER_UNITS |
— |
LOC_PRIVATEER_ACTIVE_ABILITY_DESCRIPTION |
PiratesScenario |
Trait TRAIT_SCENARIO_SWASHBUCKLER_ACTIVE
LOC_SWASHBUCKLER_ACTIVE_ABILITY_NAME |
MODIFIER_TRAIT_SWASHBUCKLER_ACTIVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_SWASHBUCKLER_UNIT_CAPABLE |
PLAYER_UNITS |
— |
LOC_SWASHBUCKLER_ACTIVE_ABILITY_DESCRIPTION |
PiratesScenario |
Trait TRAIT_LEADER_NADER_SHAH
LOC_TRAIT_LEADER_NADER_SHAH_NAME |
NADER_SHAH_COMBAT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_NADER_SHAH_COMBAT |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_NADER_SHAH_DESCRIPTION |
GreatWarlords |
Policy POLICY_GOV_OLIGARCHY
LOC_POLICY_OLIGARCHY_NAME |
OLIGARCHY_LEGACY_MELEE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_OLIGARCHY_LEGACY_MELEE_BUFF |
PLAYER_UNITS |
— |
LOC_GOVT_INHERENT_BONUS_OLIGARCHY_XP1 |
Expansion2 |
Government GOVERNMENT_OLIGARCHY
LOC_GOVERNMENT_OLIGARCHY_NAME |
OLIGARCHY_MELEE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_OLIGARCHY_MELEE_BUFF |
PLAYER_UNITS |
— |
LOC_GOVT_OLIGARCHY_COMBAT_BONUS_DESCRIPTION |
Expansion2 |
Building BUILDING_ORDU
LOC_BUILDING_ORDU_NAME |
ORDU_INCREASED_MOVEMENT_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_ORDU_INCREASED_MOVEMENT |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_ORDU_DESCRIPTION |
Expansion1 |
Building BUILDING_ORDU
LOC_BUILDING_ORDU_NAME |
ORDU_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_ORDU_TRAINED_UNIT_XP |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_ORDU_DESCRIPTION |
Expansion1 |
Policy POLICY_MILITARY_INDUSTRIAL_COMPLEX
LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_NAME |
POLICY_MILITARY_INDUSTRIAL_COMPLEX_COMBAT_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MILITARY_INDUSTRIAL_COMPLEX_COMBAT_STRENGTH |
PLAYER_UNITS |
— |
LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_DESCRIPTION |
Byzantium_Gaul |
Policy POLICY_MILITARY_INDUSTRIAL_COMPLEX
LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_NAME |
POLICY_MILITARY_INDUSTRIAL_COMPLEX_RANGE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MILITARY_INDUSTRIAL_COMPLEX_RANGE |
PLAYER_UNITS |
— |
LOC_POLICY_MILITARY_INDUSTRIAL_COMPLEX_DESCRIPTION |
Byzantium_Gaul |
Policy POLICY_REFORM_THE_COINAGE
LOC_POLICY_REFORM_THE_COINAGE_NAME |
POLICY_REFORM_THE_COINAGE_GA_PLUNDER_IMMUNITY_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_ECONOMIC_GOLDEN_AGE_PLUNDER_IMMUNITY |
PLAYER_UNITS |
— |
LOC_POLICY_REFORM_THE_COINAGE_DESCRIPTION |
Byzantium_Gaul |
Building BUILDING_PRASAT
LOC_BUILDING_PRASAT_NAME |
PRASAT_GRANT_MARTYR
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_MARTYR |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_PRASAT_DESCRIPTION |
Indonesia_Khmer |
Trait TRAIT_LEADER_QIN
LOC_TRAIT_LEADER_QIN_ALT_NAME |
QIN_MELEE_UNIT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_QIN_MELEE_UNITS |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_QIN_ALT_DESCRIPTION |
RulersOfChina |
Policy POLICY_RELIGIOUS_ORDERS
LOC_POLICY_RELIGIOUS_ORDERS_NAME |
RELIGIOUSORDERS_COMBAT_BUFF
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_RELIGIOUS_ORDERS_BUFF |
PLAYER_UNITS |
— |
LOC_POLICY_RELIGIOUS_ORDERS_DESCRIPTION |
Base |
District DISTRICT_ROYAL_NAVY_DOCKYARD
LOC_DISTRICT_ROYAL_NAVY_DOCKYARD_NAME |
ROYAL_NAVY_DOCKYARD_GRANT_MOVEMENT_BONUS
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_ROYAL_NAVY_DOCKYARD_MOVEMENT_BONUS |
CITY_TRAINED_UNITS |
— |
LOC_DISTRICT_ROYAL_NAVY_DOCKYARD_DESCRIPTION |
Base |
UnitAbility ABILITY_SAGE_COMBAT_AOE_RELIGIOUS
LOC_ABILITY_SAGE_COMBAT_AOE_RELIGIOUS_NAME |
SAGE_COMBAT_AOE_RELIGIOUS_XP2
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GURU_STRENGTH |
PLAYER_UNITS |
applies to: 1 requirementPLOT_ADJACENT_FRIENDLY_UNIT_TAG_MATCHES (Tag=CLASS_RELIGIOUS_ALL) |
LOC_ABILITY_SAGE_COMBAT_AOE_RELIGIOUS_DESCRIPTION |
Expansion2 |
Trait TRAIT_LEADER_SALADIN_ALT
LOC_TRAIT_LEADER_SALADIN_ALT_NAME |
SALADIN_ALT_FLANKING_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_SALADIN_FLANKING_UNITS |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_SALADIN_ALT_DESCRIPTION |
GreatNegotiators |
Policy POLICY_RELIC_BLACKBEARD_FUSE
LOC_POLICY_RELIC_BLACKBEARD_FUSE_NAME |
SCENARIO_POLICY_RELIC_BLACKBEARD_FUSE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_BLACKBEARD_FUSE |
PLAYER_UNITS |
— |
LOC_POLICY_RELIC_BLACKBEARD_FUSE_DESCRIPTION |
PiratesScenario |
Policy POLICY_RELIC_BONNY_PISTOLS
LOC_POLICY_RELIC_BONNY_PISTOLS_NAME |
SCENARIO_POLICY_RELIC_BONNY_PISTOLS_NUM_ATTACKS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_BONNY_PISTOLS_NUM_ATTACKS |
PLAYER_UNITS |
— |
LOC_POLICY_RELIC_BONNY_PISTOLS_DESCRIPTION |
PiratesScenario |
Policy POLICY_RELIC_FISHING_FLOATS
LOC_POLICY_RELIC_FISHING_FLOATS_NAME |
SCENARIO_POLICY_RELIC_FISHING_FLOATS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_FISHING_FLOATS |
PLAYER_UNITS |
— |
LOC_POLICY_RELIC_FISHING_FLOATS_DESCRIPTION |
PiratesScenario |
Policy POLICY_RELIC_JOLLY_ROGERS
LOC_POLICY_RELIC_JOLLY_ROGERS_NAME |
SCENARIO_POLICY_RELIC_JOLLY_ROGERS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_JOLLY_ROGERS_DUMMY |
PLAYER_UNITS |
— |
LOC_POLICY_RELIC_JOLLY_ROGERS_DESCRIPTION |
PiratesScenario |
Policy POLICY_RELIC_KRAKANNONS
LOC_POLICY_RELIC_KRAKANNONS_NAME |
SCENARIO_POLICY_RELIC_KRAKANNONS_COMBAT_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_KRAKANNONS_COMBAT_BONUS |
PLAYER_UNITS |
— |
LOC_POLICY_RELIC_KRAKANNONS_DESCRIPTION |
PiratesScenario |
Policy POLICY_RELIC_KRAKANNONS
LOC_POLICY_RELIC_KRAKANNONS_NAME |
SCENARIO_POLICY_RELIC_KRAKANNONS_RANGE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_KRAKANNONS_RANGE_BONUS |
PLAYER_UNITS |
— |
LOC_POLICY_RELIC_KRAKANNONS_DESCRIPTION |
PiratesScenario |
Policy POLICY_RELIC_SKULL_FIRESHOT
LOC_POLICY_RELIC_SKULL_FIRESHOT_NAME |
SCENARIO_POLICY_RELIC_SKULL_FIRESHOT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_SKULL_FIRESHOT |
PLAYER_UNITS |
— |
LOC_POLICY_RELIC_SKULL_FIRESHOT_DESCRIPTION |
PiratesScenario |
GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENERAL_1
LOC_GREAT_PERSON_INDIVIDUAL_GENERAL_DEFAULT_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENERAL_2
LOC_GREAT_PERSON_INDIVIDUAL_GENERAL_DEFAULT_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENERAL_3
LOC_GREAT_PERSON_INDIVIDUAL_GENERAL_DEFAULT_NAME GreatPersonIndividualBirth GREAT_PERSON_INDIVIDUAL_GENERAL_4
LOC_GREAT_PERSON_INDIVIDUAL_GENERAL_DEFAULT_NAME |
SCENARIO_WARMACHINE_GREAT_GENERAL_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_GENERAL_STRENGTH |
PLAYER_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) |
LOC_SCENARIO_WARMACHINE_GREAT_GENERAL_STRENGTH |
WarMachineScenario |
Building BUILDING_SEAPORT
LOC_BUILDING_SEAPORT_NAME |
SEAPORT_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_SEAPORT_TRAINED_UNIT_XP |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_SEAPORT_DESCRIPTION |
Base |
Building BUILDING_SHIPYARD
LOC_BUILDING_SHIPYARD_NAME |
SHIPYARD_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_SHIPYARD_TRAINED_UNIT_XP |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_SHIPYARD_DESCRIPTION |
Base |
Policy POLICY_SOFT_TARGETS
LOC_POLICY_SOFT_TARGETS_NAME |
SOFT_TARGETS_ATTACKING_DISTRICTS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_SOFT_TARGETS_ATTACKING_DISTRICTS |
PLAYER_UNITS |
— |
LOC_POLICY_SOFT_TARGETS_DESCRIPTION |
Byzantium_Gaul |
Policy POLICY_SOFT_TARGETS
LOC_POLICY_SOFT_TARGETS_NAME |
SOFT_TARGETS_ATTACKING_UNITS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_SOFT_TARGETS_ATTACKING_UNITS |
PLAYER_UNITS |
— |
LOC_POLICY_SOFT_TARGETS_DESCRIPTION |
Byzantium_Gaul |
Policy POLICY_SOFT_TARGETS
LOC_POLICY_SOFT_TARGETS_NAME |
SOFT_TARGETS_DEFENDING_CITY_RANGE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_SOFT_TARGETS_DEFENDING_CITY_RANGE |
PLAYER_UNITS |
— |
LOC_POLICY_SOFT_TARGETS_DESCRIPTION |
Byzantium_Gaul |
UnitPromotion PROMOTION_SOOTHSAYER_INCANTATION
LOC_PROMOTION_SOOTHSAYER_INCANTATION_NAME |
SOOTHSAYER_ADJACENT_UNIT_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_SOOTHSAYER_AOE_COMBAT_STRENGTH |
PLAYER_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=1) |
LOC_PROMOTION_SOOTHSAYER_INCANTATION_DESCRIPTION |
GranColombia_Maya |
| — |
SPYING_EMERGENCY_MEMBER_GRANT_ABILITY_BUFF
MODIFIER_EMERGENCY_UNITS_GRANT_ABILITY |
— |
EMERGENCY_UNITS |
applies to: 4 requirementsnot PLAYER_IS_EMERGENCY_TARGET
UNIT_TYPE_MATCHES (UnitType=UNIT_SPY) not PLAYER_IS_EMERGENCY_TARGET
UNIT_TYPE_MATCHES (UnitType=UNIT_SPY) |
— |
Expansion2 |
Building BUILDING_STABLE
LOC_BUILDING_STABLE_NAME |
STABLE_TRAINED_UNIT_XP_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_STABLE_TRAINED_UNIT_XP |
CITY_TRAINED_UNITS |
— |
LOC_BUILDING_STABLE_DESCRIPTION |
Base |
Trait TRAIT_LEADER_SULEIMAN_ALT
LOC_TRAIT_LEADER_SULEIMAN_ALT_NAME |
SULEIMAN_ALT_COMBAT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_SULEIMAN_COMBAT |
PLAYER_UNITS |
applies to: 1 requirementnot PLAYER_HAS_GOLDEN_AGE |
LOC_TRAIT_LEADER_SULEIMAN_ALT_DESCRIPTION |
GreatWarlords |
UnitAbility ABILITY_TAGMA
LOC_ABILITY_TAGMA_NAME |
TAGMA_GRANT_NONRELIGIOUS_AOE_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_TAGMA_NONRELIGIOUS_COMBAT |
PLAYER_UNITS |
applies to: 2 requirementsUNIT_DOMAIN_MATCHES (UnitDomain=DOMAIN_LAND)
PLOT_ADJACENT_TO_OWNER (MinDistance=0, MaxDistance=2) |
LOC_ABILITY_TAGMA_DESCRIPTION |
Byzantium_Gaul |
UnitAbility ABILITY_TAGMA
LOC_ABILITY_TAGMA_NAME |
TAGMA_GRANT_RELIGIOUS_AOE_STRENGTH
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_TAGMA_RELIGIOUS_COMBAT |
PLAYER_UNITS |
applies to: 1 requirementPLOT_ADJACENT_FRIENDLY_UNIT_TAG_MATCHES (Tag=CLASS_RELIGIOUS_ALL) |
LOC_ABILITY_TAGMA_DESCRIPTION |
Byzantium_Gaul |
Building BUILDING_TERRACOTTA_ARMY
LOC_BUILDING_TERRACOTTA_ARMY_NAME |
TERRACOTTA_ARMY_ARCHAEOLOGIST_OPEN_BORDERS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_ARCHAEOLOGIST_ENTER_FOREIGN_LANDS |
PLAYER_UNITS |
— |
LOC_BUILDING_TERRACOTTA_ARMY_DESCRIPTION |
Base |
Policy POLICY_GOV_THEOCRACY
LOC_POLICY_THEOCRACY_NAME |
THEOCRACY_LEGACY_RELIGIOUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_THEOCRACY_LEGACY_RELIGIOUS_BUFF |
PLAYER_UNITS |
— |
LOC_GOVT_INHERENT_BONUS_THEOCRACY_XP1 |
Expansion2 |
Government GOVERNMENT_THEOCRACY
LOC_GOVERNMENT_THEOCRACY_NAME |
THEOCRACY_MARTYR
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MARTYR |
PLAYER_UNITS |
— |
— |
Indonesia_KhmerScenario |
Government GOVERNMENT_THEOCRACY
LOC_GOVERNMENT_THEOCRACY_NAME |
THEOCRACY_RELIGIOUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_THEOCRACY_RELIGIOUS_BUFF |
PLAYER_UNITS |
— |
— |
Expansion2 |
Trait TRAIT_CIVILIZATION_MAPUCHE_TOQUI (attached through another modifier)
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_NAME |
TOQUI_UNIT_XP_FROM_GOVERNOR_MODIFIER
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_TOQUI_XP_FROM_GOVERNOR |
CITY_TRAINED_UNITS |
only if owner: 4 requirementsCITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR
CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR |
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_DESCRIPTION |
Expansion1 |
Trait TRAIT_CIVILIZATION_MAPUCHE_TOQUI (attached through another modifier)
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_NAME |
TOQUI_UNIT_XP_FROM_GOVERNOR_MODIFIER_NOT_FOUNDED
MODIFIER_SINGLE_CITY_GRANT_ABILITY_FOR_TRAINED_UNITS |
AbilityType = ABILITY_TOQUI_XP_FROM_GOVERNOR_NOT_FOUNDED |
CITY_TRAINED_UNITS |
only if owner: 4 requirementsnot CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR not CITY_IS_ORIGINAL_OWNER
CITY_HAS_GOVERNOR |
LOC_TRAIT_CIVILIZATION_MAPUCHE_TOQUI_DESCRIPTION |
Expansion1 |
Trait TRAIT_SCENARIO_ALIENS_XENO_REGENERATION |
TRAIT_ALIENS_MOVE_HEAL
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_ALIENS_MOVE_HEAL |
PLAYER_UNITS |
— |
— |
CivRoyaleScenario |
Trait TRAIT_LEADER_HOLY_ROMAN_EMPEROR
LOC_TRAIT_LEADER_HOLY_ROMAN_EMPEROR_NAME |
TRAIT_COMBAT_BONUS_CITY_STATES
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_BARBAROSSA_COMBAT_BONUS_VS_CITY_STATES |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_HOLY_ROMAN_EMPEROR_DESCRIPTION |
Base |
Trait TRAIT_LEADER_GENGHIS_KHAN_ABILITY
LOC_TRAIT_LEADER_GENGHIS_KHAN_ABILITY_NAME |
TRAIT_COMBAT_BONUS_FOR_CAVALRY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GENGHIS_KHAN_CAVALRY_BONUS |
PLAYER_UNITS |
applies to: 6 requirementsUNIT_PROMOTION_CLASS_MATCHES (UnitPromotionClass=PROMOTION_CLASS_LIGHT_CAVALRY)
UNIT_PROMOTION_CLASS_MATCHES (UnitPromotionClass=PROMOTION_CLASS_HEAVY_CAVALRY)
UNIT_TAG_MATCHES (Tag=CLASS_MONGOLIAN_KESHIG)
UNIT_PROMOTION_CLASS_MATCHES (UnitPromotionClass=PROMOTION_CLASS_LIGHT_CAVALRY)
UNIT_PROMOTION_CLASS_MATCHES (UnitPromotionClass=PROMOTION_CLASS_HEAVY_CAVALRY)
UNIT_TAG_MATCHES (Tag=CLASS_MONGOLIAN_KESHIG) |
LOC_TRAIT_LEADER_GENGHIS_KHAN_ABILITY_DESCRIPTION
LOC_LEADER_CAVALRY_COMBAT_BONUS_PREVIEW_TEXT |
Expansion2 |
Trait TRAIT_LEADER_ROOSEVELT_COROLLARY
LOC_TRAIT_LEADER_ROOSEVELT_COROLLARY_NAME |
TRAIT_COMBAT_BONUS_HOME_CONTINENT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_ROOSEVELT_COMBAT_BONUS_HOME_CONTINENT |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_ROOSEVELT_COROLLARY_DESCRIPTION |
Base |
Trait TRAIT_LEADER_DIVINE_WIND
LOC_TRAIT_LEADER_DIVINE_WIND_NAME |
TRAIT_COMBAT_BONUS_LAND_ON_COAST
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_HOJO_TOKIMUNE_COASTAL_COMBAT_BONUS |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_DIVINE_WIND_DESCRIPTION |
Base |
Trait TRAIT_LEADER_DIVINE_WIND
LOC_TRAIT_LEADER_DIVINE_WIND_NAME |
TRAIT_COMBAT_BONUS_NAVAL_SHALLOW_WATER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_HOJO_TOKIMUNE_SHALLOW_WATER_COMBAT_BONUS |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_DIVINE_WIND_DESCRIPTION |
Base |
Trait TRAIT_LEADER_EL_ESCORIAL
LOC_TRAIT_LEADER_EL_ESCORIAL_NAME |
TRAIT_COMBAT_BONUS_OTHER_RELIGION
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_PHILIP_II_COMBAT_BONUS_OTHER_RELIGION |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_EL_ESCORIAL_DESCRIPTION |
Base |
Trait TRAIT_LEADER_GIFTS_FOR_TLATOANI
LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_NAME |
TRAIT_COMBAT_BONUS_PER_LUXURY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MONTEZUMA_COMBAT_BONUS_PER_LUXURY |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_GIFTS_FOR_TLATOANI_DESCRIPTION |
Base |
Trait TRAIT_SCENARIO_CULTISTS_SIGHT |
TRAIT_CULTIST_UNIT_SIGHT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_CULTISTS_SIGHT |
PLAYER_UNITS |
— |
— |
CivRoyaleScenario |
Trait TRAIT_SCENARIO_EDGELORDS_EDGENESS |
TRAIT_EDGELORDS_EDGENESS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_BORDERLORD_EDGENESS_COMBAT_BONUS |
PLAYER_UNITS |
applies to: 1 requirementPLOT_PROPERTY_MATCHES (PropertyName=EdgeLordZone, PropertyMinimum=1) |
— |
CivRoyaleScenario |
Trait TRAIT_CIVILIZATION_EJERCITO_PATRIOTA
LOC_TRAIT_CIVILIZATION_EJERCITO_PATRIOTA_NAME |
TRAIT_EJERCITO_PATRIOTA_EXTRA_MOVEMENT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY_GRANCOLOMBIA_MAYA |
AbilityType = ABILITY_EJERCITO_PATRIOTA_EXTRA_MOVEMENT |
PLAYER_UNITS |
— |
LOC_TRAIT_CIVILIZATION_EJERCITO_PATRIOTA_DESCRIPTION |
GranColombia_Maya |
Trait TRAIT_LEADER_BASIL
LOC_TRAIT_LEADER_BASIL_NAME |
TRAIT_ENABLE_WALL_ATTACK_SAME_RELIGION
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_ENABLE_WALL_ATTACK_SAME_RELIGION |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_BASIL_DESCRIPTION |
Byzantium_Gaul |
Trait TRAIT_LEADER_MELEE_COASTAL_RAIDS
LOC_TRAIT_LEADER_THUNDERBOLT_NAME |
TRAIT_GRANT_COASTAL_RAID_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MELEE_COASTAL_RAID |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_THUNDERBOLT_DESCRIPTION |
Base |
Trait TRAIT_LEADER_MENELIK
LOC_TRAIT_LEADER_MENELIK_NAME |
TRAIT_HILLS_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MENELIK_HILLS_COMBAT |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_MENELIK_DESCRIPTION |
Ethiopia |
Trait TRAIT_CIVILIZATION_BYZANTIUM
LOC_TRAIT_CIVILIZATION_BYZANTIUM_NAME |
TRAIT_HOLY_CITIES_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_BYZANTIUM_COMBAT_UNITS |
PLAYER_UNITS |
— |
LOC_TRAIT_CIVILIZATION_BYZANTIUM_DESCRIPTION |
Byzantium_Gaul |
Trait TRAIT_CIVILIZATION_BYZANTIUM
LOC_TRAIT_CIVILIZATION_BYZANTIUM_NAME |
TRAIT_HOLY_CITIES_RELIGIOUS_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_BYZANTIUM_RELIGIOUS_UNITS |
PLAYER_UNITS |
— |
LOC_TRAIT_CIVILIZATION_BYZANTIUM_DESCRIPTION |
Byzantium_Gaul |
Trait TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION
LOC_TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION_NAME Trait TRAIT_VIKING
LOC_TRAIT_SCENARIO_VIKING_NAME |
TRAIT_IGNORE_EMBARK_DISEMBARK_COST
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_KNARR_IGNORE_EMBARK_DISEMBARK_COST |
PLAYER_UNITS |
— |
LOC_TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION_DESCRIPTION
LOC_TRAIT_SCENARIO_VIKING_DESCRIPTION |
Base |
Trait TRAIT_LEADER_EXALTED_GODDESS
LOC_TRAIT_LEADER_EXALTED_GODDESS_NAME |
TRAIT_IGNORE_EMBARK_DISEMBARK_COST_RELIGIOUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GITARJA_RELIGIOUS_NO_EMBARK_DISEMBARK_COST |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_EXALTED_GODDESS_DESCRIPTION |
Indonesia_Khmer |
Trait TRAIT_LEADER_JOAO_III
LOC_TRAIT_LEADER_JOAO_III_NAME |
TRAIT_JOAO_EXTRA_SIGHT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_PORTA_DO_CERCO_EXTRA_SIGHT |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_JOAO_III_DESCRIPTION |
Portugal |
Trait TRAIT_SCENARIO_JOCKS_COMBAT_BONUS |
TRAIT_JOCKS_COMBAT_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_JOCKS_COMBAT_BONUS |
PLAYER_UNITS |
— |
— |
CivRoyaleScenario |
Trait TRAIT_LEADER_MUTAL
LOC_TRAIT_LEADER_MUTAL_NAME |
TRAIT_LEADER_NEARBY_CITIES_GAIN_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY_GRANCOLOMBIA_MAYA |
AbilityType = ABILITY_MUTAL_COMBAT_STRENGTH_NEAR_CAPITAL |
PLAYER_UNITS |
applies to: 1 requirementPLOT_NEAR_CAPITAL (MaxDistance=6) |
LOC_TRAIT_LEADER_MUTAL_DESCRIPTION |
GranColombia_Maya |
Trait TRAIT_CIVILIZATION_MAORI_MANA
LOC_TRAIT_CIVILIZATION_MAORI_MANA_NAME |
TRAIT_MAORI_EMBARKED_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MANA |
PLAYER_UNITS |
— |
LOC_TRAIT_CIVILIZATION_MAORI_MANA_DESCRIPTION |
Expansion2 |
Trait TRAIT_CIVILIZATION_MEDITERRANEAN_COLONIES
LOC_TRAIT_CIVILIZATION_MEDITERRANEAN_COLONIES_NAME |
TRAIT_MEDITERRANEAN_COLONIES_GRANT_SETTLERS_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MEDITERRANEAN_COLONIES |
PLAYER_UNITS |
— |
LOC_TRAIT_CIVILIZATION_MEDITERRANEAN_COLONIES_DESCRIPTION |
Expansion2 |
Trait TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION
LOC_TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION_NAME Trait TRAIT_VIKING
LOC_TRAIT_SCENARIO_VIKING_NAME |
TRAIT_MELEE_NAVAL_HEAL_NEUTRAL
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_HEAL_NEUTRAL_TERRITORY |
PLAYER_UNITS |
— |
LOC_TRAIT_CIVILIZATION_EARLY_OCEAN_NAVIGATION_DESCRIPTION
LOC_TRAIT_SCENARIO_VIKING_DESCRIPTION |
Base |
Trait TRAIT_SCENARIO_MUTANTS_FALLOUT_MOVE |
TRAIT_MUTANTS_FALLOUT_MOVE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MUTANTS_FALLOUT_SPEED |
PLAYER_UNITS |
— |
— |
CivRoyaleScenario |
Trait TRAIT_SCENARIO_MUTANTS_SPREAD_WMD_IMMUNE |
TRAIT_MUTANTS_SPREAD_WMD_IMMUNE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MUTANTS_SPREAD_FALLOUT_IMMUNE |
PLAYER_UNITS |
— |
— |
CivRoyaleScenario |
Trait TRAIT_SCENARIO_MUTANTS_WMD_RESIST |
TRAIT_MUTANTS_WMD_RESIST
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MUTANTS_FALLOUT_RESISTANCE |
PLAYER_UNITS |
— |
— |
CivRoyaleScenario |
Trait TRAIT_LEADER_AMBIORIX
LOC_TRAIT_LEADER_AMBIORIX_NAME |
TRAIT_NEIGHBOR_COMBAT
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_AMBIORIX_NEIGHBOR_COMBAT_BONUS |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_AMBIORIX_DESCRIPTION |
Byzantium_Gaul |
Trait TRAIT_SCENARIO_PIRATES_WATER_LOGGED |
TRAIT_PIRATES_FREE_EMBARK
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_PIRATES_IGNORE_EMBARK_DISEMBARK_COST |
PLAYER_UNITS |
— |
— |
CivRoyaleScenario |
Trait TRAIT_SCENARIO_PIRATES_WATER_LOGGED |
TRAIT_PIRATES_WATER_LOGGED
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_PIRATES_WATER_RESIST |
PLAYER_UNITS |
— |
— |
CivRoyaleScenario |
Trait TRAIT_SCENARIO_PREPPERS_EXPERIENCE |
TRAIT_PREPPER_UNIT_EXPERIENCE
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_PREPPERS_UNIT_EXPERIENCE |
PLAYER_UNITS |
— |
— |
CivRoyaleScenario |
Trait TRAIT_CIVILIZATION_TA_SETI
LOC_TRAIT_CIVILIZATION_TA_SETI_NAME |
TRAIT_RANGED_EXPERIENCE_MODIFIER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_NUBIA_RANGED_EXPERIENCE_MODIFIER |
PLAYER_UNITS |
— |
LOC_TRAIT_CIVILIZATION_TA_SETI_DESCRIPTION |
Nubia_Amanitore |
Trait TRAIT_SCENARIO_SCIENTISTS_HEAL_FASTER |
TRAIT_SCIENTIST_UNIT_HEAL_FASTER
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_MAD_SCIENTISTS_HEAL_FASTER |
PLAYER_UNITS |
— |
— |
CivRoyaleScenario |
Trait TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD
LOC_TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD_NAME |
TRAIT_SIEGE_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GREAT_TURKISH_BOMBARD |
PLAYER_UNITS |
— |
LOC_TRAIT_CIVILIZATION_GREAT_TURKISH_BOMBARD_DESCRIPTION |
Expansion2 |
Trait TRAIT_LEADER_TRIEU
LOC_TRAIT_LEADER_TRIEU_NAME |
TRAIT_TRIEU_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_TRIEU_FEATURES |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_TRIEU_DESCRIPTION |
KublaiKhan_Vietnam |
Policy POLICY_TWILIGHT_VALOR
LOC_POLICY_TWILIGHT_VALOR_NAME |
TWILIGHTVALOR_MELEE_ATTACK_BONUS
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_TWILIGHT_VALOR_ATTACK_BONUS |
PLAYER_UNITS |
— |
LOC_POLICY_TWILIGHT_VALOR_DESCRIPTION |
Expansion2 |
Trait CULTURE_KILLS_TRAIT
LOC_TRAIT_LEADER_THERMOPYLAE_NAME |
UNIQUE_LEADER_CULTURE_KILLS_GRANT_ABILITY
MODIFIER_PLAYER_UNITS_GRANT_ABILITY |
AbilityType = ABILITY_GORGO_POLICY_SLOT_COMBAT_BONUS |
PLAYER_UNITS |
— |
LOC_TRAIT_LEADER_THERMOPYLAE_DESCRIPTION |
Base |