Home › Effects › ANY › EFFECT_GRANT_FREE_RESOURCE_EXTRACTED uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_GRANT_FREE_RESOURCE_EXTRACTED: where the game uses it

3 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), ResourceType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Policy POLICY_FUTURE_VICTORY_SCIENCE (attached through another modifier)
LOC_POLICY_FUTURE_VICTORY_SCIENCE_NAME
FUTURE_VICTORY_SCIENCE_SPACEPORT_ALUMINUM_IN_CITY
MODIFIER_SINGLE_CITY_ADJUST_FREE_RESOURCE_EXTRACTION
Amount = 3
ResourceType = RESOURCE_ALUMINUM
OWNER — LOC_POLICY_FUTURE_VICTORY_SCIENCE_DESCRIPTION Expansion2
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_JOHN_ROCKEFELLER
LOC_GREAT_PERSON_INDIVIDUAL_JOHN_ROCKEFELLER_NAME
GREATPERSON_GRANT_3_OIL_PER_TURN
MODIFIER_SINGLE_CITY_ADJUST_FREE_RESOURCE_EXTRACTION
ResourceType = RESOURCE_OIL
Amount = 3
OWNER — — Expansion2
Building BUILDING_JEBEL_BARKAL
LOC_BUILDING_JEBEL_BARKAL_NAME
JEBELBARKAL_GRANT_FOUR_IRON_PER_TURN
MODIFIER_SINGLE_CITY_ADJUST_FREE_RESOURCE_EXTRACTION
ResourceType = RESOURCE_IRON
Amount = 6
OWNER — LOC_BUILDING_JEBEL_BARKAL_DESCRIPTION Nubia_Amanitore