| — |
TOWERDEFENSE_SPAWN_ZOMBIE_ON_DISTRICT_ATTACKS
MODIFIER_ALL_COMBAT_RESULTS_SPAWN_UNIT |
— |
COMBAT_RESULTS |
applies to: 3 requirementsCOMBAT_RESULTS_ATTACKING_UNIT_HAS_TAG (Tag=CLASS_ZOMBIE)
COMBAT_RESULTS_DEFENDER_IS_DISTRICT
RANDOM_VALUE_LESS_THAN_OR_EQUAL_TO (Chance=2, Index=0, PopulationScaling=true) |
— |
Portugal |
Game ? (attached through another modifier) |
TOWERDEFENSE_SPAWN_ZOMBIE_ON_EACH_ARTIFACT_EXTRACTION
MODIFIER_ALL_ARTIFACT_EXTRACTIONS_SPAWN_UNIT |
UnitType = UNIT_MODE_ZOMBIE
AllowUniqueOverride = false
AllowAlternativeLocation = true |
ALL_ARTIFACT_EXTRACTIONS |
applies to: 1 requirementRANDOM_VALUE_LESS_THAN_OR_EQUAL_TO (Chance=50) |
— |
Portugal |
Game ? (attached through another modifier) |
TOWERDEFENSE_SPAWN_ZOMBIE_ON_EACH_DEATH
MODIFIER_ALL_UNIT_DEATHS_SPAWN_UNIT |
UnitType = UNIT_MODE_ZOMBIE
AllowUniqueOverride = false
AllowAlternativeLocation = true |
ALL_UNIT_DEATHS |
applies to: 4 requirementsUNITDEATH_KILLED_BY_UNIT
UNITDEATH_X_TURNS_AGO (Turns=5)
RANDOM_VALUE_LESS_THAN_OR_EQUAL_TO (Chance=20, Index=0, Scaling=SCALING_HALF) not UNITDEATH_KILLED_BY_SPECIFIC_UNIT_TYPE (UnitType=UNIT_MODE_ZOMBIE) |
— |
Portugal |
Game ? (attached through another modifier) |
TOWERDEFENSE_SPAWN_ZOMBIE_ON_EACH_DEATH_DELAYED_1
MODIFIER_ALL_UNIT_DEATHS_SPAWN_UNIT |
UnitType = UNIT_MODE_ZOMBIE
AllowUniqueOverride = false
AllowAlternativeLocation = true |
ALL_UNIT_DEATHS |
applies to: 3 requirementsUNITDEATH_KILLED_BY_UNIT
UNITDEATH_X_TURNS_AGO (Turns=50, Scaling=True, ScalingType=SCALING_HALF)
RANDOM_VALUE_LESS_THAN_OR_EQUAL_TO (Chance=40, Index=1) |
— |
Portugal |
Game ? (attached through another modifier) |
TOWERDEFENSE_SPAWN_ZOMBIE_ON_EACH_DEATH_DELAYED_2
MODIFIER_ALL_UNIT_DEATHS_SPAWN_UNIT |
UnitType = UNIT_MODE_ZOMBIE
AllowUniqueOverride = false
AllowAlternativeLocation = true |
ALL_UNIT_DEATHS |
applies to: 4 requirementsUNITDEATH_KILLED_BY_UNIT
UNITDEATH_X_TURNS_AGO (Turns=100, Scaling=True, ScalingType=SCALING_HALF)
RANDOM_VALUE_LESS_THAN_OR_EQUAL_TO (Chance=40, Index=1)
UNITDEATH_SPECIFIC_UNIT_TYPE (UnitType=UNIT_MODE_ZOMBIE) |
— |
Portugal |
Game ? (attached through another modifier) |
TOWERDEFENSE_SPAWN_ZOMBIE_ON_EACH_DEATH_DELAYED_3
MODIFIER_ALL_UNIT_DEATHS_SPAWN_UNIT |
UnitType = UNIT_MODE_ZOMBIE
AllowUniqueOverride = false
AllowAlternativeLocation = true |
ALL_UNIT_DEATHS |
applies to: 4 requirementsUNITDEATH_KILLED_BY_UNIT
UNITDEATH_X_TURNS_AGO (Turns=150, Scaling=True, ScalingType=SCALING_HALF)
RANDOM_VALUE_LESS_THAN_OR_EQUAL_TO (Chance=20, Index=1)
UNITDEATH_SPECIFIC_UNIT_TYPE (UnitType=UNIT_MODE_ZOMBIE) |
— |
Portugal |
Game ? (attached through another modifier) |
TOWERDEFENSE_SPAWN_ZOMBIE_ON_KILLED_BY_ZOMBIE_DEATH
MODIFIER_ALL_UNIT_DEATHS_SPAWN_UNIT |
UnitType = UNIT_MODE_ZOMBIE
AllowUniqueOverride = false
AllowAlternativeLocation = true |
ALL_UNIT_DEATHS |
applies to: 3 requirementsUNITDEATH_KILLED_BY_UNIT
UNITDEATH_X_TURNS_AGO (Turns=1)
UNITDEATH_KILLED_BY_SPECIFIC_UNIT_TYPE (UnitType=UNIT_MODE_ZOMBIE) |
— |
Portugal |