Home › Effects › PLAYERS › EFFECT_GRANT_PLAYER_RANDOM_TECHNOLOGY uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_GRANT_PLAYER_RANDOM_TECHNOLOGY: where the game uses it

4 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
GoodyHutSubTypes ? GOODY_SCIENCE_GRANT_ONE_TECH
MODIFIER_PLAYER_GRANT_RANDOM_TECHNOLOGY
Amount = 1 OWNER — LOC_GOODYHUT_SCIENCE_ONE_TECH_DESCRIPTION Base
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_GRACE_HOPPER
LOC_GREAT_PERSON_INDIVIDUAL_GRACE_HOPPER_NAME
GREATPERSON_GRACE_HOPPER_ACTIVE
MODIFIER_PLAYER_GRANT_RANDOM_TECHNOLOGY
StartEraType = ERA_ATOMIC
EndEraType = ERA_INFORMATION
Amount = 2
OWNER — LOC_GREATPERSON_GRACE_HOPPER_ACTIVE
LOC_GREATPERSON_GRACE_HOPPER_EXPANSION2_ACTIVE
Expansion2
Trait MINOR_CIV_NALANDA_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_NALANDA_NAME
MINOR_CIV_NALANDA_FREE_TECHNOLOGY_MODIFIER
MODIFIER_PLAYER_GRANT_RANDOM_TECHNOLOGY
Amount = 1 OWNER
applies to: 1 requirementPLAYER_HAS_IMPROVEMENT (ImprovementType=IMPROVEMENT_MAHAVIHARA)
LOC_LEADER_TRAIT_NALANDA_DESCRIPTION Babylon
Building BUILDING_OXFORD_UNIVERSITY
LOC_BUILDING_OXFORD_UNIVERSITY_NAME
OXFORD_UNIVERSITY_FREE_TECHS
MODIFIER_PLAYER_GRANT_RANDOM_TECHNOLOGY
Amount = 2 OWNER — LOC_BUILDING_OXFORD_UNIVERSITY_DESCRIPTION Base